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"Broken plz fix" doesn't tell me much about what's going on. Hugslib logs in particular help quite a bit. If you have a definitive bug please post with that information in the Bugs discussion. I'll try to help if I can, but I can't do that without info.
I appreciate the translation data. I'll get it rolled into the next update. Probably a better fit than the Japanese translation file that was in there for some reason.
Names and everything else, I'm not so sure. it depends how accessible those fields are on the involved pawns. I don't have any plans to add anything like that.
As always, let me know if you spot any issues.
Looks like they changed an interface somewhere in there. Something in the call stack is ending up null for some reason. I'll fix it for the new version when I have time.
https://i.imgur.com/JJuoLIX.jpg
Do not be surprised if this gets broken by the update. Pawn rendering got a rewrite.
been great for giving trauma to captured invaders hehehe
If you need a reference on how to do it, the source code is included with the mod files.
(not sure of the exact name offhand, but that should help make it easier to search for)
The mod that inspired this one caught a lot of heat over it. It is a lot of trouble for not much added value. Can't really say why, but some really obnoxious people get up in arms over odd little things like that.
- gender change
- hulking
- fat
- thin
- masculine
- feminine
thanks
- from the ingame mod list UI, locate the mod (it's OK if it's active even if it isn't working yet) and click "Advanced->Open Folder"
- Edit the file About\About.xml (it is a plain text file)
- Find this line:
<li>1.3</li>
- copy this line and paste it in directly below
- change the copied line from "1.3" to "1.4" so now you have two lines
when the mod author publishes an update it will overwrite this and you should not have to touch it again
Good to know that you'll work on it. No need to rush though, can wait for it.
If I get time off I'll look into adding that either as part of this mod or as a separate one. As it stands, I don't know how easy it would be to add this to the biosculptor.
All the same thanks for enjoying the mod lol
I'm going to do that with every bad person in my colony