Crusader Kings II

Crusader Kings II

When the World Stopped Making Sense
61 Comments
JootyBooty Aug 20, 2021 @ 12:07pm 
it seems that i cant see many of the characters. for example, when i click on alexandria the person who controls it is invisible and i cant click on them. how do i fix this?
MechaShadowV2 Jun 24, 2020 @ 1:28am 
Ah ok, thank you both.
Loup  [author] Jun 23, 2020 @ 11:38pm 
@MechaShadowV2 @HaloFlare The mod is fully compatible with the latest version of CK2.
HaloFlare Jun 23, 2020 @ 4:46am 
@MechaShadowV2 I do npt believe it is is for CK2 3.3.3; however, I have had no problems running it at latest patch.
MechaShadowV2 Jun 5, 2020 @ 1:00pm 
So is the update with the current version of CK2? If not what version is it for?
Georgi Apr 12, 2020 @ 7:10am 
THANK YOUUUUU FOR THE UPDATE! BEEN WAITING FOR SO LONG:steamhappy:
Khan Yazi Aug 26, 2019 @ 1:48pm 
Will the mod ever be brought up to date with the current version? (Holy Fury, etc.)
dmt00003 Jun 13, 2019 @ 9:22am 
Everytime I try loading this, the game crashes.
Loup  [author] May 29, 2019 @ 4:59am 
@IllegibleScream Rome has eight holdings active at start defined through history. Nothing else has been done and I don't think it is pertinent for what you talk about.
IllegibleScream May 28, 2019 @ 11:04am 
I was told to check this out when I asked about adding more than 7 holding slots to a county. I understand that one of your modified counties has 8 holding slots? I'm trying to understand how you did that, as I want a way to endlessly develop a single county by pouring more and more resources into giving it more holdings.
Loup  [author] Feb 25, 2019 @ 10:26am 
Капитан блэк Feb 25, 2019 @ 12:10am 
can somebody help me?when i turn on this mod and press play,my game crashes
BubblegumboSmuggler Jan 8, 2019 @ 7:17pm 
understood, I shall patiently await the return of this mod then
Loup  [author] Jan 2, 2019 @ 5:57am 
@Seiggrain Hart Then you will get "soonish" as an answer. The best reply is when it is ready.
Seiggrain Hart Jan 1, 2019 @ 9:28pm 
Any ETA on a CK2 Version 3.X update? Even paradox's trade mark "Soonish" would be fine.
Loup  [author] Oct 18, 2018 @ 9:03am 
@HeathenHammer Check that you don't have any other mods enabled outside WtWSMS and sub-mods, that you are on the latest version, and verify the game cache of your CK2 if that doesn't help. If none of that works, go to our sub-forum (link above) and try either manual or installer download.
Malleus Oct 18, 2018 @ 4:17am 
almost every charackter is "noreligion" and i cant choose a "noreligion" guy (for real i cant play them the game wont let me)
Loup  [author] Oct 12, 2018 @ 9:43am 
@Connington The wiki apparently isn't updated, so you are right in that there are technically two patches released since the .2 Although that said, none of that causes incompatibilities, so if you still have issues disable all other mods. https://forum.paradoxplaza.com/forum/index.php?threads/ckii-ai-and-raid-patch-2-8-3-4-checksum-sahq.1117798/
Sarwyck Oct 12, 2018 @ 9:05am 
@Loup I just checked, my current version is 2.8.3.3...whoops.
Sarwyck Oct 12, 2018 @ 9:01am 
@Loup Awesome-sauce, cheers. I'll have a gander.
Loup  [author] Oct 11, 2018 @ 10:26pm 
@Connington 2.8.3.2 is meant to be the latest version, released on June 27th. https://ck2.paradoxwikis.com/Patch_2.8.X#Patch_2.8.3.2
Sarwyck Oct 11, 2018 @ 10:12am 
@Loup Cheers for the reply. It's odd as I'm updated to the latest version and that's not 2.8.3.2 as far as I can remember? So I unlocked the beta patches and 2.8.3.2 isn't one of them? :(
Oh well, I'll take you advise. (I'll most likely purge any other mod from my PC just to be safe.)
Loup  [author] Oct 10, 2018 @ 11:46pm 
@Connington Check that you don't have any other mods enabled outside WtWSMS and sub-mods, that you are on 2.8.3.2, and verify the game cache of your CK2 if that doesn't help. If none of that works, go to our sub-forum (link above) and try either manual or installer download.
Sarwyck Oct 8, 2018 @ 11:01am 
I seem to have an issue in which the 'Nicine' religion is labelled as 'noreligion'.
Mayoralink Oct 3, 2018 @ 9:24pm 
Remember that if there is a disconnection while updating, unsubscribe and subscribe again to restart the download
Loup  [author] Jun 14, 2018 @ 6:32am 
@Thanus I have reuploaded it, and there is no issue with the other versions of the mod available on the forum. Try resubscribing.
Cobrakid Jun 14, 2018 @ 6:08am 
just liek in jenssentobias10
Cobrakid Jun 14, 2018 @ 6:08am 
yo bro it crashes
Loup  [author] Jun 14, 2018 @ 4:19am 
@janssentobias10 Could you reattempt it?
Loup  [author] Jun 14, 2018 @ 4:02am 
@janssentobias10 I will see if I can reupload the workshop version then.
janssentobias10 Jun 14, 2018 @ 3:59am 
@Loup It says: File: exception: Exception in:-Live-R-Steam
D:\jenkins\workspace\CK2-Windows\clausewitzll
\pdx_core\ virtualfilesystem.ccp, line: 713. Description: Could
not open file: localisation/00_ACR_override.csv, error:
The system could not find the specified file.
Loup  [author] Jun 14, 2018 @ 3:46am 
@janssentobias10 What file is missing? Could you give more information and screenshots?
janssentobias10 Jun 14, 2018 @ 3:40am 
The game says that your mods misses a file and because of that I can not play your mod. Could you please help me out!
Loup  [author] Apr 23, 2018 @ 9:44pm 
@Darkability If anyone else still wants a direct link, it exists: https://forum.paradoxplaza.com/forum/index.php?forums/when-the-world-stopped-making-sense-mod.876/ (release thread)
Darkability Apr 23, 2018 @ 12:32pm 
Never Mind I believe I've found it, I've gone above the 50 mod limit, so if it isn't appearing for anyone else, this is probs why.
Darkability Apr 23, 2018 @ 12:25pm 
pls add a direct link or something, the same thing has happened to me.
Loup  [author] Apr 16, 2018 @ 10:50am 
@Xariot Excellent to hear!
Xariot Apr 16, 2018 @ 10:45am 
Weird not sure why this worked but all I did was delete the files in the ~\Documents\Paradox Interactive\Crusader Kings II\mod folder and now it showed up when I resubbed LOL
Loup  [author] Apr 16, 2018 @ 10:37am 
Xariot Apr 16, 2018 @ 9:20am 
I subbed to this collection but I can't play it. Every mod (font/portraits) except the main mod shows up in the mod list.

