Sid Meier's Civilization V

Sid Meier's Civilization V

Ethnic Diversity - Steam version
295 Comments
Stan Mysteria Aug 8 @ 10:25pm 
Civilization V(1447,0x700004ad0000) malloc: *** error for object 0x43fdc0000003c: pointer being freed was not allocated
Stan Mysteria Aug 8 @ 9:38pm 
crash the game
Ctrekoz Jan 9 @ 12:36am 
Makes the game so much more fun, but mod configuration time becomes extremely long sadly, gotta deal with it.
The Emperor of His Room Sep 9, 2024 @ 7:31pm 
How would you go about keeping a unit's default look while using this mod? For instance, if I wanted the German Panzer unit to use the game's default Tiger I model instead of this mod's King Tiger model how would I do that?
Avalon Mar 25, 2024 @ 8:59am 
I like how the English Ironclad is the same ship class that depicted the Thunderchild in the War of the Worlds.
TY Dec 14, 2023 @ 4:26am 
You guys mind if I continue the mod? I'll give proper credits ofc
Jay Sep 19, 2023 @ 12:50am 
I've been trying to fix the CTDs that Dolen2's pack consistently causes. Do you have any advice on how you made your crash fix patch?
Nutzzz  [author] Jun 7, 2023 @ 10:43am 
@Leon : Yes, you can either edit the .sql file, or if you have Excel you can edit the newunits.xlsx file and use the button to generate new .sql files. Some of the pitfalls are discussed in the "Using Ethnic Diversity with modded civilizations" pinned discussion above.
Lin Jun 6, 2023 @ 3:19pm 
is it possible to edit the unit models in this mod like it is in R.E.D Ethnic units SQL folder?
emikorn Apr 15, 2023 @ 11:28am 
Does It works with Vox Populi? Dolen version doesn't... Sadly...
eugeann Mar 16, 2023 @ 7:53am 
Does it work with RED xtreme?
TY Jan 9, 2023 @ 1:00am 
So, anyone wants to continue where it left off with me?
Conch Nov 28, 2022 @ 3:00pm 
Beware this mod conflicts with most other Unit-based mods. 10/10 playthroughs of this mod i've had with a couple other unit mods always results in graphical bugs.
nicovallejos Sep 13, 2022 @ 4:20am 
Looks like @Nutzzz no longer updates the entirely of this mod.

It seems Dolen2 has decided to continue what Nutzzz and Gedemon have left off as of last 2020. Unfortunately, the updated version is too large to be uploaded to the workshop. So thus, there's nothing left of a choice but to rely on CivFanatics until otherwise...
nicovallejos Aug 26, 2022 @ 11:24pm 
@RMD🦆ck

...Unfortunately, it seems Bakuel, snafusmith and other unit model makers are all no longer active in CivFanatics. Not only that, DPurdy is no longer in Civ5 since he is in Civ VI. I'm unsure if there might be more unit models from Simetri OneNine...

At that rate, I'm afraid this mod is no longer active as I speak since there has been short in supply of unit models that are yet to be converted from Civ IV.
nicovallejos Aug 26, 2022 @ 11:16pm 
@RMD🦆ck

Well, I'm afraid the mod author is no longer active in this mod any longer. Not only that, there are still a number of civs that have yet to have unit models converted from Civ IV (Siam, Indonesia, Byzantium, Poland (Poland has no Medieval and Renaissance era units yet), Portugal, Rome (it needs Italian medieval and renaissance units), Brazil, Egypt (it needs the Ayyubids Middle Age unit pack and Mamluk Renaissance unit pack), others.... (cont. to next comment)
TY Jul 27, 2022 @ 11:18pm 
Is this still being updated? There are new models from the community that would be great here. Alternatively, are you okay with someone else doing the updating?
Funny Hunter Jul 17, 2022 @ 4:04pm 
@Azhral lol if you can share it please do so, trying to get this to work with Vox Populi aswel
faber_avgust Jun 26, 2022 @ 4:18am 
Hello, when we have update for this amazing mod? When i try it first time, and now i can't play without this mod. I try Dolen's version, but everytime i have crashes when i reach new era with gunpower, and can't continue my game
Azhral May 21, 2022 @ 7:30pm 
Great mod, still works fine whereas the recommended Dolan2's doesn't seem to. Have made a few minor adjustments to get it working with Vox Populi, can upload those changes somewhere if there's any call for it. Recently have gotten to building some Ironclads as Portugal, which appears to be using the Mediterranean unit group, specifically using the Pelayo_BB model linked with what appears to be the generic built-in Battleship animations. Except none of my Ironclads are animating, and I can't figure out why. Any suggestions?
Gorgoe Mar 20, 2022 @ 7:10pm 
I've tried Dolen2's Ethnic Diversity and for some reason the mod doesn't work! As in, the units don't actually change appearance at all and nothing happens. The same applies to your own version of Ethnic Diversity. This is so weird to me because the mod worked fine before, yet neither work now even if it's the only thing in the load order.
christoph-friedrich Mar 4, 2022 @ 7:26am 
Using Your mod the game crushed at a message from civstate Samarkand. Could You check Your mod? In Samarkand there was a chivalry untit with special skin.

Without using Your mod the same game continued.
Archibald Meatpants Aug 3, 2021 @ 10:52am 
Is this mod compatible with the Renaissance Era Revised mod? I was hoping to spice up my later game with RER and the Enlightenment Era mod but I couldn't help but notice that this mod and RER change the model for the musket-man. This mod makes the early game that much more special with all it's unit models, but I'd also like to have a better renaissance era experience if possible.
Thanks.
zavonzavonn Jul 14, 2021 @ 7:06am 
Really love this mod, it's great a must have for immersion gameplay. But do you think it's possible to retexture the ships as well?
DanComanchero May 30, 2021 @ 12:09pm 
@Nutzzz yes I thought so.. but dont get me wrong I love this mod, thank you so much. Im playing the Realism Invictus Mod for Civ4 now and its amazing, down to the last worker and scout they all got unique cultural and even nationspecific skins, so im a bit spoiled lol.
Nutzzz  [author] May 24, 2021 @ 10:29am 
@DannyComanche Yeah, I agree that the ones that haven't been replaced sometimes seem a bit jarring. But I can only use the units that were made by the community. I've done a few reskins, but doing the modelling is quite painful.
DanComanchero May 24, 2021 @ 7:42am 
Love the mod but I find it sad that if I play with the Aztecs , my ancient workers look like romans or greeks :D
Now I Know This Girl May 15, 2021 @ 8:12pm 
Compatible with Civ from Vox Populi? I've just play it with Harun Ar Rasyid and seeing arabian spearman unit is delight...
Now I Know This Girl May 15, 2021 @ 8:10pm 
Return playing civ V and the only thing i can say that this is must have mod...
Sleepy Apr 23, 2021 @ 8:39am 
Fair enough, thanks for the recommendation.
Nutzzz  [author] Apr 22, 2021 @ 12:05pm 
@bigbrother1984 : This is another hardware dependent issue. Your video card doesn't like those units. You could try updating your video drivers, but the only solution is to edit JEDUnitGraphicConfig.sql and change to a different unit by editing the fxsxml column. Maybe AfrWarrior for Ethiopia, maybe AustriaWarrior(2) [this assumes that the latter doesn't cause a crash; I've had a report that it did for at least one user].
Sleepy Apr 21, 2021 @ 12:36am 
Why is it that certain units (like the German and Ethiopian Warriors, for example) have long, never-ending lines sticking out of their heads? I'll show you what I mean: https://imgur.com/a/mlnV48P
TY Mar 3, 2021 @ 8:43pm 
Actually, I tried it again on a different device and it works as it's supposed to be. Looks like it was a hardware issue on my part. Sorry and thank you for you responses. Best wishes.
Nutzzz  [author] Mar 3, 2021 @ 4:14pm 
Sorry for the delay. OK, let's eliminate variables. Are you using the same individual civilization(s) consistently? Can you start with a duel map (1 vs. 1) using random civs?
TY Feb 26, 2021 @ 2:56am 
Tried updating my driver and using other versions. Now all three versions have the same, yet sad result of crashing during the dawn of man screen. I'd appreciate any help and advice, thank you
TY Feb 19, 2021 @ 4:05am 
I just tried the civfanatics version. The game crashes while loading, in the dawn of man screen.
TY Feb 19, 2021 @ 1:10am 
I only use one mod, yes, and the crash always happens whener the game tries to extract the mod files. I'll try the civfanatics version and come back to you later. Thanks.
Nutzzz  [author] Feb 18, 2021 @ 5:15pm 
@RMD Angel : Big mods used to sometimes crash when extracting, though I thought that was fixed some time ago, but to rule that out I'd suggest you unsubscribe here and use the version from CivFanatics.

Is the crash consistent on every start? This doesn't tend to conflict with other mods, but have you tried with just this mod active? If it's not consistent, I'd grab the file linked in the description above under "EXPERIENCING A CRASH?"
TY Feb 18, 2021 @ 12:08am 
I have different problems with different ways of installing the mod. If I install it directly, my game doesn't load and instead gets stuck in the dawn of man screen, with sounds as if the game is running. If I install it from Steam, it either doesn't show up or crashes the game while it fails to extract.
caffinator Jan 15, 2021 @ 2:15pm 
I downloaded and added the zip file but my games are still crashing. I am in the modern age and the other civs are starting industrial ages.
Nutzzz  [author] Jan 6, 2021 @ 9:26am 
@Fry McFly: See the pinned discussion above.
Fry McFly Jan 6, 2021 @ 1:34am 
What is the difference between the Ethnic Units and the Ethnic Diversity Mod?
Nutzzz  [author] Dec 17, 2020 @ 10:02am 
@Rinoe: For the crash, see "EXPERIENCING A CRASH?" in the description above. For the texture bugs, try disabling GPU Texture Decode in your video settings.
Nutzzz  [author] Dec 17, 2020 @ 10:01am 
@Terrabolista: Sorry for the long delay. Send me a private message on CivFanatics with a link to your SQL file, and I can tell you what you did wrong.
Rinoe Dec 16, 2020 @ 10:18am 
and crash
Rinoe Dec 16, 2020 @ 10:18am 
Texture bugs
Terrabolista Oct 10, 2020 @ 9:45am 
Is it possible to change a unit within the mod? I want to make Brazil use the Rafale instead of the F-16 (Generic) as its Jet Fighter

I'm fiddling with the spreadsheet you provide on Github, but everytime i end up getting the default F-22... What should i do?
Rinoe Jul 20, 2020 @ 8:15am 
Very good :cozybethesda:
dzs2311 Jul 19, 2020 @ 10:59pm 
Hello,there might be a problem.When I use this mod with some other mod that use the civilization id ,there always be a runtime error in log.I go to modiki and add 'ID' before 'Type' while sql changes the CIVILIZAYIONS and monorcivilizations TABLE.Every thing is ok now.
Commandertoblow Jul 13, 2020 @ 12:31pm 
k thanks