Conan Exiles

Conan Exiles

Structures Enhanced
40 Comments
SICARIO Jun 28, 2021 @ 2:43am 
I see, thanks for the reply
Almost Aragorn  [author] Jun 23, 2021 @ 2:49pm 
That makes sense, as it hasn't been updated in over three years. The dev kit has changed a great deal since this mod was last updated, so I'd look for another mod at this point.
SICARIO Jun 22, 2021 @ 8:32pm 
This mod crashed my game, sorry to say.

there may be mistakes in my retyping the error message but this is basically what it reads could not copy paste it, maybe its conflicting with another mod i have as well, i don't know.

Fatal error:
File:c\b\tech_exilies\code\source\runtime\coreuobject\private\serialization\asyncloading.cpp] [line"2447]
Could not find Superstruct signalrecipecrafted_event_o to create signalrecipecrafted_event_0
RAMIRES May 15, 2021 @ 4:02pm 
du bist raus oder mach aktuelle update:steamhappy:
Tofdesbois Aug 7, 2020 @ 1:09am 
Dommage, ce mod fait planter le jeu dès que je vais dans l'inventaire d'un atelier.
Almost Aragorn  [author] Dec 22, 2019 @ 7:41am 
I highly recommend the Pickup+ mod until I can update this mod to the current Conan Exiles dependencies.
Linker Parker Dec 5, 2019 @ 11:37am 
This Mod + Update: Riders of Hyboria = Fatal Error, when i open the box or cupboard.
Oldtime Gamer Sep 25, 2019 @ 12:33am 
Love the Mod, but currently causes Error when Solo loading.
Almost Aragorn  [author] Feb 24, 2019 @ 2:45pm 
No no, this mod doesn't add any new art to the game. It allows you to reacquire objects that you have placed into the world, back into your inventory.
Cat Eyes Feb 24, 2019 @ 2:25pm 
What do the decorations and other objects look like? There's no pictures to help display what all this mod comes with visually
76561198034784095 Jan 19, 2019 @ 7:56am 
which is your server? please tell me
Schmeth Jan 9, 2019 @ 5:50pm 
Dude, i love you, this is what i wanted the whole time
Survivor Dec 27, 2018 @ 1:20pm 
So S+ for Conan Exiles, awesome!
Hammer Goblin Sep 1, 2018 @ 10:58am 
No pics no clicks
Lola-Beans Aug 23, 2018 @ 9:48pm 
will this be getting an update?
Spookius Mortem Jul 7, 2018 @ 3:44pm 
@Fitzgerald_III - thanks, this is still one of the most useful mods. Cheers!
damian May 28, 2018 @ 12:02pm 
id = 1255147788
damian May 28, 2018 @ 12:00pm 
so what can I do to get rid of all those naked men? thanks.
TWILIGHT_VYPER May 28, 2018 @ 2:40am 
can you post the mod ID please
Almost Aragorn  [author] May 16, 2018 @ 5:10pm 
This is great information, thanks gpcstargate!
gpcstargate May 16, 2018 @ 11:31am 
Just thought I would let you know .. the white placeholder just popped into my game at ALL workstations when I went into game Admin to reset a couple setting and left admin ... they were not there before, just after going into admin.
AND it is an ADMIN Issues .. going back into game they are gone again. Hope this helps.
the Old Gamer .. :steamhappy:

PS: This is in SP ... If you go into admin while game is running they show up _ even if you exit admin .. the only way to get rid of them was to exit game and log back in. .... (thought I should add that)
Almost Aragorn  [author] May 11, 2018 @ 8:02am 
I'll ping Funcom devs about it. All structures inherit my changes, so the fact that only some of them have this issue makes no sense. I'll report back once they respond to me with a direction.
Rad May 11, 2018 @ 2:35am 
Okay sorry for the delay, here's the deal: This mod works fine in singleplayer, however the bug where naked 'ghost' thralls appear on stations is still present on my Dedicated server, not for all crafting stations but for about half of them; things like firebowl cauldron, planters and fluid press always have ghost thralls even when re-placed. I can also confirm that removing the mod from server/client removes them.

So yeah I dunno if this is beyond your control or not, but it's an annoying bug to note nontheless.
Rad May 10, 2018 @ 7:54am 
Will test it later today, cheers for the update!
Almost Aragorn  [author] May 10, 2018 @ 5:42am 
I pushed an update through the latest dev kit this morning. It seems to be gone for me, but please confirm that it's looking good in your cases, too.
Multigun May 9, 2018 @ 9:06pm 
The white NPC's showing up was fixed in the offical versions a patch or 3 ago. I'm just guessing here, but maybe you want to rebuild this mod with the new dev kit if people are still getting the white NPC's?
Almost Aragorn  [author] May 9, 2018 @ 2:51pm 
Again, not thralls. Placeholder art from Funcom. :)
Rad May 9, 2018 @ 11:19am 
Can confirm I also notice random thralls after I started using this mod.
Dred Apr 27, 2018 @ 4:07pm 
Cheers Fitzgerald III. Really need this mod! Love your work. Drop a message when its sorted so I can reload it.
Inquisitor Firebrand Apr 27, 2018 @ 12:43pm 
it is a lod error if you are quick or have a slow pc you can see them in the distance as you get close not sure what causes them to stay without a thrall though
Almost Aragorn  [author] Apr 27, 2018 @ 9:25am 
Those aren't thralls - they are placeholder assets from Funcom. You should notice them before you place down a station.

I'm not sure that this is a bug of the mod, but rather of the current patch. I'll do some testing on a private server w/o the mod to try to isolate the issue, but this is purely a visual issue, not a gameplay bug.
Dred Apr 27, 2018 @ 7:23am 
This mod made naked dudes appear at all my crafting stations everytime i left the house.
I didnt even have a whelel of pain at the time so they certainly werent mine. The thrall could not be interacted with.
Almost Aragorn  [author] Apr 21, 2018 @ 6:06am 
Updated for preparation of the 1.0 launch. Let me know if any bugs are occurring.

@Wraithium - I dug into your idea when updating this morning & figured out how to do it. I'm going to make a new, separate mod, that allows you to carry these. I'll post here when it's ready.
Spookius Mortem Feb 15, 2018 @ 9:46am 
Thanks for the reply, Belmont. As it works now, a loot bag already drops whenever I pick up a station that has items in its inventory. The issue I am referring to is specifically regarding Manifestation of Zeal in altars, which the game does not allow to be removed from the altar (which in turn makes it so I cannot pick up the altar even with your mod). I am asking if you can and are willing to tweak the mod to specifically account for altars with Manifestation in the inventory. If not, no worries. The mod is still incredibly useful as it is. What I am asking for is just a, "nice to have."
Almost Aragorn  [author] Feb 7, 2018 @ 2:43pm 
Currently, as you've determined, the inventory needs to be empty to pick up an object. I will try to find a way to make a loot bag appear, holding the inventory's contents, at the location of picking up placed items.

Thanks for the correction Felysaya - I've updated my description.
Spookius Mortem Feb 4, 2018 @ 6:14pm 
I am unable to pick up my altar if there are any manifestations of zeal in it. Is this something that can worked into a future update of this mod (or am I simply doing it wrong)? It's an awesome mod, btw.
Felysaya Feb 3, 2018 @ 11:48am 
error on ID
Mod ID: 1255147788=StructuresEnhanced.pak
and not
Mod ID: 969022889
blackwolfz555 Jan 12, 2018 @ 5:46am 
please make sure you make the structures no clip please.
Almost Aragorn  [author] Jan 3, 2018 @ 2:24pm 
It will be Tier 3 again. Thanks for the support. I have some big updates to this coming shortly.
y-man Jan 3, 2018 @ 12:17pm 
Hi !
When I pick up a tier 3 alter and rebuild it at another place, is it tier 3 again or only a basic altar ?
It looks very interessting and I think it can soon replace pickup+. Thanks !