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And btw you are the first one to give a comparison to a legendary daedric weapon xD thanks for that.
I looked at his mod in the creation kit, and I don't think he used the papyrus compiler.
He created a perk that applies itself to all bound weapon magic-effects. When this perk is activated, it recalculates the damage on any of your weapons that have a specific keyword.
Deregorn also created a custom keyword and added it to the appropriate weapon IDs; he had to do this so bound weapons would be recognized by the perk (believe it or not, bound weapons don't have their own associated keyword in the default files to begin with.).
Why? There's alot of people who DON'T have Dragonborn, and if he set is as a masterfile, then a bunch of people who play this mod and don't have the DLC will be wondering why their game won't start up.
TD=9x(1+.5)
TD =9x1.5
TD=13.5
The 1 is not multiplied by .01, because order of operations demands the 50 be multiplied by .01 first, then the 1 added.
check your order of operations. 9*(1+50*0.01) = 13.5 :)
TD = 9 x (1 + 50 x 0.01)
TD = 9 x 0.51
TD = 4.59
so using this mod with a conjuration lvl of 50 makes bound swords do 4.59 dmg instead of 9. revise plz :P
Thank you!
@samjiwahala: The changes are applied to all bound weapons, since the new calculation is triggered by the spells when cast.
@Zombrayu: It's the damage you see on a weapon if you have no damage perks at all. You can also see those values in the CK or check the Skyrim wikis.