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I was literally pulling at my hair watching that guy, good GLaD. Wow.
Laser, bomb, kaboom.
Here's my flat-out reason for saying no, loud and clear;
This map is old, worthless in both content and concept, and making it co-op would have virtually no purpose. No advantages, no disadvantages, nothing. All it would do is allow another person to play in the map simultaneously with you, and even so, the map itself isn't even all that interesting.
And don't give me that But it's really good! nonsense, because this map is not good.
Fun fact, the train's interior is based after the Excess Express from Paper Mario and the Thousand-Year Door.
If you wish to post twenty comments to voice five opinions, I'm sure some random other level creators on the workshop would not mind. Take someone who's currently frontpaged.
In reality, the interior and exterior of the train are not existent in the same exact location. They are in two separate locations, linked by an entity called a linked_portal_door, which is like a portal but square, and also variable in size.
Also, why does everyone always seem to want to use noclip on my non-test chamber maps?
To reiterate; That's not the point of the map; the train is FAKE.
1) This map is old, and not really worth anything to me anymore.
2) Having it as multiplayer would serve no real purpose, as there's nothing more you could do with an extra player.
...also, because Atlas and P-Body have already been used as decoration elements in the map.
Also, *looking *at
Available for use?
Easily within reaching distance with a 5-inch twig?
Also, because back then, I wanted to do this?
Remember, this was posted on Jan 23, 2013.
If you need me to spell out the solution for you, mouse over the following mass of black bars:
Go to the cube-filled train cart outside the train and rummage around until you find a laser redirection cube. Take that cube into the train all the way to the engine, and after the Defective Turret driver blows himself up, use the cube to direct the newly turned on laser into the bomb on the console. The pushbar door at the entry point of the map will then be open. Go back and pop through that to finish the map.
What's life without a joke now and then?
Doesn't have to be a good one, but it's still a joke.
If all else fails, take the pen and paper in front of you and write a letter to Aperture. Good luck.
Here, let me answer all future questions about Portal 2:
http://theportalwiki.com/wiki/Main_Page