RimWorld

RimWorld

[1.3] No Infestation
186 Comments
Dragonissa Mar 9 @ 3:00am 
middle finger May 17, 2023 @ 3:05pm 
update?
The Dutchman Nov 18, 2022 @ 8:18am 
No point. Just disable the faction when starting a game or use Incident Tweaker.
Dragonissa Nov 18, 2022 @ 5:08am 
Since the creator doesn't seem to be active for a while, i've updated the mod (which was simply adding 1.4 as supported)

Ill take it down if the mod creator updates theirs.

https://steamcommunity.com/sharedfiles/filedetails/?id=2890080496
Hebrux Nov 15, 2022 @ 6:51am 
Wish I knew how to mod rimworld so I could update this myself. Just had an infection occur on my map! It sucked!

I had to scrap my plans of building a bedroom underneath a mountain for fear of it happening again!
Eisenschwanz of piercing Nov 11, 2022 @ 6:10am 
1.4 please bro. this mod is great
Azrael_ Nov 6, 2022 @ 11:10am 
1.4 please thank you
Killer Nov 3, 2022 @ 8:00pm 
pls update
SunGod Oct 30, 2022 @ 4:52am 
1.4 update please.
TheKaiser Oct 21, 2022 @ 9:19pm 
UPDATE PLEASE.
Frost_the_dragon90 Sep 8, 2022 @ 8:49pm 
doesnt disable large infestation from vfe insectoids
Yutoe Aug 11, 2022 @ 11:16pm 
Yeah they are still spawning
Evil Steve Jul 12, 2022 @ 7:28pm 
still having infestations
climate change > covid-19 Apr 22, 2022 @ 10:12am 
save game compatible?
The Guy in Your Closet Apr 12, 2022 @ 12:43pm 
Does this also have the option to disable the Deep drilling event with insects? I forgot the turn that one off too
LYNDONisHERE Feb 19, 2022 @ 6:09pm 
Still having infestations spawn in despite the mod :/ help
i PLAY WITHOUT headphones Feb 11, 2022 @ 6:01am 
infestations are so bs because they basically 1 shot any structure in the room they spawn in with no counterplay, honestly i dont feel bad about using this mod at all
LapisLazuli Stern Jan 26, 2022 @ 1:54pm 
Finally! I found this awesome mod :)
Peat Jan 26, 2022 @ 10:52am 
THANK YOUUU. building a base in a mountain is already time consuming. I was about to quit the game just because of a single event. you're awesome
Valera098 Russian Fed. Nov 5, 2021 @ 2:40am 
thank you, finally I can build a mountain bunker without an event in which 150 insects of beetles come out in the center of the base
Mekkie Oct 14, 2021 @ 3:41pm 
Thank you for this! :D
WalkingProblem  [author] Oct 9, 2021 @ 7:15am 
@Land Maze - Thank you for your blessing!

@Capi - let me know if THAT mod should be supported in this mod
Land Maze Oct 6, 2021 @ 9:56am 
God bless you! Thanks man!:cleanseal:
WalkingProblem  [author] Sep 2, 2021 @ 9:06pm 
@Capi - haha. no issue~

@Haisebtw - I'm conflicted actually. I dont like infestations but I also dont use this mod to prevent it from happening myself.
MAGIC NlGGA Aug 31, 2021 @ 2:01pm 
Yep, sorry about the previous comment. The infestation was probably due to Vanilla Expanded Insectoids
MAGIC NlGGA Aug 31, 2021 @ 1:37pm 
I just had a massive infestation, with this mod active. Probably a conflict with other mod?
Maxwell Gaming Aug 29, 2021 @ 4:01pm 
Thank you. I don't have any phobia related to insects, but holy shit, the sounds they do when spawning is so disgusting and bothers me so much that I want to disable the event.
WalkingProblem  [author] Jul 29, 2021 @ 3:06pm 
So with the launch of the smurf mod, I gonna divert my resources and time on other stuffs and my professional work until funding raising targets are met.

