Darkest Dungeon®

Darkest Dungeon®

Powerful Heroes
133 Comments
千人糕 Oct 3, 2021 @ 4:49am 
这是三个mod里最好的一个,英雄加强恰到好处。你最新的mod做的不如以前。
Hikari86 Jan 28, 2021 @ 1:03pm 
Leper how to work: copy and paste this (heroes/leper/leper.info.darkest 8082)
in steam folder: steamapps/workshop/content/262060/1256590004/modfiles.txt
Hikari86 Jan 28, 2021 @ 12:35pm 
I found in modfiles.txt - Leper is missing
Eddy  [author] Dec 24, 2020 @ 9:33pm 
Musketeer is realy hard to code =(
Haze22 Dec 17, 2020 @ 12:59am 
Does it finaly include musketeer?
92 Aug 3, 2020 @ 11:08am 
they sill work its just that appears on them instead of restoration, Exaelus' Seer Class Mod had the same error.
92 Aug 3, 2020 @ 11:06am 
[<effect_tooltip_hp_heal_party_dot_format>] error on healing abilities
Eddy  [author] Jun 26, 2020 @ 3:38am 
Its on the structure of some units that u would need to change. BTW seems like i can take some time in this quarentine to update the mod (or release a new version).
The Dwarf. Jun 23, 2020 @ 11:01pm 
It seems the religious restriction is still in effect with this mod, which kinda sucks.
Shaxx's Waifu Jan 28, 2020 @ 5:41pm 
Just a note: A reason that this mod might be having issues working properly, compared to the "vanilla" version of the mod, may have a lot to do with the file structure involving the Flagellant.
Crimson Court has a weird file layout compared to other DLCs or the base game.

Flagellent isn't found in dlc\crimson_court/heroes
It's in dlc\580100_crimson_court\features\flagellant\heroes
Dem Dec 28, 2019 @ 1:25pm 
Do note that for this to work with other mods it needs to be at the top. Any mods to have all 7 skills unlocked overrule this mod if above it.
Haze22 Dec 23, 2019 @ 6:48am 
Can we get version for musketeer and shieldbreaker?
Δ 900 Mag Oct 21, 2019 @ 7:33am 
for those saying this mod crashes their game... you might wanna look into the vanilla version of this mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1372544530
this version changes the flagellant class which is part of the crimson court dlc. no has cc? game goes borked. author never changed the description to address this.
Ohen Oct 21, 2019 @ 5:00am 
whats going on with this mod ? not asking because something is wrong with me just asking because something is wrong according to others ?
Eddy  [author] Sep 17, 2019 @ 11:14pm 
Probally not yet =|
Matt DayMan Sep 17, 2019 @ 7:16pm 
Does this finally work now?
MilfShake Aug 5, 2019 @ 4:56am 
dont work
Paulin Jun 29, 2019 @ 7:19am 
i can't play with this mod, it keeps crashing my game
♣ ternera con fritas ♣ May 21, 2019 @ 5:17pm 
this mod makes me to cannot buy anything but food
frostmort Apr 2, 2019 @ 4:12pm 
Why do i keep getting errors from this mod?
Express Mar 31, 2019 @ 7:42am 
@Crow I think it needs to be updated.
Crow.T.Robot Mar 25, 2019 @ 9:50pm 
Am i installing this Incorrectly?

I keep getting Errors and it crashes my game.
Rikika Mar 20, 2019 @ 12:30pm 
I might have to retract a prior statement, on the higher levels some heroes are outright busted (shieldbreaker and crusader are those I know so far). I guess it just felt balanced because I usually had parties of both default heroes and modded heroes who had no buffs. Still fun though. I learned a lot looking through your mod.
Rikika Mar 10, 2019 @ 12:43pm 
I really like this mod, because it makes your heroes strong, but not "push button to win" strong.
I got a little curious why it did not fully work and tried messing around with the files a little to see if I could find anything.
I got the Leper to work after I manually installed the mod, so I checked the modfiles.txt and could not find him mentioned in the paths there. I think that is why he is not working.
I also compared your shieldbreaker files with another mod editing that hero and after rearranging the files to match that mod, it also worked.
First move shieldbreaker.effects.darkest into the powerful heroes/effects folder and then move shieldbreaker.info.darkest into powerful heroes/heroes/shieldbreaker.
I also opened shieldbreaker.info.darkest and edited in: crit: .effects "on_crit_prot" on the second line which was missing.
Express Feb 19, 2019 @ 2:10pm 
Hopefully this gets an update soon! Take your time tho
𝓦𝓲𝔃𝔃 Jan 20, 2019 @ 6:22am 
Calm down, just take your time to find the bug. :D
Eddy  [author] Jan 18, 2019 @ 7:13pm 
yep... im kinda confused right now. The last attempt that i did... the mod just completly bugged and i got realy confused about how to fix... im realy sorry about not releasing a update...
Heisenberg Jan 13, 2019 @ 3:36pm 
This does not work.
Djigallag Dec 31, 2018 @ 12:49pm 
Oh well, if not this year, let it be next one. Still hoping that this mod will be updated.
𝓦𝓲𝔃𝔃 Dec 24, 2018 @ 10:19pm 
Waiting for the update!
Eddy  [author] Dec 1, 2018 @ 1:07am 
Time to stop delaying this mod. With the new poe league, i'm gonna have 4~5 days to fix the mod and release a update. Wish me luck!
CobraCmmndr Nov 30, 2018 @ 8:10pm 
At first I thought this mod was working perfectly until I noticed the leper was completely unaffected. Other than that it seems to work fine as long DLC is enabled. Hoping for a leper fix/update soon
Djigallag Nov 5, 2018 @ 12:50pm 
Any chances of the update this month? Or this year? Or ever?
Please..
Δ 900 Mag Oct 15, 2018 @ 7:50pm 
well i can definitely confirm this mod will NOT work without the dlcs; the mod's trying to find something about the flagellant that the base game (vanilla) doesn't have.

