Total War: WARHAMMER II

Total War: WARHAMMER II

Pick any unit for Lord for battle testing SFO version
113 Comments
Mekal Feb 8, 2023 @ 6:08pm 
100% crashes if anyone knows of something that does what this mod used to do please share
Rider of Tang Nov 6, 2022 @ 8:31am 
yeah crashes
Dumbledood Aug 20, 2022 @ 8:31pm 
FYI for those still enjoying WH2; This didn't crash for me at any point with and without SFO. Thanks for the mod!
MingyuanShan Mar 8, 2022 @ 2:32am 
maybe the update broke this patch
The Wriggler Jan 29, 2022 @ 10:34pm 
Yeah this seems to just crash with SFO
< blank > Jan 12, 2022 @ 8:50am 
can confirm the crashes
Babavoi Jan 8, 2022 @ 12:24pm 
hey sorry but this mod is uptade for the last sfo version ?
RomoR  [author] Dec 18, 2021 @ 3:46pm 
Yes, like when 2 came out. Should be up on launch day if nothing crazy changes with the file structures.

Not sure iff I'll be doing compatability patches for other mods though.
TryToBeHappy Dec 18, 2021 @ 2:25am 
RomoR, thank you! Will you made the same mod for the upcoming TW:Warhammer 3?
RomoR  [author] Dec 16, 2021 @ 3:40pm 
Missed Lucius message somehow, will update the mod this Sunday.
Erosia Dec 15, 2021 @ 3:36pm 
Current version is not compatible at the moment. Please update the mod.
Lucius Nov 26, 2021 @ 10:25pm 
SFO was updated and the mod seems to crash on start
Leaf Oct 3, 2021 @ 12:17am 
some units cant be put on the lord slot
RomoR  [author] Sep 11, 2021 @ 12:20am 
The mod turns off some moral hits when a general dies or runs away, also his aera buff has not to effect battle tests. This will also happen in campaign.
TryToBeHappy Sep 10, 2021 @ 12:16am 
I apologize, I asked incorrectly. With SFO turned on, can I calmly go through the campaign mode so that this mod does not affect the campaign in any way, but only on custom battles? Or do I need to turn off the game and turn on your mod every time to test the units I need?
RomoR  [author] Sep 9, 2021 @ 11:47am 
No, this is only for SFO and custom battles.
TryToBeHappy Sep 9, 2021 @ 8:14am 
Hi! Can I play Eye of the Vortex or ME when the mod is on?
RomoR  [author] Aug 26, 2021 @ 12:08pm 
Updated!
RomoR  [author] Aug 24, 2021 @ 4:56am 
Yes, Thursday the update should be up.
TryToBeHappy Aug 24, 2021 @ 12:41am 
Hi there! Will this mod be updated ?
keener101 Jun 28, 2021 @ 10:40pm 
Just wanted to chime back in and say thanks for the hard work.
RomoR  [author] May 8, 2021 @ 12:02pm 
because you lose the function of muliple Lords in army. Like having Karl Franz, Gelt and Boris in same army...
Leaf May 8, 2021 @ 9:32am 
the good thing in this SFO submod is it dont turn the lable of units into Wizards. unless im mistaken. why is that?
Benni Mar 31, 2021 @ 6:18pm 
Thank you for this mod. It's amazing!
RomoR  [author] Jan 17, 2021 @ 4:07pm 
nop, sorry, that would require compatability patches fpr both those mods too.,,
mmi.05 Jan 17, 2021 @ 4:04pm 
but is it possible to make it so that it was possible to test the units from the factions which adds the mod "OvN Lost Factions" and Cataph's Southern Realms (TEB) 2.0 [updated for T&T]
RomoR  [author] Jan 16, 2021 @ 3:24pm 
Updated for the kings and raiders update.
RomoR  [author] Jan 14, 2021 @ 4:38pm 
No,It will be updated on the 16th when SFO gets upfated. not for the BETA...
mmi.05 Jan 14, 2021 @ 1:15pm 
and this version works with the beta sfo that was released today?
RomoR  [author] Jan 13, 2021 @ 12:07pm 
Yes, when its updated.
TryToBeHappy Jan 13, 2021 @ 10:26am 
Hello. Will you make an update for upcoming version of SFO ?
RomoR  [author] Aug 15, 2020 @ 6:12pm 
Yes you should only use the sfo if playing SFO or the original mod for vanilla.
ElderKaze Aug 15, 2020 @ 2:16pm 
@RomoR I think I know why, I picked both this mod and the mod for vanilla, think they are not supposed to be used together.
ElderKaze Aug 15, 2020 @ 2:13pm 
@RomoR Hi, I'm pretty sure that did not work on my pc. With only SFO and this mod, I can not start a custom battle when there is Grail Guardians in the team.
RomoR  [author] Aug 15, 2020 @ 2:07pm 
@ElderKaze Hi! Do you mean Grail Guardians? I just Fought a Custom battle with a couple of them and had no problem, Are you just using it in Custom battle, this mod isn't made for campaign and various problems will occur if used in a campaign...
ElderKaze Aug 15, 2020 @ 12:22pm 
Hi want to report a bug, when use this mod in SFO, the Grill Guards will not be able to use in games, the battle will crash when it's loading. This only happen when this sfo patch is used.
RomoR  [author] Jun 30, 2020 @ 4:26pm 
Updated, Let me know if SFO adds any new units!
Sebastiaan Jun 30, 2020 @ 2:11pm 
Thank you for your hard work i really like to test those sfo units i am just weard that way. :D
RomoR  [author] Jun 30, 2020 @ 9:01am 
I was expecting CA's da Nutz and Boltz upate today but it seems like it's not happing so I think I'm juist going to go ahead and update the mod, should be up later tonight...
Sebastiaan Jun 30, 2020 @ 8:00am 
Hi, i really like your mod take your time with this update i love to test units and thanks to your mod i am abel to have fun so i want to say thank you! :D
RomoR  [author] Jun 27, 2020 @ 12:47pm 
Should be up tommorow or Monday.
yaoyaoyao Jun 27, 2020 @ 1:13am 
Update please , thank you!!
RomoR  [author] Mar 15, 2020 @ 5:40am 
@悟空,别打我 Ijust checke and it's workinh fine in my end, yesterday Just4fun also said it worked. Are you using SFO latest Wildwood update?
Diablo Mar 15, 2020 @ 5:25am 
Old archive not available
Diablo Mar 15, 2020 @ 5:24am 
Incompatible after update SFO。
RomoR  [author] Mar 14, 2020 @ 12:46pm 
@Just4Fun , Good to know, anything I might have missed let me kbnow...
RomoR  [author] Mar 14, 2020 @ 8:16am 
Updated for SFO: Grimhammer II - Wildwood
kleptogaunt Jan 4, 2020 @ 1:50pm 
Thanks very much for the update! This is one of my favorite mods for twwh2. :D <3
RomoR  [author] Jan 4, 2020 @ 5:36am 
updated for 3.01.2020 - The Shadow & The Blade DLC Update
RomoR  [author] Jan 4, 2020 @ 3:21am 
@kleptogaunt SFO got updated yesterday night so I must update my mod too. Should be up later today.