Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Empire Divided UI restored
42 Comments
ChosenDon Dec 17, 2018 @ 4:36pm 
Does it only work with Carthage? No change visible when playing Rome.
vavrinko(SK) Dec 13, 2018 @ 4:13am 
Is there a option to disable the dei elements in the ui?

Boicote  [author] Sep 30, 2018 @ 8:12am 
Yes, unfortunately, sometimes the feet are visible in the unit cards that appear in the screen when the game is loading battle. I'm afraid I can’t do anything to fix this.
Finist Sep 27, 2018 @ 7:09am 
upd: when you try to hire naval units feet are visible
Finist Sep 27, 2018 @ 5:27am 
Hello. I found feet are visible on naval cards. can you fix it please?
Thunder Bagel Sep 9, 2018 @ 1:30pm 
Hey Boicote, can I use this mod in my Roman Houses mod? I'll of course give you full credit
🎀Happy Neyka🎀 Aug 29, 2018 @ 10:39pm 
I have tried to merge your UI mod with my other mod but for some reason it doesn't load up UI - is there something that binds your mod name specifically?
🎀Happy Neyka🎀 Aug 28, 2018 @ 9:06pm 
OMG you are like saved my life - was looking for decent enjoyable immersive UI and here it is! Oh Zeus my prayers has been answered at last!
Themistocles Aug 19, 2018 @ 1:46pm 
thank you so much!
Boicote  [author] Aug 19, 2018 @ 9:07am 
Ok, I found the problem. The advisor panel sometimes causes CTD's when starting a new campaigns. To solve this issue, I removed this panel from the mod (the game will use the vallina panel).

The mod was updated and it should work as intended.
Themistocles Aug 18, 2018 @ 6:40am 
Thank you so much boicote

You are awesome
Boicote  [author] Aug 18, 2018 @ 4:12am 
Hmm....
Then, I will update the mod again, very soon.
Themistocles Aug 17, 2018 @ 4:03pm 
i think the hot fix might be causing this issue
Themistocles Aug 13, 2018 @ 1:03pm 
can actuually confirm iits all of a sudden crashiing when starting a new campagin
Themistocles Aug 13, 2018 @ 11:16am 
Tested with Syracuse and Rome and no crashes

Themistocles Aug 13, 2018 @ 9:05am 
Can confirn it works with new dlc
dmitry89 Aug 12, 2018 @ 10:24pm 
Biocote
Yes, I tried to start only with this mod. Rome, Taras, Syracuse.
Boicote  [author] Aug 12, 2018 @ 1:40pm 
@dmitry89
Are you sure that's because of this mod? I tested this mod with the new DLC and I didn't have any crash. Which faction did you choose?
dmitry89 Aug 12, 2018 @ 12:53pm 
The game crashes with start of new dlc campaign
Themistocles Aug 12, 2018 @ 11:50am 
working perfectly! thank you so much
Themistocles Aug 12, 2018 @ 11:48am 
really?
Boicote  [author] Aug 12, 2018 @ 11:16am 
The mod is already updated
Themistocles Aug 12, 2018 @ 11:04am 
Hey boi any chance on a possible update?
Уильям Aug 9, 2018 @ 11:04am 
UPDATE PLS
Themistocles Jul 25, 2018 @ 2:21am 
Please update :(
Princeps Senatus Jul 21, 2018 @ 12:45am 
Please update the mod..It crashes due to UI update.
Boicote  [author] Jun 9, 2018 @ 7:05am 
The mod was updated. The Kush bug was solved.
Piero Apr 23, 2018 @ 2:20pm 
I can confirm that with this mod running, the game crashes upon starting a Kush campaign. I hope this will be fixed
Finist Apr 19, 2018 @ 8:55am 
@Boicote legs are visible on naval unit's cards
Finist Apr 13, 2018 @ 3:40pm 
It's because of advisor. In Lemodane mod he use man advisor instead of woman. I added it into
"ui restored" mod and kush has started. @boicote please update.
sotos Mar 19, 2018 @ 4:40am 
Another bug: Game is crashing when starting a Kush campaign. The culprit is your mod, can you check that?
sotos Mar 14, 2018 @ 2:17pm 
Thanks for updating. Bug is fixed.
sotos Mar 10, 2018 @ 1:12pm 
Hey mate, do you remember the agent feet bug with Normal's icons, it's happening again after the latest updates.
Pezhetairos Mar 9, 2018 @ 6:28am 
Ah yes its working now, many thanks!
Btw, I just noticed that the mod seems to use the same little tech-tree symbols in the grand campaign as in the ED campaign which makes for some weird combinations (like for example the construction tree is normally symbolized by a little hammer and a house, while with the mod its a scroll, probably because in ED the tech trees have different names and symbols), is this intented?
Boicote  [author] Mar 8, 2018 @ 3:23pm 
@Pezhetairos
The mod was updated. Try this new version.
Pezhetairos Mar 8, 2018 @ 11:42am 
Thanks a lot for this mod, but I think the new update broke it. After testing with only this mod enabled it always crashes when trying to click at the faction button in the lower interface. Seems to happen to new and old factions.
Thunder Bagel Jan 6, 2018 @ 11:21am 
Hey, I was wondering if I could use this mod in my "Roman Houses" Mod. I'll of course give you due credit
ErsterSpeer Dec 28, 2017 @ 6:43am 
Yes, this would be great!!!
Tenerife_Boy Dec 28, 2017 @ 6:01am 
The mod is hidding partially the POP number in the provincial panel in mods like DeI. Can you fix it?
Dresden Dec 27, 2017 @ 4:19pm 
Thanks for making a compatible version, very thoughtful!
Thunder Bagel Dec 27, 2017 @ 3:54pm 
Excellent work
Bulla Ice Cream Dec 27, 2017 @ 3:41pm 
Good Idea, thanks for the upload :)