Kenshi
General Modifications
2,354 Comments
Seelenschwarz  [author] May 14 @ 8:57pm 
Port North and South are just edited to hold more slaves and harder to escape, and there is a quest hub somewhere, all other is untouched.

You should not use different mods that does changes to locations.
danthe318 May 14 @ 10:55am 
This mod isn't working properly. I want to report the issue with small houses inside larger ones. There are buggy starts to the game. One is where there's an armor shop that won't let you in if you have the mod. It's hooked on the southern part of the map. You can also see building bugs north of the cities connected to the slave farms. It's a good mod, but seeing a building intersecting with a shop is a bit immersive.
Ronin_Kogaratsu May 9 @ 10:10am 
I found my problem.
MEGA All-In-One Compatibility Pack - should be ALWAYS first.
MEGA Pathfinding Collection Pack - should be ALWAYS last.
pgames-food May 6 @ 12:45pm 
hi there might be some logs you can look at which could help show which mods might be conflicting, but you could also try the following:

1) to lower your gfx settings, just in case its a gfx/memory issue,
and
2) to try removing another animal mod you might have, in case its that.
(but make a full backup of your save game/configs etc to play safe)

in rimworld, one good method is to halve your modlist , and see which half causes the problem (keeping in the mod you want to test), and once you know which half causes the problem, you keep halving until you find the conflicting mod. (usually, you can work it out within 8 play tests or less)
Ronin_Kogaratsu May 6 @ 12:00pm 
Some animals are invisible. And I can't figure out who the mod is in conflict with.
Soy la más mala de españa Apr 4 @ 10:31am 
Is there a way to make samurai armor pants black? I dont find them in the heavy armor smithy
wh1t33tr7sh Mar 26 @ 5:25pm 
I can't find Indoor Refinerys, help pls.
Sev Mar 20 @ 1:43pm 
For some reason, Gold Ingots are 100% sell price everywhere. No fluctuation at all, can't run caravans with gold ingots to sell for more. Haven't tested with other trade goods
Dysto-Guy Mar 2 @ 11:58am 
Does anyone know in which cooking station I need to go to make cactus purée ? Or if its a recipe I need to find, i am tech level 6 and have all cactus research and hydrophonics
Daemonslime Feb 23 @ 4:33pm 
@[HO5P]Tyber_Fen_88 you make it using one of the two copper refineries. the other is for copper plates.
Seelenschwarz  [author] Feb 23 @ 2:51am 
Try Agricultural Resource Mod.

There is no problem if you made a mod with GenMod resources.
Babia Feb 23 @ 2:44am 
Any way to get the "agriculture" module for this mod without the rest of the additions? I wished to make a mod and to use part of the features on your creation as part of the template, i do not wish to make money out of it and will give credit if desired
Otherwise, please communicate if itsn't possible or if you do not want me using your works :greenfruit:
[HO5P]Tyber_Fen_88 Feb 20 @ 10:17pm 
How the actual hell am I supposed to get Copper Ingots? there is very little information provided on that
Daemonslime Jan 28 @ 3:33am 
raw fish is edible in real life so its correct.
G0UD13 Jan 16 @ 6:49am 
Has anyone made a patch for the units eating raw fish? There was one made, but unfortunately the patch also has a storage bug making the raw fish eating the lesser of two evils. But greenlanders eating raw fish still doesn't seem correct :steamthumbsdown:
Señor Nip Nip Jan 7 @ 4:35pm 
Hello does anyone know of a way to remove the colors for the rebel farmers clothes? It kind of kills the aesthetics of the game
Temi4Plus Nov 21, 2024 @ 2:11pm 
How to find a Guide to designing a powerful AI Core?
Swolo Oct 30, 2024 @ 2:16pm 
i have problems with Samurai Crossbowers and Paladin Crossbowers their items and stats are destroyed for some reason how can i fix this ?
Dark_nyash Aug 19, 2024 @ 5:07am 
How to get AI cores?
Azazyel_X Aug 17, 2024 @ 12:56pm 
Is there a way to get the Powered AI core blueprint or powered AI cores if you are an enemy of all factions?
Boboverlord Aug 14, 2024 @ 9:29am 
Does this mod reduce the value of artifact loots? I went to Narko's Trap 3 times so far and still doesn't get any AI core
>FAT-VENOM< Jul 23, 2024 @ 3:17am 
After making a new save game I'm not having the issue as much some places it still happens but I just tend to avoid them now and at the time I was only playing with this mod.
Seelenschwarz  [author] Jul 4, 2024 @ 7:25pm 
nothing changed since 2021 , i'm no longer modding kenshi.

