Total War: WARHAMMER II

Total War: WARHAMMER II

AndrewOverload519's Legendary Hero Pack II [DISCONTINUED]
42 Comments
Lampros Feb 18, 2021 @ 10:00am 
Wow, this looks fantastic. Can someone take this mod over?
Sad Frog Sep 19, 2020 @ 8:09am 
can somebody get permission to update this masterpiece D:?
[SOTM_L] Jiraiya Dwarf Sage Jul 25, 2020 @ 5:56pm 
please update
Decomposed Aug 30, 2019 @ 2:37am 
Read the description.
Blubber crap Aug 24, 2019 @ 10:31pm 
The mod crashes when im starting a game, can somebody explain this to me why?
Blubber crap Aug 24, 2019 @ 10:44am 
Why isint the mode working?
TommyTheTerrible Jul 27, 2019 @ 2:29pm 
please update
nathanswarthout1 May 24, 2019 @ 4:28pm 
please update this when you get the chance nakai is fire
하루 May 14, 2019 @ 11:54pm 
please update,,, i love your mod so much.... i want to see josef and nakai in total war,,,
please come back...
Beast of Arden Apr 7, 2019 @ 10:46pm 
update please
m_ig_uelon Dec 12, 2018 @ 2:01am 
mod still dont work?
ximslammin Aug 6, 2018 @ 10:09pm 
Where are Shadowblade (Morathi), Kouran Darkhand (Malekith) and Tullaris Dreadbringer (Hellebron)?
Karl Franz Jun 29, 2018 @ 1:33am 
Is this save game compatible? Everyone's going on about how this mod is incompatible with a lot of other mods. Is this still the case?
B-Braunx Mar 28, 2018 @ 1:51pm 
yea cause game crashon campaign start up. weird its just a unit mod.
Goberin Sreya Mar 23, 2018 @ 3:41am 
this mod is incompatible with most other mods. which is a shame. really want to use it.
Lost2Insanity Mar 20, 2018 @ 4:21pm 
Missing Custom Battle Icon Fix
Create a folder called warhammer2 under unit_category_icons and place a 22x22px .png within it, named the same as the one in unit_category_icons.
AndrewOverload519  [author] Mar 15, 2018 @ 4:08pm 
@creme_de_la_bear: I think the crashes may have to do with the mod's script, but I am not 100% certain. I might need someone with more scripting experience to look into it to be sure if that's the case. Thanks for letting me know, though!
creme_de_la_bear Mar 15, 2018 @ 10:40am 
also I quite like your implementation of caradryan as a legendary hero, so please keep him in the mod or separate him into a standalone if you are firm on removing him
creme_de_la_bear Mar 15, 2018 @ 10:35am 
@Andrew: any Idea why your mod causes a ctd on new campaign start? I've disabled everything except Community modding framework and yours and can no longer start new campaigns
AndrewOverload519  [author] Mar 15, 2018 @ 7:31am 
@plastikzuikis - To answer your questions...

Q: How long for Nakai?
A: He is currently already available in Custom Battles, unless you mean for the campaign? In that case, I still hadn't yet figured out a way to implement the army ability that will be used to summon him since it is impossible to add him as a playable agent right now. More details on that ability can be found in the closed discussion topic that's linked to in the mod's description.

Q: Are you planning on a SFO patch?
A: No, although people are free to create one provided that credits are given where it's due.

