Arma 3
Arma2/OA BAF Redux: TankBusters
6 Comments
Stitched Jul 22 @ 4:46pm 
Is there a reason you can't use the rocket support, up to the full amount, over time (ie: multiple calls until you hit a total of 9) ?

If not - why would you NOT use the full 9 rocket barrage? (ie: why have the player choose the number and not default the full 9?)
Garmr Apr 5, 2022 @ 6:06am 
So just out of curiosity, was there a reason you have the squad lead using an NLAW in this mission? IIRC the original game had you using a Javelin launcher.
P1_Abdullah Oct 26, 2019 @ 7:29am 
i had alot of fun, thank you for great mission
MTVCCVC Mar 29, 2019 @ 10:53am 
maybe it's just my machine or I have to restart enough times, but supporting units are broken and won't move in when I call them over the radio
2D[UK] Feb 10, 2018 @ 10:39am 
This made me realise how shitty the Javalin is in CUP.

Regardless, good work.
Mérovée Jan 10, 2018 @ 1:37pm 
The mission isn't that hard.
Again nice work ! :steamhappy: