Total War: WARHAMMER II

Total War: WARHAMMER II

Recruit Any Lord As Chaos
30 Comments
Eric  [author] May 13, 2021 @ 5:02pm 
@Cherrybomb67 This mod is very old and I have a new one with legendary lords =]
Cherrybomb67 May 8, 2021 @ 5:37pm 
Man this mod is really fucking cool. Just wish we had an update to add in the other Saurus Lords and more, for instance. And it'd be interesting to see someone tackle the challenge of adding in the legendary lords.
thebiggestE Jul 3, 2020 @ 3:54am 
I will pay if someone will make a mod that adds norsca legendar
y lords to chaos
Knuckle Jan 8, 2020 @ 3:49pm 
Are Norscan lords in this?
Aspilan Dec 29, 2018 @ 6:35am 
the female dreadlord model isnt working. it just stays motionless and hovers over the battlefield instead of running or walking. it doesnt do anything. can you pls fix this?
The mod itself is awesome.
chet0958 Aug 29, 2018 @ 7:20pm 
You should do a Recruit any Lord for Boarder Princes, Estalia, and the like, Cause it would be AWSOME!!!
Sarin Jul 1, 2018 @ 7:56pm 
Love your mod! Do you think you could add the Druchii/Dark Elf Sorceress Lord to the list as well please?
Eric  [author] Jun 30, 2018 @ 9:26am 
Fixed, thank you!
AndrewDrewDragon Jun 30, 2018 @ 7:16am 
Now I can't recruit any non-chaos lords.

I think you might of copied the norsca culture key to the ancilary_included_subcultures_table accidently
Eric  [author] Jun 29, 2018 @ 1:08pm 
It's an issue that happened when I copied all of the files for the different factions. I've fixed some of them, others I don't know of because I don't play those factions. I'll get a patch for the vampires sometime this weekend!
EternalKnight Jun 29, 2018 @ 12:37am 
not sure if it fixed as i am now playing as vampire counts but can confirm that it has the same bug. Beastlord for vampire counts are using an empire wizard skin.
Eric  [author] Jun 28, 2018 @ 4:54pm 
Just uploaded a patch. I don't play as chaos, so let me know if it fixes the issue!
AndrewDrewDragon Jun 28, 2018 @ 4:09pm 
@nultz. I am seeing this too. Seeing it with no other mods enabled too.
Not too sure what changed, it used to work for sure. The mod doesn't touch tables that would have this effect so not sure what it is.
EternalKnight Jun 26, 2018 @ 12:42pm 
so for me the beastlord and runelords are using the empires tree mage as a unit? is that just me?
Kamen Rider Nexus Jun 13, 2018 @ 12:47pm 
Ok, good...was just asking because I didn't see an option for them, but since it's in the plans...ok then...
Eric  [author] Jun 13, 2018 @ 12:44pm 
Yes
Kamen Rider Nexus Jun 13, 2018 @ 12:35pm 
Will you be making a version of this for Norsca?
marc.on.pluto514 Jun 5, 2018 @ 10:19am 
update?
Eric  [author] Jan 29, 2018 @ 2:52pm 
Thank you!!
steelmidnight Jan 28, 2018 @ 8:43pm 
A beastlord in my Chaos horde? SIGN ME UP! Great job!
rustydragonling Jan 16, 2018 @ 5:32pm 
I've never liked the "Cold Blooded" ability anyways. Makes no sense that a leader, who can Cast a regenerative racial ability on himself or troops, for being cold blooded... I feel this should be a passive trait rather than an ability, but meh, not related to this mod. :)
Eric  [author] Jan 16, 2018 @ 3:03pm 
Ahhh that would make sense. That is a bummer. I don't think there is a way around it without making the lizardmen lords also a chaos unit. =/
rustydragonling Jan 16, 2018 @ 12:39pm 
I think I know why the lizardmen lords won't heal themselves. In this mod, they are considered Chaos, not lizardmen, and being a lizardman is a requirement for the healing, "Cold Blooded," to work.
Cramwir Jan 16, 2018 @ 10:42am 
don't know, I tried several times to disable all mods , make 3 turns to save the game and enable the mod with the save game was not included mod , doing 3-4 moves after activation , but if you start a new game everything works great ! tested for high elves
Eric  [author] Jan 16, 2018 @ 9:54am 
@rustydragonling hmmm interesting.. I'm not sure why this mod would cause that!


@Cramwir Mod should be fine if you load into an already started campaign. You have to end your turn in order to refresh the list.
Cramwir Jan 16, 2018 @ 12:08am 
mod is not friendly with the save. if you saved and then enable the mod does not work in conservation ,and so all super
rustydragonling Jan 15, 2018 @ 11:45pm 
Having an issue with Lizardmen lords not being capable of healing themselves with their single pop ability.
Cramwir Jan 15, 2018 @ 6:31pm 
OK, for a mod on all the units separately thanks
Eric  [author] Jan 15, 2018 @ 6:23pm 
<3 Let me know if it works alright.
Cramwir Jan 15, 2018 @ 6:21pm 
thanks bro