Arma 3
WARMACHINE ARMA 3
86 Comments
Sturmervdw Aug 23, 2023 @ 5:35am 
Hi, would someone please be able to create a warmachine mission for the IFA3 Colleville map? It would be greatly appreciated :)
Zhuma Nov 14, 2022 @ 9:18am 
Hey, is there any way to get new people in the squad if the bots or I die?
IvosH_cz  [author] May 15, 2020 @ 10:52pm 
Hello. To play as SP go to Multiplayer - Host server (lan) .
Romeo_Actual May 15, 2020 @ 2:08pm 
Newbie question here: I have downloaded all the required mods and subscribe to all the WM Scnearios. How do I start a SP game to try it out?
Luca Jonas Nov 16, 2019 @ 6:22am 
Perfect! Thank you!
Luca Jonas Oct 8, 2019 @ 9:41am 
@IvoSH_cz Thanks for respond, yeah i will check out the IceBreakr's Maps today, Lythium is nice, what about x-cam-taunus for example? :-) I really like this map and would love to play warmachine on it
IvosH_cz  [author] Oct 8, 2019 @ 2:01am 
Hello @Luca, What about some IceBreakr's maps? :-) Also Lythium and Chernarus redux are already out.
Luca Jonas Oct 7, 2019 @ 10:55am 
i really love your warmachine mods - have lots of fun, any chances to get some other maps (not ww2 or cup)? there are are such nice maps out there i would love to play warmachine on :D
胶合板爱玩儿断箭 Sep 27, 2019 @ 1:39am 
@lvosH_cz thx
IvosH_cz  [author] Sep 24, 2019 @ 11:35pm 
select "Full arsenal" in the lobby parameters.
胶合板爱玩儿断箭 Sep 24, 2019 @ 6:52pm 
why i cant add ACE3 accessory at Arsenal for example "range paper"?
IvosH_cz  [author] Sep 11, 2019 @ 1:23pm 
Than you @Loerpert
Loerpert Sep 11, 2019 @ 8:19am 
Wow this is the most amazing A3 mod ever! Also happy you added WW2!
Six Sep 9, 2019 @ 7:42pm 
Request for USAF vs sand people
Rukks Sep 3, 2019 @ 2:34am 
Hi Great mod! This mod would be amazing for the w40k mod "There is Only War", it's basically a perfect setup of what you would expect from a board game match. Is there a possibility you would be able to give some appropriate maps the ability to use w40k units (e.g. Chernarus Redux, Bray Dunes, and the two 40k mod maps) That would be AMAZING.
76561198192726397 Aug 26, 2019 @ 5:43am 
:-)
IvosH_cz  [author] Aug 26, 2019 @ 2:32am 
Will be... :-)
76561198192726397 Aug 25, 2019 @ 10:26pm 
no staszow winter?
IvosH_cz  [author] Aug 23, 2019 @ 1:11pm 
............No
[Zorx]-KizzouUl Aug 23, 2019 @ 1:06pm 
Weferlingen ?
Stenshjemmet [Sgt Splatter] Jun 18, 2019 @ 6:33am 
Totally understandable - cheked out Omaha and it was nice! An addition for my request would be to make use of the Norgear mod, it is based on RHS so it shouldn't be a hassle to implement. But if it is, then it's not as important as the maps themselves. :)
IvosH_cz  [author] Jun 18, 2019 @ 12:22am 
Hello and thank you @RuskiMark and @Stenshjemmet.
Now i would like to finish WW2 scenarios for IFA3. Then I will decide what to do next. Thanks for the advices and ideas. I'm will check them out :-)
Stenshjemmet [Sgt Splatter] Jun 16, 2019 @ 11:20am 
I can't say I've tried these yet - but definitely subbing to a few of them to try out. The idea is awesome!

Question - too few custom missions like this feature Norwegian maps - any chance you're willing to make one for Kobbvatn and maybe Vidda? (and maybe even Taunus? I know this isn't a Norwegian map but it's a nice one)
ruskimark Jun 8, 2019 @ 6:20pm 
I love your missions. My friends and I have a blast playing them. Could you add units from the
Project OPFOR mod? Like USAF vs ISIS or AFRF vs ChDKZ.
IvosH_cz  [author] Jun 5, 2019 @ 12:19pm 
Thanks @nickjoonyeonkim. Yes, more WW2 maps are in the plan.
Redacted Jun 5, 2019 @ 4:42am 
This mod is better than Post Scriptum. I hope you add some more World War II maps.
IvosH_cz  [author] May 20, 2019 @ 6:02am 
Thank you @xUnder
Xunder May 20, 2019 @ 2:42am 
Amazing mod, real fun with no bugs so far. Would be awesome with the 40k mod aswell.
Keep up the amazing work.
IvosH_cz  [author] May 6, 2019 @ 4:16am 
@SeriousSpy contact me on discord
SeriousSpy May 4, 2019 @ 7:05pm 
Is there a way we can create our own variations? Swapping out units, ETC, using scripting?
