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Only thing Id like to ask is are the factions already supposed to like be available to do other negotiations? Im trading with em but cant do anything else do to them not being I guess discovered on the map. Was this intentional?
Since this is his hometown.
cm:add_first_tick_callback(
function()
local faction = cm:get_faction("wh_main_chs_chaos");
skip_turns = 0;
if cm:is_new_game() then
cm:force_diplomacy("wh2_main_lzd_hexoatl", "wh2_main_lzd_last_defenders", "military access", false, false);
cm:force_diplomacy("wh2_main_lzd_hexoatl", "wh2_main_lzd_tlaqua", "military access", false, false);
cm:make_diplomacy_available("wh2_main_lzd_hexoatl", "wh2_main_lzd_last_defenders");
cm:make_diplomacy_available("wh2_main_lzd_hexoatl", "wh2_main_lzd_tlaqua");
end
end
);
1. Empire + Marienburg will trade with Huntsmarshal expedition. (they are the key sponsors of this enterprise)
2. Tilea & Estalia trade with new world colonies - largely an enterprise funded by them
3. Lyonesse funds repanse.
4. Couronne funds all crusades.
Sudenburg cannot trade on turn 1 ME.
All other factions - I feel should get trade routes negotiated as part of the game.
- NWC trade with Estalia and Tilea (former countries which they are from)
- Border princes with nothing (they are more "inlanders" than a mariner faction)
- Empire trade with Markus and Sudenburg (former imperial colony).
- Marienburg could be at start with trade with Empire and his colonies (so with Altdorf and Sudenburg), and with Kislev and Tilea (as "center" of the old world marine trade).
- Bretonnia (Couronne) with Thegans Crusade, Knights of the Flame, Knights of Origo, and Chevalier de Lyonesse (supporting all bretonnian crusades), and with Bregonne if added by mod.
- Bretonnia (Lyonesse) with Chevalier de Lyonesse (supporting his own host).
- Bretonnia (Bordeleaux) with nothing (as mariner, his more a defender than a trader).
- Bretonnia (Carcassonne) with Bregonne if added by mod.
Also, other suggestion, add in a way those traderoute to Vortex map (i dont know if thats possible, may be by adding some "invisible faction" or something).
Finally the newly added sudenburg to ME is not connected to the sea - so I can't add it to trade routes :(
it never used to cause any crashing, and ive used this mod for ages, very thematic when playing as the empire or bret:)