It's rather hard to play When the World Stopped Making Sense without the When the World Stopped Making Sense mod. I tried subbing to only the main mod and no other mods and nothing shows up in the launcher mod list.

Why does the main mod not show up? :steamsad:
Loup  [author] Jan 28, 2018 @ 12:56am 
@Post Lemone If you are playing multiplayer the hosts DLC determine those used in the game. But as the modules don't change the checksum it should be fine if the friends only download the main module (but I can't guarantee stability as we can't impact multiplayer).
Taedario Jan 28, 2018 @ 12:38am 
Say I wanted to play this with some friends who don't have DLC, would I be able to download all of it and just have them download fonts and overhaul?
Loup  [author] Jan 18, 2018 @ 9:36pm 
@Immature Dan Many buildings from that mod are already integrated.
Bubbah Black Jan 18, 2018 @ 2:41pm 
something like this http://steamcommunity.com/sharedfiles/filedetails/?id=353936109&insideModal=1 , but with more unique buildings added in.
Bubbah Black Jan 18, 2018 @ 2:38pm 
I mean like the special buildings you can see if you check out the rome, constantinople, or jerusalem city tiles.
Loup  [author] Jan 18, 2018 @ 10:23am 
@Immature Dan Do you mean the Old St. Peter's Basilica?
Bubbah Black Jan 16, 2018 @ 3:50pm 
Not an alternative, but an addition. think st. peter's basilica in rome.
Loup  [author] Jan 16, 2018 @ 6:32am 
@Immature Dan Yes, buildings could be an alternative, but Pagan holy sites are better represented as holy sites than buildings in my view.
@JohnMon That is a custom region, covering the respective two halves of the empires from 395.