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You should not use different mods that does changes to locations.
MEGA All-In-One Compatibility Pack - should be ALWAYS first.
MEGA Pathfinding Collection Pack - should be ALWAYS last.
1) to lower your gfx settings, just in case its a gfx/memory issue,
and
2) to try removing another animal mod you might have, in case its that.
(but make a full backup of your save game/configs etc to play safe)
in rimworld, one good method is to halve your modlist , and see which half causes the problem (keeping in the mod you want to test), and once you know which half causes the problem, you keep halving until you find the conflicting mod. (usually, you can work it out within 8 play tests or less)
There is no problem if you made a mod with GenMod resources.
Otherwise, please communicate if itsn't possible or if you do not want me using your works
For me it sounds like a incompatibility , do not use mods that do the same or edit the same craftingstations, or look if someone make a compatibilty patch.
https://steamcommunity.com/sharedfiles/filedetails/?id=3242585435
Just add a attack slots mod to overwrite GenMod-Settings in your modlist.
@Big Timster
You need also the salt and stone stuff techs, you also can try this sub mod:
https://steamcommunity.com/sharedfiles/filedetails/?id=2762203815
Its easier to get with this.
Do everything what Holy Lord Phoenix needs, kill his enemys. Its a Quest-Reward
@Daevinski
Can not look into it, i'm no longer playing or modding Kenshi. this issue does not exist last time when i'm playing.
You can bybass with the mod Recruit Everyone v1 , its a simple recruitment mod with not difficulty to recruit someone.
I wonder if it's something related to Hives Expanded or to the Recruitment Process? I don't have any mod like Recruit Prisoners, by the way.
Its alright, you can use them.
https://steamcommunity.com/sharedfiles/filedetails/?id=3066628535
And a modified pathfinding for humanoids and animals:
https://steamcommunity.com/sharedfiles/filedetails/?id=3186856217