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1-You are playing a galactic conquest with too many factions and planets that your computer can not handle.
2-One conflict with other mod played before. Remove the autosavegame can help.
3-One corruption in the original game, reinstall, removing all the files can help.
Would it be possible to improve the behavior or AI of the starfighters?
Currently, when capital ships or frigates deploy fighters and bombers, they often remain stationary even when enemy units are nearby. This also occurs with squadrons purchased from stations, requiring constant micromanagement from the player. Enhancing their responsiveness would greatly improve the gameplay experience.
If you check my youitube channel, you will find thousands of videos playing with these features.
@check https://www.firefoxccmods.com/p/foc-alliance-encyclopedia.html
Some ships are not available in the conquest mode you have a lot of good ships we can use them in skirmish but not in conquest mode.
Stations need anti air defences i used x1 squad of missile boat to take down all the stations with out damage or loss on the maps its a good laugh and a slap in the face i have video of this.
Be sides that what i pointed out its a good mod spot on.
The super capital ships cant move around your maps they get stuck in the maps you made are too small for the ships you have to move around.
The unit cap at 60 is a big let down the super and standard capital ships take a massive amount of space you need to extend it some how.
But I been testing you re ships and there i noticed there a lot of bad ships that cant defend them self's from fighters witch i have videos of this i have video of me wasting a Imperium under 20 seconds and the viscount under 30 seconds the 2 largest ships in the game its a good laugh there 12 good ship in rebels and 6 ships in empire are good that have X amount of flak guns and anti fighter guns some ships need more weapons for there size .