For me it sounds like a incompatibility , do not use mods that do the same or edit the same craftingstations, or look if someone make a compatibilty patch.
DCLXVI Jul 4, 2024 @ 9:25am 
something changed in mod and now it takes skin and parchment instead of parchment and half-eaten books. i tried several versions and still no use for half-eaten books. can you fix that?
Zyklon Jun 29, 2024 @ 5:11am 
I also get quite a lot of alpha spawns. Alpha crabs spawn very frequently if you make a base on Fishman Island. After one wandered in and demolished my crew my turret gunners killed it and another instantly spawned in and wandered into my base. This is with default wildlife spawning. On the upside, my team is very tough now thanks to the endless war against the alpha crabs.
Seelenschwarz  [author] Jun 21, 2024 @ 7:41pm 
as far as i remember, there were settings for wildlife spawns when you started or import a game, you should not set it to high. alphas just rare spawns, if them spawn to much the setting is to high.
>FAT-VENOM< Jun 21, 2024 @ 2:10pm 
I got a issue with only bonedog alpha's spawning non stop outside of squin only now started my playthough but when i get the guards at the gate to kill them more turn up the next day. is there a way to disable/decrease the alphas
lttle_eclipse Jun 7, 2024 @ 1:13pm 
just a little question, but it there a mod from you @Seelenschwarz that has only the bannished hive and not the whole other load of changes n stuff?
JackJack May 25, 2024 @ 3:11pm 
I created a mass error-free patch/dummy mod between several Hiver mods which adds Praetorians and Queens to Hiver clades that did not previously have them (either through the original mod or a patch). General Modifications is a main dependency along with Cute Hive, Mogwai Hive Overhaul, Southern Hive Queen and Fog Queen, & Hives Expanded.
https://steamcommunity.com/sharedfiles/filedetails/?id=3242585435
Ball_Crusher May 23, 2024 @ 8:33am 
how do i use the brainwash injection
DevilDog May 13, 2024 @ 9:25am 
is the recruiting breaking with this mod?
Timmy May 7, 2024 @ 12:41pm 
Forget to mention, it's an issue because it won't let me research hydroponic poppys. Thanks!
Timmy May 7, 2024 @ 4:00am 
Thanks! I also was having another issue, I researched poppy farming ik cuz I can build poppy farms. However it showed up again in research and now is asking for "Raw Poppy" and doesn't accept normal poppy, any ideas? Thanks!
Seelenschwarz  [author] May 3, 2024 @ 9:08pm 
@Death Captain Dapper

Just add a attack slots mod to overwrite GenMod-Settings in your modlist.


@Big Timster
You need also the salt and stone stuff techs, you also can try this sub mod:

https://steamcommunity.com/sharedfiles/filedetails/?id=2762203815

Its easier to get with this.
Timmy May 3, 2024 @ 8:41pm 
I'm having trouble finding the downsized refinery tech, I'm T6 research with about everything done in "Industry" but still unable to find the research. What are the pre-reqs?
Death Captain Dapper Apr 27, 2024 @ 3:40pm 
is there a way to lower the attack slots?
Daevinski Apr 7, 2024 @ 12:16pm 
@Seelenschwarz I understand, no problem. My modlist is also huge, so it's probably other mods interfering. But I found a workaround: by using the mod Fogmen Fixed and Tweaked by undernier after GernMod I was able to recruit the Heavies without a crash. I need to test it further, but I believe it's all good now.
Sayak Apr 7, 2024 @ 12:06am 
Thank you!
Seelenschwarz  [author] Apr 6, 2024 @ 11:18pm 
@Sayak
Do everything what Holy Lord Phoenix needs, kill his enemys. Its a Quest-Reward

@Daevinski
Can not look into it, i'm no longer playing or modding Kenshi. this issue does not exist last time when i'm playing.

You can bybass with the mod Recruit Everyone v1 , its a simple recruitment mod with not difficulty to recruit someone.
Sayak Apr 6, 2024 @ 10:50pm 
How do You get book of holy chest?
Daevinski Apr 6, 2024 @ 7:56pm 
I'm having the same issue reported by @TheThornyKnight a couple of pages ago: my game crashes in the Banished Queen start as soon as I try to recruit a Fog Man Heavy. It's only this particular type of Fog Man, all the others can be recruited with no problem.

I wonder if it's something related to Hives Expanded or to the Recruitment Process? I don't have any mod like Recruit Prisoners, by the way.
Seelenschwarz  [author] Apr 4, 2024 @ 3:57am 
@JackJack
Its alright, you can use them.
JackJack Apr 4, 2024 @ 2:35am 
@Seelenschwarz - I've been working on some patches between Mogwai Hive Overhaul, Southern Hive Queen and Fog Queen, & this mod. The last one I did of all 3 used Mogwai's meshes and texture, but I'd like to do a version with Banished Hive textures. However, I'd need to use BANISHED_HIVE.dds to accomplish this. Is it alright with you if I include this asset into my patch?
Anrhaa Mar 19, 2024 @ 11:27am 
I added support for a lot of animations:

https://steamcommunity.com/sharedfiles/filedetails/?id=3066628535

And a modified pathfinding for humanoids and animals:

https://steamcommunity.com/sharedfiles/filedetails/?id=3186856217
habibiwaliwafi Mar 9, 2024 @ 8:08am 
bro iam alredy close too 2.5 year use this mod why not get updates?,I spent almost 70 hours playing Kenshi using this mod. This is my first mod and makes my adventure with my favorite game Kenshi even more exciting and colorful. Why is this mod no longer developed and updated? It's very sad for me, even after almost 2.5 years, this mod has never been updated. For the developer, I ask to develop this mod again and make a roadmap of at least 3-5x major updates and several improvements and make the mod smoother. I am one of the fans and like this mod. I always use this mod in my games. Thank you developers and mod developers for creating this mod and making my game much more exciting. I hope and feel happy if the mod dev listens to our suggestions, mod fans, to do several more major updates for this mod.
Smop95 Mar 7, 2024 @ 12:48pm 
Is there a mod that extracts JUST the repair kits and rep kit crate? If not, how would I make one?
yourpersonalanimegf Feb 29, 2024 @ 3:35pm 
how do i get the blueprint from trashcan carlo if the skeletons are aggro to me, its not in his inv either
Sanity Feb 20, 2024 @ 8:45pm 
I want to remove all the colored options from my game. They make my menus way to bulky.
Overlord Bubbles Jan 12, 2024 @ 8:01pm 
Where do I find iron spiders mark 2. Can't find them anywhere. I need them for the powered AI cores. I searched the deadlands and the Iron Trail trail. Do they not respond or something?