rFactor 2

rFactor 2

Zolder 2016 dx11 V1.1
39 Comments
Ken Jagger Aug 12, 2024 @ 7:47am 
Same problem experienced in our online server race yesterday, as explained by @Pixel Trax , with unrealistic track cutting detection when 2 wheels are still well within the white lines, but totally going all 4 wheels out on the 2nd apex of the 1st chicane doesn't register a cut?!? Problem also occurs at the 2nd chicane and possibly elsewhere on the track at other corners.
Validamar May 18, 2023 @ 6:37am 
Update the textures
Pixel Trax Mar 2, 2023 @ 7:29am 
Hi Paul. Great track but the cut detection is broken at the chicanes (they dont reach the edges of the track causing a cut)
Seem to be happening at a lot of tracks lately, I've pulled the track into devmode and it's definitely broken. Any chance of a quick fix as we have a league race weds 8/2/23
many thanks in advance
Nerve Oct 21, 2022 @ 2:12pm 
Yes please. Would race at this track again if these things were sorted
:steamthumbsup:
Ruben Cerlem Jun 6, 2022 @ 6:18am 
Hello. I'm going to work on the AIW of this circuit, especially readjusting the blocking line, which is the one I've seen that is horrible. Protects pointless position, and does not stop closing, ignoring whether or not you are parallel. I would like to contact paulmark so that once it is done, he can add it, and so it can be updated from steamworkshop. Cheers
Desesseints Dec 26, 2021 @ 3:29am 
Good design, terrible AIW.
Mentaloh Aug 13, 2021 @ 6:45am 
Very good track ! Thank you ! ;-)
Nerve Jul 8, 2021 @ 1:26pm 
Thanks for this track. It's a great track but it needs a few tweaks. Lighting at night is all over the place. Kinda flickering light and dark. As other have mentioned it needs some lighting around the track. Better AI as others have also mentioned would be nice too. Thanks again.
Silly Willy May 8, 2021 @ 2:21pm 
Zolder has lamp posts all around, I have been to a 24h race there and I wish that the light reflections are better, (the curbs become dark) and I would love to see light coming from these lamp posts
vava74 Dec 29, 2020 @ 9:53am 
McBidouille, I believe that there are AIW made by third parties which have been "published" without having to request the authorisation by the author of the track. I would be very interested in having a good AIW for Zolder and I believe that I am not the only one...
JParra May 29, 2020 @ 1:52am 
I am trying to test this circuit, but there is no way that rFactor will recognize me. I have subscribed and I have also tried to put the rfcmp in the Packages folder, but nothing, neither the launcher nor the Mod Manager recognize it and when entering the game it does not appear in the list.

That could be happening?

Thank you.
regulus Sep 12, 2019 @ 10:00am 
Merci Paulmarc pour ce super circuit de Zolder, une belle réalisation
Manfredk2kpr Jul 8, 2019 @ 12:48am 
Nice track, very well done. The AI is imho a bit slow. Would be great if the AI could be improved
McBidouille Mar 17, 2019 @ 7:25am 
Thank you Paulmarc. Nice to see that you are still there :).
I solved my problem finally. I did an update for personal use (I was just wrong while creating it).
Anyway I can give you the AIW file that contain the new fast path if you want. After some test AI is quite better than before.

See you, have a good day and thank you so much for your awesome tracks.
paulmarc  [author] Mar 17, 2019 @ 7:16am 
Hi McBidouille. Thanks for contacting. I will answer your email tomorrow because this weekend I am out of business. Cheers.
McBidouille Mar 16, 2019 @ 12:37am 
Hi guys,

Does anyone knows if Paulmarc is still in activity?
Trying to join him by mail but no answer.
I have modified the AIW fast path to make AI stronger but as he his the author I need his authorization to update that. And he is the only one that can do it.
Retro77 Feb 6, 2019 @ 7:29pm 
No lights at night?
Gui Nov 23, 2018 @ 11:19am 
Great track, thanks !
Intimidator Mar 21, 2018 @ 12:59pm 
AI seem to take a wide line in turn 4. Anybody with the same impression?
steve Dec 31, 2017 @ 7:37pm 
Thank you. I enjoyed racing this fine track. Thanks for all your efforts!
09 Dec 10, 2017 @ 8:50pm 
bravo
!
Torque_Wrench Dec 10, 2017 @ 11:13am 
This track is fantastic! Great fun offline. The AI cover the gaps well. Where do you send you a beer?
Thepharcyde Dec 9, 2017 @ 8:06am 
thank you bud
Jixeroo Dec 9, 2017 @ 7:57am 
Your excellent work is very much appreciated.
Thank-you !!!
halloween Dec 9, 2017 @ 12:04am 
Wow! What a great track...awesome work!!! Really love the passion you put into! Thank you!
obbzy Dec 8, 2017 @ 4:47am 
Thanks. Can't wait to test the 1.1 update.
Fanapryde Dec 8, 2017 @ 2:38am 
Thanks Paul !
Great track, but I knew that from RL :-)
Good to see the windmills and solar panels being added too. Still easy on FPS, while looking good. The pit box building paint/ads have been changed since a year or two. No more red CocaCola ads now, but white walls with some blue and red details and Woutim.be ads:

http://www.momeprom.com/Racinglife.nl/varia-nascar-circuit-zolder-een-hoopvolle-start/

No big deal anyway ;-)
paulmarc  [author] Dec 6, 2017 @ 11:37am 
Thanks for all the comments! Later on I will upload a new update that will correct the flickering on some banners. Cheers.
Poopenshnapples Dec 6, 2017 @ 9:32am 
Thank You! Amazing track!
I must say that I absolutely love the location of your marshals (flag wavers), but they are extremely gutsy with me on the track!
Spectator6 Dec 6, 2017 @ 8:28am 
Thank you for uploading to the workshop paulmarc! You've made yet another excellent track!
Quazimodo Dec 6, 2017 @ 6:45am 
Thanks,great job!
Jonnie Vulture Dec 5, 2017 @ 11:12pm 
Fantastic work on this track. Full fuel and tyre stint in the GT World Series mod AMG GT3 just amazing. Your hard work is Golden Mate. I was just "Livin The Dream"
BlkJello Dec 5, 2017 @ 8:37am 
Great track! Thank you
Stone Hill Dec 5, 2017 @ 7:37am 
Thanks for this!!!
Randy Dec 5, 2017 @ 3:17am 
Thank you for this "missing" track. I drove it for about an hour in an F2 car. Great fun, and challenging. Well done!
Mak80_ Dec 4, 2017 @ 10:10am 
btw is it possible, in future, to have the '75-'84 layout (without 2' chicane) https://upload.wikimedia.org/wikipedia/commons/c/cb/Circuit_Zolder-1975-1985.svg

if it's too long and difficult np

thanks again for this missing rf2 track
Mak80_ Dec 4, 2017 @ 9:58am 
thanks paulmarc!
LokiD1978 Dec 4, 2017 @ 9:46am 
ah thank you . i actually tried the dl one last nite. Few things i noticed.

-z fighting on advertisement boards,

-Kerbing looks pixelated.

-Slight washed out look to the whole track.

Otherwise mega racing with the gts here!!!

thanks