RimWorld

RimWorld

Fast Spreading Grass
67 Comments
DantheWAANN Jul 31, 2021 @ 9:22am 
I've made a fork of this to support 1.2 and 1.3: https://steamcommunity.com/sharedfiles/filedetails/?id=2562278440
ZJK Oct 11, 2020 @ 6:31pm 
Your link leads nowhere, shakeyourbunny.
Serfs Jul 18, 2020 @ 3:12pm 
Bump
Serfs Jun 6, 2020 @ 4:39pm 
Update, please
Reddly May 3, 2020 @ 4:36pm 
Are you able to update to 1.1?
Pierre Feb 2, 2020 @ 6:04am 
1.0 Version isn't there
Sutto Jul 31, 2019 @ 11:35am 
I reloaded this mod to match 1.0 version. Check it here please: https://steamcommunity.com/sharedfiles/filedetails/?id=1821131780
Emperor Apr 19, 2019 @ 3:18pm 
We need faster grass and faster trees nowadays. :)
BLAZE_WRAITH Feb 19, 2019 @ 6:11am 
1.0 1.0 1.0 1.0 1.0 1.0 1.0 1.0
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA Dec 2, 2018 @ 5:51pm 
***We need Even faster grass***
IvanovichDT Nov 19, 2018 @ 12:47am 
what?how do I make grass sperad faster in original game?still expoloreing new stuff in 1.0
BlaxChrom Sep 17, 2018 @ 7:30am 
MOD NO LONGER NEEDED, IS PART OF GAME NOW!! STOP ASKING FOR UPDATE
LuVaZ Sep 13, 2018 @ 10:44am 
Update!PLS!
☤☼69ᚨᛗAkaMᚨᛪ69☼☤ Sep 3, 2018 @ 8:44pm 
Update pls
Evanito Aug 29, 2018 @ 5:31pm 
They changed how grass works in game guys. this may no longer be needed:

Totally reworked how plants grow; they now grow everywhere at once instead of reproducing plant-by-plant. Wild plants after several in-game years should now look more or less as good as at the beginning.
민트초코파인애플피자 Aug 29, 2018 @ 4:30am 
b19 Plz~~~ XD
Hydromancerx Aug 28, 2018 @ 4:09pm 
Build 19?
Nyx May 7, 2018 @ 2:57pm 
Noticed that after the first winter wiped out all the grass/plants on the map, it wasn't growing back. Uninstalled the mod, works fine. (Interestingly enough, the mod starts working again when used WITH the Fertile Planet mod.)
Alstorp Apr 19, 2018 @ 4:50pm 
Mod broken, makes no grass spawn at all
sidfu1 Mar 30, 2018 @ 9:41pm 
fyi mods like this while nice can hit your system big as it has to track every grass on map. its not the mod itself that will cause u performance issues its the processing power needed for it.
nada Mar 20, 2018 @ 5:37pm 
using wild animal sex and biome, this mod breaks the game. no animal or grass spawns and game truly becomes unplayable
Kulfyr3 Feb 28, 2018 @ 9:26am 
How did you make this happen? i'm trying to make it even faster
neko587 Feb 27, 2018 @ 10:22am 
@arrmoredstone Colonist planted plants cant regrow or spread
ArmoredStone Feb 25, 2018 @ 6:10pm 
So i don't know if it's this mod or another one conflicting with it, but it doesn't look like any grass is growing for me now. I even planted my own just to try to get it to spread and I didn't see any seeds spreading at all after they reached 100%
Vlad Feb 25, 2018 @ 1:07am 
@Bloky555 those mods shouldn't conflict, so it doesn't matter which goes last. Personally however I would make it grass->EPOE->complex jobs just in case.
MockMicrobe Jan 30, 2018 @ 2:07pm 
This is vital for a colony on the tundra. It keeps my muffalo and caribou fed during the summer, letting me build up hay stocks for the long fall/winter/spring.
TheKnightXavier Jan 26, 2018 @ 5:27pm 
Will this break my save if I already have mods installed? Does it conflict with any other mods?
KingOfHaphazard Jan 22, 2018 @ 12:21am 
You have saved my bovine army from starvation, thank you.
Bloky555 Jan 13, 2018 @ 11:27am 
If I have multiple mods that should be loaded last (EPOE, Complex Jobs, and eventually this one), which should I load last?
CyberFerret Jan 11, 2018 @ 9:25pm 
Does this affect FPS epescially with the waving fauna?
Emperor Cheesius Secundus Dec 28, 2017 @ 5:06pm 
well this makes fire weapons more useful, tank you.
Limp Bisquick Dec 19, 2017 @ 8:51pm 
Thank you! :)
Scrub Dec 17, 2017 @ 1:29pm 
Love that one
Kurgis Dec 17, 2017 @ 11:06am 
Life saving mod - got really tired of looking at barren lands all the time - nice job.
battlemad Dec 17, 2017 @ 11:03am 
thanks for the answers, i was guessing that it didn't work on existing saves or that climatize plants conflicted in my current game. i'll try a fresh game in the same biome and see how it responds.
kaptain_kavern  [author] Dec 17, 2017 @ 8:19am 
@battlemad

1- Yes. But only grass grown after mod activation will have the mod changes
2- Nope, but it's an XML file like most mods, you could edit/tweak it
3- I suppose not, this mod is very very simple. In this case, having mine loaded last in mod order should suffice to retain functionality from the other mod + rapid growing grass

______________________

@ Rainbeau I really think it can ;-D
E-Claire Dec 17, 2017 @ 8:00am 
It was pointed out to me on my "Wild Cultivation" page that in swamp biomes with fast tree growth, it's possible for a map to eventually end up with nothing but trees, since as grass patches are eaten by animals they often get replaced by trees instead of by more grass. Am I correct in thinking that this mod would help to counter that problem?
battlemad Dec 17, 2017 @ 6:21am 
Three questions:
1.) Does it work on existing save?
2.) Will the mod have any settings inside or outside the game that can be tweaked?
3.) Does it conflict with any other mods that change grass such as Climatize Plants?

Mods a great idea thanks for the work.
Bareback Hussein Obama Dec 16, 2017 @ 2:37pm 
@puelleanimata i reccomend a very strong antiseptic cream to apply to that burn. dont want to get an infection!
Myke Dec 16, 2017 @ 11:08am 
Pretty neat, now herds wont need 90% of the map to survive without hay
stultz144 Dec 16, 2017 @ 8:33am 
awesome now my colonists dont have to live in the barrens
Artro Dec 16, 2017 @ 8:28am 
@Puellae that is unrealistic
Cisarulana Dec 16, 2017 @ 7:23am 
I dont have a lawn @Alurit
Alurit Dec 16, 2017 @ 6:00am 
@Puellae animata realistic would be the the snow coverage protecting some plats from dying, while others go to hybernating. I mean your lawn survives winter doesn't it?
kaptain_kavern  [author] Dec 16, 2017 @ 5:46am 
You mean compared to mechanoids, boomrats and resurection serum?
Cisarulana Dec 16, 2017 @ 4:50am 
Is it realistic though...?
schmandweg Dec 16, 2017 @ 3:31am 
nice mod thank you
fizz Dec 16, 2017 @ 3:24am 
Spread grass, eat ass.

Good mod tho fr, I can't stand those huge bare patches of ugly brown. :content:
SOLOMANDER Dec 16, 2017 @ 2:32am 
thank god! I have a army of 31 rabbits becaus I have a lever 19 handler so I really needed it!:steamhappy: