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My Loot Post mod has an override/fix for the Infinity symbol which should update this mod's drop too
The number displayed is a holdover from the LootPost object. This mod does not have a way to limit the collection of the axe (that I could see). The drop persists until the end of the mission. (Well, actually it is 99 turns)...
The 1 turn is a delay to picking it up. It stops putting a character in melee range then using a free ability as many times as you want until the target's dead.
[LootHunterAxe X2AbilityTemplate]
LocFriendlyName=Recuperar hacha
LocHelpText="Recupera el hacha para volver a usarla."
For one thing, this mod doesn't give axe throw an AP Cost. Second this one was specifically made for "WotC" whilst that other mod doesn't clearly say.
I mean what's next, using items off of the bodies? Ludicrous.
And yes this is for WotC specific, you want the other version for non WotC installations.
using DLC2 Abilities Remastered WOTC; [WOTC] Configurable Loot Timer and many another modes
what happens if you dont pick up axe when mission is completed, do you lose it?