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So with Radious they will be either weak or strong depending how he changes the balance.
Otherwise the AI can use the units if you play as another faction.
As you understand, I am responsible only for my own mods. There is no way I can check if it works with the other 697 beastmen mods out there :P
- The Chaos God building chains now lock out each other as was always intended (Thanks to Achilles)
- Melee Attack bonus of Khorne buiding decreased from 15 to 10
Delete the mod from your data folder (if it is there), unsub, then sub again.
- Removed recruitment cost and upkeep from Bestigors and Gors (Great Weapons) and added them to unit caps system
- Removed upkeep from Marked Bestigors. They are expensive to recruit, but don't have caps
- Fixed various remaining issues like unit sets
- Added expanded unit panel thanks to Mixu
@Victor I will remove the upkeep next week.