Ravenfield

Ravenfield

ARC-170 [Beretta ARX-160] [REMASTERED]
191 Comments
HonNguyn_ Jul 21, 2022 @ 8:20am 
The sight/optic needs to be clearer to aim better under NVG can u make it so i can press x to swich to the underbarrel grenade luncher instead of put it in a slot? Pls add b/c i love this mod a lot. Thanks a lot <3
bluedream May 20, 2021 @ 7:53am 
i love this gon and i want remasterd of this gun
SquidMann Apr 25, 2021 @ 8:09am 
The game has secondary fire now.
Alex n' Italy May 19, 2020 @ 7:11am 
we need a remaster
Rook Jan 12, 2020 @ 2:55pm 
When I searched up ARC 170 I thought a Super Advance star wars Fighter would pop up not a primitive rifle
Alex n' Italy Sep 8, 2019 @ 9:05am 
is it patched? to the new update?
theone38785 Apr 13, 2019 @ 9:17pm 
where can i find the bayonet?
Joe the Pirate  [author] Apr 6, 2019 @ 8:54am 
@NatSumi eventually
丁囗乚下力仨尺 Apr 6, 2019 @ 7:55am 
Will the new system X be made on the ARC170 GRENADIER?
potatonathan Feb 19, 2019 @ 8:07pm 
can you update the mod to the new fire mode switch feature?
ldiotPhD Jan 27, 2019 @ 12:11pm 
@Aden same
Aden06 Nov 8, 2018 @ 12:09am 
dang it, thought it was a starfighter lol
herebewookies Sep 12, 2018 @ 9:48am 
awesome mod @Joe the Pirate but how do you use the grenade on the grenade launvher variant

xX_chewingthescenery_Xx Aug 30, 2018 @ 8:31am 
This is one of my favouite weapon mods, so big complements @Joe the Pirate. Just a couple of things - firstly, you used to be able to select the entire set in the screen for selecting weapon mods, but now you have to go through and select them individually. It would be great if this feature could come back. Secondly, the battle rifle and possibly the grenadier use my scope senitivity when ADS. Just interested to hear your thoughts on that descision. But love the mod and pls keep the new varients coming! :-)
Joe the Pirate  [author] Aug 13, 2018 @ 4:14pm 
@0ne_Man_Arman part of the reason for that version is to be iron sighted. The sniper and DMR versions have the same effect and use optics
dexey Aug 12, 2018 @ 2:27pm 
@thegamingwaffle hello fellow waffle!
0ne_Man_Arman Aug 10, 2018 @ 8:54am 
Hi, could you please add eotech or red dot sight to battle rifle version?
buford Jul 25, 2018 @ 2:22pm 
COUGH COUGH *star wars reference* COUGH COUGH
Joe the Pirate  [author] Jul 7, 2018 @ 3:29pm 
Grenade is located in gear. You have to select it there and swap to it that way
big boss Jul 7, 2018 @ 2:28pm 
How do you use the grenade launcher on the grenadier variant?
Robbi Jul 7, 2018 @ 1:09pm 
How do you fire the grenade
Seabass Jul 6, 2018 @ 5:52am 
I personally think this mod was better before the update. It looks way better I'll give you that, but the only ones I'd realistically use are the basic model, and the sniper. All the others just aren't good. The basic, and sniper are very good. I would keep the mod just for those.
Vimy Glide Jul 5, 2018 @ 11:13pm 
the red dots/holographics/whatever are zeroed wayyyy too close, they gotta go out to like 50 meters or something
Inquisitorial Imperator Jul 5, 2018 @ 4:07pm 
love the remaster! great work! :)
Seabass Jun 17, 2018 @ 4:53am 
I have used a lot of mods and this is my favorite assult class gun. 11/10 would recommend.
LittleEvo May 26, 2018 @ 7:28am 
@joe the pirate if u update it in the future, i suggest making high fire rate SMGs or ARs or maybe modifying real life guns just like wat u did in here. just saying
Joe the Pirate  [author] May 26, 2018 @ 7:08am 
@Artemis Fowl A lot of that is just a symptom of this being only the second mod I made. I am planning to update it in the future
LittleEvo May 25, 2018 @ 10:39pm 
this mod is so wacky. i mean its pretty good but the sound made me unsubscribe from this mod. also the recoil is so insane!
Joe the Pirate  [author] Apr 21, 2018 @ 5:10pm 
@LeanderRandom all variants (except the PDW) have tighter spread than the default RK-44 and Patriot. They have slightly more vertical recoil, but less horizontal spread. Marksman variant isn't intended to be used much beyond 200m. I'll admit the iron sights definitely need to be improved, but outside of the Sniper variant, they're mostly mean to be used with in 150m
TheDreamer Apr 21, 2018 @ 4:46pm 
Recoil patterns are horrid. The marksman rifle is actually pretty decent with a 2 shot kill, but the scope is too bad to be used in any medium to long ranged battles. Come to think of it, all the scopes are pretty bad, especially the iron sight one.
Joe the Pirate  [author] Apr 21, 2018 @ 7:47am 
@Laael | -- its effectively because of that rate of fire it has such high recoil
leeal Apr 20, 2018 @ 10:55pm 
it's recoil is much too high to take advantage of it's 800 RPM
Joe the Pirate  [author] Apr 20, 2018 @ 9:39pm 
@CV$HE the name is a deliberate nod to the fighter, a ship I really like
cvshe2 Apr 20, 2018 @ 8:48pm 
It sounds kinda like a Star Wars Republic Fighter
leeal Apr 19, 2018 @ 4:31pm 
hi :P
AntiqueManlet Apr 14, 2018 @ 3:16pm 
Nice, sounds good!
Joe the Pirate  [author] Apr 14, 2018 @ 2:43pm 
@Perfidious_Pear I'm going to be small updates to my older mods in a couple weeks so that will get changed then
AntiqueManlet Apr 14, 2018 @ 2:19pm 
Would you be able to put the ARX-170 Infantry Support version under the infantry support tab that you use for your other mods? I would appreciate it greatly.
Joe the Pirate  [author] Mar 7, 2018 @ 12:48pm 
@Jeremy Krull I might boost the volume a bit then, sometimes sound levels get change in the export. I don't use the Tactical version much so I just didn't catch that.
Jeremy Krull Mar 7, 2018 @ 12:13pm 
@Joe the Pirate but it's actually almost silent hahaha I love that weapons pack though. That's the best of the PDW choices too, easily.
Joe the Pirate  [author] Mar 7, 2018 @ 6:51am 
@Jeremy Krull The 'cue suppressor jokes' is more or less accurate, I significantly lowered the volume of the firing sound to simulate the suppressor
Jeremy Krull Mar 6, 2018 @ 9:42pm 
Probably a mac thing but my Tactical makes no firing noise...I mean it does but in gameplay it's basically silent (cue the suppressor jokes)
SFR Feb 24, 2018 @ 5:42am 
where?
Joe the Pirate  [author] Feb 16, 2018 @ 10:06am 
@thx man I've also recently made a pretty in depth guide if you're interested
SFR Feb 16, 2018 @ 7:17am 
thx man
DualXBringer981 Feb 14, 2018 @ 5:46am 
@Joe the Pirate Thank you for fixing the sniper scope's problem. Great mod with many varies to use from long distance to short distance.
Joe the Pirate  [author] Feb 13, 2018 @ 7:27am 
@SF.Randoom this is the best place to start https://www.youtube.com/watch?v=XFgLMma43io
SFR Feb 13, 2018 @ 2:53am 
Where can i build weapons, i read a description, but there`s no link or sth. Can you pls help me?
Joe the Pirate  [author] Feb 12, 2018 @ 6:27pm 
@radLad sorry for the late reply, but that should be added now. Glad you like the mod!