Q: Caradryan is also included in one of Mixu's packs as a Legendary Lord.
A: I'm already aware of this. In fact, I might remove Caradryan from this mod but I haven't decided yet.
stiginge-oy Mar 15, 2018 @ 1:51am 
Great mod. Couple of questions
- how long for Nakai?
- Are you planning SFO patch?
- CARADRYAN is also included in one of Mixu's packs as LL.
**IRAN** Mar 1, 2018 @ 2:46pm 
Thank you for updating it.
Obamna Feb 22, 2018 @ 4:20pm 
Yeah, this doesn't work at all with Crynsos's mod. Crashed at campaign. Works in battles. Great mod btw, followed you on it for a while. Hope you can get it to work. Good luck!
madsjensen170 Feb 16, 2018 @ 11:40am 
update?
Walkabout Jan 5, 2018 @ 3:14am 
Great mod mate but unfortunately it is conflicting with one of the other mods I am running e.g. Crynos faction unlocker or Kislev mods. Basically it turns Katerin the Ice Queen into a big, hairy dude with red hair a beard and a penchant for fire.
AVGAMER Dec 28, 2017 @ 1:43pm 
Great mod mate, any chance of a korhil hero? Thank you
Rachel L Dec 27, 2017 @ 8:50am 
Update please
Obamna Dec 21, 2017 @ 12:42pm 
Update soon?
Jester Dec 3, 2017 @ 6:28pm 
Legendary lords would be nice for some of them like Krell, I could see leading an army. But frankly you could just permanently add the "immortal" trait to all the heroes, couldnt you?
hthartley Dec 3, 2017 @ 4:18pm 
Think you could add a skill point dump to the heroes? Would make using extra skill point mods much more convenient.
Rachel L Dec 3, 2017 @ 8:50am 
Talk to crynsos or mixu and they can give you a script to make them legendary heroes/lords
chubbyninja89 (TNB) Dec 3, 2017 @ 8:33am 
Could it be possible to make them a legendary type of existing hero?

What I suggest is more along the lines of making a character like Gortrek Gurnisson a legendary Thane instead of just powerful single man unit. This way, they could be actual heroes that you might not have to worry about so much, as in worry about technical bugs and such.

But it's just an idea.
BadWolfy Nov 30, 2017 @ 4:47pm 
And maybe deflect shots?
BadWolfy Nov 30, 2017 @ 4:47pm 
I suggest to beef up Aekold Hellbrass with some speed, AP, and Anti Infantry
Also suggest to give him expert charge defense and other goodies
Jester Nov 29, 2017 @ 7:57pm 
Would this work with Radious mod?
Velkan Nov 27, 2017 @ 8:30pm 
dont forget about, empire and dark elf. could you add krell into your mod, several mods have him already for the vampires :) keep up the work!
Vagabond™ Nov 24, 2017 @ 1:41pm 
Could a possible alternative be making them Regiments of Renown? Not a modder, and I have no idea if it's possible to mark a unit as being allowed to move around solo or not, or even if they could have campaign map hero abilities. . . Just figured I'd throw it out there. Another option might be able to be found in:

https://steamcommunity.com/sharedfiles/filedetails/?id=846669948

Crynsos attached them to buildings, not to the Green Knight mechanic. The Altdorf settlement chain and the karak kadrin slayer shrine to be exact. Speaking of which, you should ask him if you can port that mod over and add to to yours :D

http://steamcommunity.com/sharedfiles/filedetails/?id=1207585654

This is another one ^
Radical Spoon Nov 18, 2017 @ 11:35am 
@Felcsík Hű Szolgája that is not something that can be fixed, since nowhere in the description does the author mention this being meant for SFO.

Best for you to wait untill someone else makes a SFO port.
Dom' Balogh Nov 18, 2017 @ 7:28am 
Hey!:) I really like your mod but it's not compatible with sfo. :/ It overwrites the changes that sfo makes,at least the hp and a few other stuff.Please fix this issue :))
Rachel L Nov 17, 2017 @ 12:34pm 
Hey do you plan on adding Naestra and Arahan for the WE? (pleaaase, the WE need some love too)
Also, follow this to fix the portratits and portholes
http://steamcommunity.com/sharedfiles/filedetails/?id=1194811468
gongoozler Nov 13, 2017 @ 11:09pm 
Hi, I have a suggestion, that chaos new hero could use sword master's animation.
Greyscale Nov 12, 2017 @ 7:54am 
Not sure if its Crynsos Unlocker or one of Mixus mods but getting CTD