I will also create rimworld related youtube content - probably a lot to do with the mods I created on my walkingproblem studio youtube channel. (please subscribe here: https://www.youtube.com/channel/UCgUW0Ls2wbY8h79pV9xnMjw )

Subscriber Targets
~ 100 to allow me to have a custom youtube channel ID
~ 1000 to allow me to monetise the youtube channel.

My aim is 1000 subscribers, so that my content will allow me to earn advertising dollars - which in term will allow me to spend more time on modding.This is actually the best thing to help me help you get more of my mods updated and created!
WalkingProblem  [author] Jul 27, 2021 @ 6:30am 
@HatarioHanzo - You are welcome
Baron von Silberthal Jul 23, 2021 @ 7:05am 
thx =)
WalkingProblem  [author] Jul 22, 2021 @ 1:13am 
@Trivane - No Prob~ =}

My pleasure~
Trivane Jul 21, 2021 @ 8:40am 
thanks for the update
WalkingProblem  [author] Jul 11, 2021 @ 8:31am 
@The Dutchman - that depends on how you view "responsibility" and "gratitude". I do what makes me feel right. But at the same time, only as far as priorities allow.
The Dutchman Jul 9, 2021 @ 2:21pm 
Just bc people sub to it doesnt mean you have to update it.
WalkingProblem  [author] Jul 9, 2021 @ 11:50am 
@The Dutchman - or by people dont subscribe the mod~
The Dutchman Jul 9, 2021 @ 5:41am 
Could easily solve that by not updating it lol
WalkingProblem  [author] Jul 8, 2021 @ 1:22pm 
@Zical - Yeah I know.

I'm simply updating the mod since I created it long time ago.

So despite the vanilla game features, its still surprising to have so many subscribers for this mod.
Zical Jul 8, 2021 @ 12:43pm 
well that is a little useless(unless in the mid game), because now even in the creation, you can disable even easier, also infestation have a op loot and is not that hard to defeat
WalkingProblem  [author] Jul 8, 2021 @ 12:41pm 
No Infestation mod now supports Rimworld 1.3

https://www.patreon.com/walkingproblem
WalkingProblem  [author] Jul 3, 2021 @ 7:59pm 
@Siete - ah I see~

I thought it was some special function in the steamworkshop that I did not know of~
Siete Jul 1, 2021 @ 5:41am 
@WalkingProblem No need to thanks, the credit for this mod should be only yours, I'm glad you found the time for work on it :).

What I meant is that I post a comment and updated the description so the current ~1000 subs of my port know the original one is now updated to 1.2 and use it instead. The stats says that the subs are slowly descending so I guess it's working. Also I delisted it so no new users subscribe to it.
WalkingProblem  [author] Jun 29, 2021 @ 10:09am 
@Siete - Oh~ Thanks! You are so kind.

You can delist and forward subs to another mod?
Siete Jun 28, 2021 @ 5:37am 
Hey @WalkingProblem, I delisted my port and forwarded current subs to this one. Thanks for your work!
Jill Jun 25, 2021 @ 7:28am 
Understandable dude
WalkingProblem  [author] Jun 24, 2021 @ 7:59pm 
The mod is now updated to 1.2.

Do consider becoming a patron at http://patreon.com/walkingproblem to support my modding. The lack of patrons is the main reason why the mod updates are really slow or delayed (as my priorities will be on projects that actually give me an income)

There are still a lot of mods that require updates which is in the pipelines, including Starship Troopers Arachnids, Planet of the Apes, Smurferims, Trading Economy, RimSlaves... etc...

So without your support... it will be really hard to spend extended time on rimworld modding~ =}
Jill May 30, 2021 @ 1:39pm 
Thanks Siete
kadajvirus Apr 12, 2021 @ 8:32am 
Я бы мог послать всё нахрен
TheMSday Apr 12, 2021 @ 7:21am 
you should just remove from start I guess.
kadajvirus Apr 3, 2021 @ 11:35pm 
I think there will never be an update to this mod :/
Fedral Apr 3, 2021 @ 8:08pm 
Even though this hasn't been updated forever, it has been working in all my games for the last several moths. All of a sudden, its not working. Anyone have a clue why?