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Rapporter et oversættelsesproblem
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░░█▀▄▓▓▓███▓▓▓███▓▓▓▄░░▄▓▐█▌ So want!
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█▌███▓▓▓▓▓▓▓▓▐░░▄▓▓███▓▓▓▄▀▐█ Such amazing!
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▌▓▓▓▄▄▀▀▓▓▓▀▓▓▓▓▓▓▓▓█▓█▓█▓▓▌█▌ Wow.
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Also, take off cannot build level 3 buildings, since having no ability to pick up your buildings is enough of a nerf
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▒▒▒Add it now Valve!▒▒▒▒
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░░░░░░Because it's░░░░
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+Have 20% more crit chance
+When thrown there is 10% chance to stund enemies
+When enemies is hit by a throw attack they take 30-100 damage
+Can walk through your buildings
+Your sentry dont hurt you
-Can not build level 3 buildings
-Have to wait 30 secound's to get your weapon back
-While holding weapon you get marked to death
-Cant get healed when holding the weapon
+ Special-Attack: Change between health or metal usage on constructions
+ 75% fire damage resistance on wearer
+ 60% of fire damage comes back as metal
- The wearer cannot carry buildings
- 100% construction rate
- 50% damage penalty
- No random critical hits
As for this, I'm thinking:
+15% damage
-15% attack speed
Slower swing speed.
Also I think it what makes a Sentry gun turn somehow. If so...
Boost [Damge/speed/ect] when Sentry gun is destoryed. Limited time.