rFactor 2

rFactor 2

114 ratings
Zolder 2016 dx11 V1.1
   
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104.611 MB
Dec 4, 2017 @ 7:36am
Dec 7, 2017 @ 4:51am
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Zolder 2016 dx11 V1.1

Description
New update to Zolder 2016, this time uploaded to steam to allow better future updates to all users. Just subscribe to this one to get the track updated to v1.1

I have reworked the road mesh in 3dsMax to allow realroad to work fine. Also the AIW is done from scratch to allow all rfactor2 features (block path added). Rain reflections and marshals also included in the track as well as all current surroundings 2016-2017 (wind generators, solar panels). Three realroad rubber presets (light, medium, heavy). Dx11 ready.



Changelog:


-v1.1: dx11 rfactor2 version, wind generators and solar panels added as they appear in/around the real track nowadays.

-v1.05: dx11 rfactor2 version, some banners have been fixed (no more flickering).

-v1.04: dx11 rfactor2 version, road textures and real road improved, some visual bugs fixed.

-v1.03: dx11 rfactor2 version, it includes missing reflections, all textures and lighting reworked, shadows reworked.

-v1.02: dx11 rfactor2 initial version.

-v1.01. bug fixes (not released)

-v1.0: initial dx9 rfactor2 release.
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29 Comments
JParra May 29 @ 1:52am 
I am trying to test this circuit, but there is no way that rFactor will recognize me. I have subscribed and I have also tried to put the rfcmp in the Packages folder, but nothing, neither the launcher nor the Mod Manager recognize it and when entering the game it does not appear in the list.

That could be happening?

Thank you.
regulus Sep 12, 2019 @ 10:00am 
Merci Paulmarc pour ce super circuit de Zolder, une belle réalisation
Manfredk2 Jul 8, 2019 @ 12:48am 
Nice track, very well done. The AI is imho a bit slow. Would be great if the AI could be improved
McBidouille Mar 17, 2019 @ 7:25am 
Thank you Paulmarc. Nice to see that you are still there :).
I solved my problem finally. I did an update for personal use (I was just wrong while creating it).
Anyway I can give you the AIW file that contain the new fast path if you want. After some test AI is quite better than before.

See you, have a good day and thank you so much for your awesome tracks.
paulmarc  [author] Mar 17, 2019 @ 7:16am 
Hi McBidouille. Thanks for contacting. I will answer your email tomorrow because this weekend I am out of business. Cheers.
McBidouille Mar 16, 2019 @ 12:37am 
Hi guys,

Does anyone knows if Paulmarc is still in activity?
Trying to join him by mail but no answer.
I have modified the AIW fast path to make AI stronger but as he his the author I need his authorization to update that. And he is the only one that can do it.
Retro77 Feb 6, 2019 @ 7:29pm 
No lights at night?
Gui Nov 23, 2018 @ 11:19am 
Great track, thanks !
Intimidator Mar 21, 2018 @ 12:59pm 
AI seem to take a wide line in turn 4. Anybody with the same impression?
steve Dec 31, 2017 @ 7:37pm 
Thank you. I enjoyed racing this fine track. Thanks for all your efforts!