Sid Meier's Civilization V

Sid Meier's Civilization V

HRM - All in one
42 Comments
♛ Xenon- Nov 26, 2021 @ 5:13am 
doesnt work. not resources respawn
Super Gamer459 Aug 18, 2019 @ 7:54am 
Does not work anymore
Resources dont spawn
jurgensommer May 13, 2019 @ 9:39am 
Hello Rohanemperor, is the prehistoric MODp conflicting with your HRM all in on MOD, or will the resources showe up much later in the game?
vlgreer Mar 28, 2019 @ 5:08am 
Is there any other way to merge this with another mod? I have a mac, please help
Setitus Dec 2, 2018 @ 7:48pm 
yes please atlease ad the trees befor u quit the mod if ur quiting....and please dont quit i love ur mods id be very:steamsad: if u quit
Zefirel.B Sep 18, 2018 @ 3:44pm 
I really liked the idea of this mod.... Hope you didn't abandon it :)
Setitus Jun 19, 2018 @ 4:36pm 
can u plase add the trees to this
Average Enjoyer Apr 25, 2018 @ 6:16am 
Can you add the others pack pls ?
rohanemperor  [author] Apr 7, 2018 @ 10:12am 
This is because I wrote earlier that the graphic on the map is not made except icons and other things. Only Fruits and Oats have such graphics. If not by this then you implicated some other mod that is conflicting.
Now I am on phase of finishing 12th pack of resources and doing special map with that amount of resources will work. Just 5 packs of resources still need to be done.
Ctesiphon Apr 6, 2018 @ 4:48pm 
Great mod by the way, slightly works. Only the fruit resources show up in IGE resource list and they do not spawn in the map naturally. When the resource is place on a tile using IGE it doesn't show up, but the label is there, and the icon is an iron icon. I have already disable all of my resource mods which do conflict with this.
jurgensommer Mar 30, 2018 @ 8:31am 
Great work, Awesome some people still build great mods for CIV 5, I love the game. Or shall I say addicted.....
rohanemperor  [author] Mar 12, 2018 @ 8:42am 
I will update All in one pack around 1 April.
I am on phase of finishing Metals Pack, then I will add stones trees gems metals to all in one version and soon I wil create a Special Map with which that pack will work I tried it now on my PC Prototype and it works.
No more stoping on puting of resources!
;)

Not finished packs:
Fishes, Spices, Vegetables, Farm Animals, Wild Animals, Manufactured resources, Alcohols of World

Not finished :
Special Improvements(needed by Metals)
Special Buildings(needed by Manufactured resources in Oils Coals and Manufactured packs)
All Artdefines graphic on map(is settled to deafult now) in Packs without Oats, Fruits, Coals.

Planned:
Technological Immensity Pack (new techs)
Policy Diversity Pack (new Policies)
CIV V Refinement Pack - Will contain many improvement from other mods that without I can't play this game.
Unnamed Building Pack
Unnamed Wonders Pack
Unnamed Future Era Pack(buildings techs policies and !NEW FEATURES! !NEW IMPROVEMENTS!)


