Distance

Distance

The Red Tower: Prologue
15 kommentarer
NOVA 5. mar. 2019 kl. 10:22 
awesome map champ
really looking forward playing the sequels
Draco Solis  [ophavsmand] 28. mar. 2018 kl. 12:43 
Thank you! I'm glad you enjoyed it. ^.=.^
Bryden J 26. mar. 2018 kl. 3:07 
Very good map. Part of me is disappointed that the text didn't say something about the reset feature being enabled, but otherwise, the map was pretty well done. The only thing that I can gripe about is that the last obsticle before you warp out is impossible to see unless you are watching the ghosts of the other players, and even then, it is possible to miss it.

I am interested to see where this series goes.

Have fun and good luck!
Draco Solis  [ophavsmand] 27. jan. 2018 kl. 11:36 
Hehe, I'm glad you liked it. ^.=.^ Thank you for the kind words!
SenseiRalph 27. jan. 2018 kl. 10:40 
Great track! First time I saw a track that displayed custom text while racing. The idea of putting the systems online is great too! Keep it up!
Draco Solis  [ophavsmand] 26. jan. 2018 kl. 19:31 
Thank you so much! I'm glad you liked it. ^.=.^
NeoLynx 26. jan. 2018 kl. 12:35 
Your first level? Dang, I'm impressed. It's short, simple, but very well done. I'm looking forward to the continuation of this series.
Draco Solis  [ophavsmand] 12. dec. 2017 kl. 18:58 
Thanks for the kind words! ^.=.^ I'm glad you enjoyed it as much as you did.

Hopefully the second level lives up to it and that I manage to keep this story going well enough.
FluxCipheRae 12. dec. 2017 kl. 9:43 
This was great. It has a story which is rare for distance workshop levels. can't wait for the next part

and for your first level it was amazing in quality, in my opinion better that some Distance veterans.
Draco Solis  [ophavsmand] 22. nov. 2017 kl. 17:34 
Thank you! Glad you like it. ^.=.^
MR Keos 21. nov. 2017 kl. 22:21 
nice work, keep it,7/10
Draco Solis  [ophavsmand] 16. nov. 2017 kl. 21:19 
Hehe, if I ever find myself in need of help, I'll be sure to ask. Thank you! ^.=.^
Captain Kobold 16. nov. 2017 kl. 20:40 
And hey, if you need help, dont be afraid to ask. I like helping newbie map makers.
Draco Solis  [ophavsmand] 16. nov. 2017 kl. 20:29 
Thank you very much! ^.=.^ I think from here on I'll be doing my best to avoid those sorts of anti-skip grids; I've already had another tell me how bad an idea it is too.
Well, we'll see if I can stick with this idea. :) I hope whatever I make next turns out well enough.
Captain Kobold 16. nov. 2017 kl. 19:40 
I wasn't expecting much as it was your first map, and while it's not the greatest in comparison to some concurrent maps, this is excellent for your first. Soem aprts seemed a bit empty earlier on, but I did stay interested.
My big complaint though- avoid anti-skip killgrids. The community will hate you for using them too much. Just design your levels to negate skips, then, not too difficult.
Anyways, excited to see what's next!