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<Replace Name="CITY_AMENITIES_FOR_FREE">
<Value>0</Value> ----> change back to "1" <Value>1</Value>
</Replace>
this file is located in the \SteamLibrary\steamapps\workshop\content\289070\1237173839
It's quit simple to edit any mod you want by opening the xml
And I'm currently working on another mod that will change the way many buildings give their bonuses (for example, university no longer will give +4 science, it will instead give +1 science and +30% science modifier), so that having a good population matters more.
And I understand that you may not like to have the "insufficient amenities" warning symbol on your cities from the start. But the cities will still grow fairly quickly in the start despite the -15% food modifier, and the removal of amenities affect your opponents as well, meaning that they are not any more "efficient" than you are.
JMO: The changes does not make the game harder or easier, as they apply both to the AI and to the player. search after "civ 6 housing" for a complete list of all housing sources.