Legend of Grimrock

Legend of Grimrock

ALIENS
32 Comments
Obi-ron Jun 14, 2015 @ 1:34pm 
carlmaac can you please actualy add aliens?
Boltersam Sep 19, 2014 @ 3:04pm 
I dont deal well with horror stuff,which makes me wonder why I love aliens but I do,keep up the good work (to be honest I havent seen an alien yet I just nearly shit my pants when I turned the third corner) but ill check out the chaos wizards one
carlmacc  [author] Sep 19, 2014 @ 2:48am 
For taht think I hope you try my other mods(the hospital, chaos wizards, nightmare in the mine and so on). Bye!
carlmacc  [author] Sep 19, 2014 @ 2:47am 
I love the alien saga just as you like!.....and not the frenzy combat but the mistery behind the corners is the thing that make you feel alive and...scared. We just think about it in the same way!
Boltersam Sep 18, 2014 @ 12:50pm 
also,the way grimrock was made was for the monsters not to be scary (thats what I think) but for you to focus on killing them,the way you did it with the dark lighting makes me scared of turning the next corner(probably because I know how well xenomorphs can blend into the shadows with their dark skin)
Boltersam Sep 18, 2014 @ 12:47pm 
good,thanks a lot for taking my idea into the balance
carlmacc  [author] Sep 18, 2014 @ 10:42am 
scorpion: I am glad you like this mod and I like you have understood the athmosfere that I have tried to give to the players! I am thinking about your suggest and if I'll have the time I'll work on it.
Boltersam Sep 18, 2014 @ 8:39am 
I love this,you should add an alien race and fight humans in another mod! (I am also a fan of predators so that might be worth looking into)
Obi-ron Mar 11, 2014 @ 2:28pm 
aliens hp of scavenger sound like spider instead and can spit poison at you and bie you
Alleycat Mar 11, 2014 @ 11:09am 
Nice trap! Someone should definetly mod an alien monster for this kind of mod! Just paint the dinosaur shiny black and elongate the head ;)
carlmacc  [author] Mar 11, 2014 @ 5:57am 
for ultrasupermario:well, you are at the beginning of the mod! you must do very much miles to finish the dungeon.
When you arrive at the point you are don't go over the plate(this could be your death fo eternity as the adventurer before you that wrote the note) you must return to the first room before the corridor and go down the pit...there you'll find the solution to go ahead! bye and if you have some trouble write me!
Alleycat Mar 10, 2014 @ 3:52pm 
So, I'm stuck like ultrasupermario in the room between the iron doors, don't tell me it actually ends there?
Alleycat Mar 9, 2014 @ 6:02pm 
Nice to see a first person Alien Game mod. I've been dreaming about this since the Alien 3 games in the 90s (remember the nightmarish gameboy game?) and will play this until the new one comes out: http://www.youtube.com/watch?v=wGqG2fkrz7Y!
Commander Raymond Dec 22, 2013 @ 5:55pm 
yea there was that one alien in the first movie what are you talking about
carlmacc  [author] Dec 22, 2013 @ 9:20am 
what you mind? If you want an original alien as in the movie, then there are not aliens. In this mod the aliens are different to the original. I have explained this concept in the introduction of my mod. Bye
Obi-ron Dec 21, 2013 @ 4:57pm 
are ther any aliens in it?
Commander Raymond Nov 11, 2013 @ 7:07pm 
pretty cool... was about to shit myself a couple of times due to the sounds... but when you go through the iron door area and you reach the part where it says your locked in forever is that the end or am i missing something? otherwise 4.5/5 maybe some modded enemys might be cool
RENCURELI Oct 29, 2013 @ 12:00pm 
Ronnie that's why we call this a mod, it's to make the gme different to experience new feelings, new emotions for free and with the same base (that's wy there are also space hulk mods)
Obi-ron Sep 12, 2013 @ 8:09pm 
this is ancient times not modern in this game
carlmacc  [author] Aug 23, 2013 @ 5:46am 
doomap: tahnks I am glad you like it
DooMap Aug 17, 2013 @ 4:59pm 
nice, if only it was easyer to mod :(
da B man Jun 27, 2013 @ 2:55pm 
I agree Carlmacc.. LoG should have an easier way to import OBJs or FBXs or something.. cause right now there's no way I know of importing 3D objects, textures and animations. Awesome mod tho, great idea, peace!
Lexiconical Jun 27, 2013 @ 1:20pm 
No xenomorphs?
carlmacc  [author] Jun 15, 2013 @ 2:48am 
EmYaruk and krashd: I am glad you lik etha mod and I hope you try my others. Bye
EmYaruk Jun 13, 2013 @ 2:52pm 
OK. Caught my attention. Is there a demo? Even if it's not exactly like Aliens, which could be a blessing in disguise, considering copyright, I'd still like to try it. Overall, seems interesting.
krashd Jun 13, 2013 @ 9:40am 
"9 metres... 8... 7 metres... jesus! they're inside the freaking room, man! 5 metres... it's ok, they've turned 90 degrees and they're now walking in that direction..."
carlmacc  [author] Jun 1, 2013 @ 4:57am 
Revolver Ocelot: if you want a monster like alien as graphic, sorry, as I have told in my introduction, alien is a race came from the space, but I used one of the monster in the original Grimrock. I am sorry but to create a new graphic is too difficult for me. I have craeted this mod to give you an athmosphere similar to aliens movie, with face huggers and so on, but if you believe to encounter original alien I must tell you that it is not possible. May be in future if it will be created a graphic editor easy to use (I am not a programmer) then I 'll be glad to make for the fan of alien(like me and you) a mod "ad hoc". Thanx for your intteresting. Bye
Sugoiney Weaver May 31, 2013 @ 8:24am 
sooo.. you never answered us. alien enemies or no?
carlmacc  [author] May 31, 2013 @ 4:43am 
joltinjoe: tahnx I am glam you like it and I hope you try the other mods of mine. Bye
joltinjoe May 30, 2013 @ 4:45pm 
Another nice mod. Use food wisely. They keep coming at you. But very escapable mine.
Mogwai Jan 17, 2013 @ 3:24am 
If this actually has aliens in it I'll be pretty excited
Sugoiney Weaver Jan 16, 2013 @ 6:17pm 
gonna check it out, so are there any alien enemies?