then again, that's why you have the vanilla version of the mod in the workshop lol
Eddy  [author] Oct 12, 2018 @ 8:14pm 
Still trying, made 2 new tries this week, got some progress (manage to make custom buffs work), but still have problems to make some things to work.
Fish Oct 12, 2018 @ 11:52am 
Liking this mod an awful lot, any further ahead with the update for DLC?
Eddy  [author] Sep 22, 2018 @ 10:15am 
(the religious party restriction and the level restriction to dungeons are improvements that im intend to release in a new update)
Eddy  [author] Sep 22, 2018 @ 10:15am 
damm, this 2 posts gave me a huge insight of what i need to do... gonna take this week and see if i can do a clean new update. Thanks mates!
Darth Zed Sep 22, 2018 @ 6:06am 
Oh, and I also removed the religious party restriction from abomination, which was an offocial change made at one point but was still active in the mod assumedly due to the mod being made before they made this change.
Darth Zed Sep 22, 2018 @ 6:03am 
I appear to have gotten everything working.
First, I did what Sob said and cleared out all unnecessary versions of flagellant and shieldbreaker.

Then I had to add-

heroes/shieldbreaker/shieldbreaker.info.darkest 8680
heroes/leper/leper.info.darkest 8785

-to the modfiles.txt. as leper was indeed missing. No other changes to modfiles were made, despite all the unnecessary lines for flag/shield. Since I haven't modded anything in this game prior, I just assume the numbers are important despite not seeing what they reference. 8680 was from other shieldbreaker lines, and the 8785 was from another leper modifying mod.

I didn't actually start a mission and attack something, as it's very late, but I did check the info panel and the tooltips reflected changes I made to all 3 classes (And some other minor changes to others). So I assume it's working.
Sob Sep 17, 2018 @ 2:40pm 
I tinkered with your mod a bit and was able to make it work only after copying all your files to my local mods and cleaning out all the unnecessary copies of Flagellant and Shieldbreaker. I can see you tried a lot of things to make it work again. My guess is that the problem was modfiles.txt which became corrupted. I'm not sure if it can be repaired without losing your subscribers. I found a hint to resolving the issue here:

http://www.archives.darkestdungeon.com/topic/what-is-modfiles-txt-and-do-i-need-it/

Here is the correct path to make the dlc classes work, if needed:

\heroes\flagellant\flagellant.info.darkest
\heroes\shieldbreaker\shieldbreaker.info.darkest
\dlc\580100_crimson_court\features\flagellant\effects\flagellant.effects.darkest
\dlc\702540_shieldbreaker\effects\shieldbreaker.effects.darkest

I hope you also include the Musketeer, if you are going to keep developing this mod. Cheers and Godspeed
Eddy  [author] Sep 16, 2018 @ 9:24am 
thanks for the compliments, this really helps me keep trying to fix the mod!
Sob Sep 16, 2018 @ 9:07am 
As the base DD experience is way too random, this mod is a must have for having an actual "Radiant" experience. Definitely a first and foremost choice on mods list. Keep fighting the good fight man and keep on tweaking this bad boy
Eddy  [author] Sep 7, 2018 @ 6:06pm 
im not gonna promisse a date, but im gonna release (maybe two) mods when i got some time to test.

im playing too much path of exile :'(
Djigallag Sep 7, 2018 @ 1:50pm 
Any progress on the update? This mod is awesome, don't let it die.
Slen Aug 14, 2018 @ 4:49am 
can you release the character buffs separately? i would like to only buff "weak" classes or just one. thanks!
Sin Jul 31, 2018 @ 9:50am 
When are you planning to update? good mod:)
Eddy  [author] Jul 26, 2018 @ 4:19pm 
The shieldbreaker isnt even working for me anymore! lol BTW, i barely got a new version working, but somehow just got a random crash and brick the savefile. Im going to try a new run this week to see if is possible to release.
マンハッタンカフェ Jul 26, 2018 @ 3:07am 
Please buff the shieldbreaker:(
Bad Dragon Toy Collector Jul 23, 2018 @ 8:05pm 
You left out the shieldbreaker? :(