IvosH_cz  [author] Apr 23, 2019 @ 3:16pm 
UPDATE 2.17 - 23.4.2019
Fixed script error for "Full spectrum warfare".
Removed transport helicopter combat support.
"Autonomous AI: Enabled, add vehicles" added more vehicle types for spawned vehicles.
IvosH_cz  [author] Apr 4, 2019 @ 2:17am 
UPDATE 2.16 - 4.4.2019
Added WARMACHINE Tanoa for RHS mod (USAF vs AFRF)
Added new autonomous AI selection. Now you can choose from 4 variants.
1. Disabled - Only AI units lead by the player join the battle.
2. Enabled, infantry - All AI units join the battle and don't use vehicles.
3. Enabled, use vehicles - AI units start and use vehicles created at the BASE. AI units will board and drive vehicles to targets.
4. Enabled, add vehicles - All AI units join the battle. Manned Vehicles are created at the Sectors and FOB. Recommended, if AI units have problems with driving.
Changed mission generator default settings.
Fixed respawn system. AI units didn't respawn in the vehicles.
Code optimisation.
IvosH_cz  [author] Mar 17, 2019 @ 4:02pm 
UPDATE 2.15 - 18.3.2019
Mission generator
Added Ticket bleed - Disabled/Enabled. Reduces enemy tickets by holding majority of the sectors and capturing FOB as a attacker.
Added Time limit - Disabled/45 minutes/60 minutes/75 minutes. Maximal duration of the game
Changed finding the position for vehicles and units. Prevent spawning inside the rocks. Less errors when creating the mission.
Area of operation for Infantry mission increased.
Autonomous AI system now affects AI units placed by Zeus as well.
Respawn mechanics improved. Respawn positions at the sector is randomized to prevent spawn killing.
Fortifications can be placed on top of the rocks, upper floors and roofs of the buildings.
Arsenal - Added laser designator for RHS factions.
IvosH_cz  [author] Mar 14, 2019 @ 12:29am 
Díkec :-)
rat Mar 12, 2019 @ 9:49am 
dobra mise kluci jen tak dále
IvosH_cz  [author] Mar 11, 2019 @ 1:50am 
@Wardruna
Thanks fo the inspiration :-)
Henry-FrogMan Mar 7, 2019 @ 12:26pm 
Nice! Very excited thx you very much. :elementfire:
IvosH_cz  [author] Mar 5, 2019 @ 12:46am 
HotFix for v.2.14 is out (fn_fortification.sqf)
Yorach Mar 4, 2019 @ 5:54pm 
This is great for quick fun. How hard would it be to create a three-sided version of this? CSAT vs NATO vs AAF or Syndicate?
IvosH_cz  [author] Mar 3, 2019 @ 8:13am 
UPDATE 2.14 - 3.3.2019
Added FORTIFICATION system. Squad leader can build fortification
Added LEAVE LEADER POSITION (Actions menu) - To leave the squad leader position.

Modified files:
onplayerrespawn.sqf
initPlayerLocal.sqf
diary.sqf
cfgFunctions.hpp
fn_leaderactions.sqf
fn_fortification.sqf
SolidSnake Mar 2, 2019 @ 12:46pm 
Any good public servers you guys could recommend?
IvosH_cz  [author] Mar 2, 2019 @ 3:16am 
@ИWOЯⱭ
Hi. If you want larger layout. Select "Create AO manually" in the Mission generator
IvosH_cz  [author] Mar 2, 2019 @ 3:10am 
@erecinto
Try it without the mods. Sometimes mission creation stuck when engine can't find empty place for vehicles (Last message: Vehicle respawn time set). Restart mission and try another location.
i'm bidone Mar 2, 2019 @ 2:03am 
any mods like this but on a larger scale? ive been wanting a sp mod with the warthog, but theres no real progression (like taking over a base)
centuryegg Mar 2, 2019 @ 12:00am 
I've been having n issue where when I start the mission after selecting the parameters the screen goes black . I can hear the weather and everything, then I hear a death sound and the ai saying "He's hit" It then switches to an infinite loading screen. I'm only running it with the RHS mods ace and vcom ai. Any suggestions? I really want to try this gamemode out
centuryegg Mar 1, 2019 @ 11:49pm 
@BALLISTIC_PC You got to start a multiplayer game then select WARMACHINE under the mission type
Skif Mar 1, 2019 @ 6:12pm 
This question might sound noob-ish, but how do I start the game?? Thanks!
IvosH_cz  [author] Mar 1, 2019 @ 5:51am 
Henry-FrogMan Feb 28, 2019 @ 2:27pm 
Thank you for your fast response. I look forward :KneelingBow:
IvosH_cz  [author] Feb 28, 2019 @ 1:50pm 
Hello @Warduna
Thank you for your feedback and this idea. I will have a look how to make it.