rohanemperor  [author] Mar 10, 2018 @ 12:01pm 
I figured out why ;) because i preparing all files and in that pack i made mistake in names of files ;) I will repair this now
rohanemperor  [author] Mar 10, 2018 @ 11:55am 
in this version or in sea pack?
Setitus Mar 10, 2018 @ 10:04am 
oh and wen useing the IGE mod it crashes every time i try to place a sea resource
rohanemperor  [author] Mar 10, 2018 @ 7:53am 
I am working on it because I have also the same problem it's depends from the deep blue lua component resource generator is limited by 320 tiles with resources and my mod now generates more than 1000 what is hard to do with that... possibly only way to fix it will be assign starting plots ...
Setitus Mar 10, 2018 @ 4:32am 
i have an alienware
rohanemperor  [author] Mar 8, 2018 @ 10:28am 
buy stronger PC :D
Setitus Mar 7, 2018 @ 6:51pm 
wen i enabled this mod it stoped puting resorces on the maps how to fix?
rohanemperor  [author] Mar 2, 2018 @ 12:11pm 
Ok now I uploaded working version ;)
New Part also uploaded - Gems
After Stones I will add it into All in one version
rohanemperor  [author] Mar 1, 2018 @ 11:02pm 
yes, it's not working you're right i am trying to fix it up. At evening I will upload woring version without trees because this pack is crashing generation of resources. Also I am in phase of finishing Gems also without on map graphic and then I wil start to work with Stones
Dead Inside 75 Mar 1, 2018 @ 7:56am 
Rohan,
So as of right now its not working right?
Just asking because I see nothing in game when I use your all in one.
I'm looking forward in using it. Good job
rohanemperor  [author] Feb 24, 2018 @ 12:29am 
At sunday evening I will publish Fungus pack and one other like the Trees pack without graphic on map but with all other things. Next sunday next pack/s. Also I will update All in one version.
Setitus Feb 15, 2018 @ 6:54pm 
ok cool
rohanemperor  [author] Feb 15, 2018 @ 1:08pm 
Don't worry ^^ now i finished about 50% of all not finished parts;) Just artdefines graphics and sql base (correctly set) and of course civilopedia and help entries. All other sv icons, icon atlases, fonticons, Lua components and text configuration file is now finished.
I worked with that just today, next free time i will have at sunday;)
Setitus Feb 13, 2018 @ 1:20pm 
just looked at the link i cant EFing wait for the rest of the mods to be finished tho i kno that going to take FOREVER all by ur self so u should reach out for some assistance in making those mods just a thought.....id offer to help but i dont kno what im doing so i cant help :( or beleave me i would
Setitus Feb 13, 2018 @ 1:14pm 
oh so u actually have a life thats good to kno i can stop being so impacient knowing u have like no time to work on it. sorry
rohanemperor  [author] Feb 11, 2018 @ 2:59am 
https://i.imgur.com/QSc1GNZ.png
:steammocking:

Thats why;) Today I started to work with some other next parts (I have not to much time to work with graphic at this moment - maybe after 20 March) I decided to work with anything else than graphic for my mods. Be patient ;) I have a job and only have a 3-5 hours of free time at all in the week.... I also am a man have a family have a other things to do :)
Setitus Feb 7, 2018 @ 7:46am 
just wondering but wen is the trees part going to be done?
jurgensommer Jan 31, 2018 @ 12:52am 
I don't know what I am doing wrong, but I don't see anything happen on the map. Besides de missing of al ancient ruines.
Setitus Jan 29, 2018 @ 12:40pm 
ok thanks you i cant wait to play with all the mods working:steamhappy:
rohanemperor  [author] Jan 29, 2018 @ 12:59am 
for about one week ;) i must finish artdefines ;)
Setitus Jan 28, 2018 @ 3:37pm 
trees please add the trees to this mod
rohanemperor  [author] Jan 18, 2018 @ 10:46am 
rohanemperor  [author] Jan 18, 2018 @ 10:40am 
remember that the iron need bronze working technology unlocked and horse animal husbandry;)

I've checked it and it works.
rohanemperor  [author] Jan 18, 2018 @ 10:22am 
BJ Williams check your other mods. For me with all dlc and clear version it works fine.
B. J. Williams Jan 16, 2018 @ 3:19pm 
I think it might be the fruit part of the "All-in-One" pack that is having the difficulties.
Then, again I play with lots of mods in my game.
B. J. Williams Jan 16, 2018 @ 2:01pm 
I'm asking this because the strategic resources like horses and iron are not showing up and the marshes look like tundra tiles.
B. J. Williams Jan 15, 2018 @ 8:23pm 
Will you add the ores and animals to the Huge Resource Mod pack?
Or it that not going to happen?
rohanemperor  [author] Jan 15, 2018 @ 12:29pm 
yes, maybe it depends from the map you have... or other mods
chef109 Jan 15, 2018 @ 2:15am 
Is this mod compatible with all the DLC? Maps? Legendary start? When I use it it seems to screw up resource generation so that the only resources on the entire map are a couple tiles near my start location...