Kenshi
Nekos World Balance Overhaul
253 Comments
Hatsune Neko Gaming  [author] Dec 2, 2021 @ 9:55am 
That's intentional.
And yeah, go ahead and report any issue's here. I fallow all my mods discussion's.
Desu! Dec 2, 2021 @ 9:34am 
It's not negative 10k, it's waving negative (or whatever it's called, ~~ sign)10k which means "about 10k". I mean, you can sell rusted junk for 150-200 each and higher quality junk for about 2.5k. So after looting the ruins near Hub you're having 10k+ profit. Doesn't feel right to me. Is it OK to report whatever I find weird here?
Hatsune Neko Gaming  [author] Dec 2, 2021 @ 9:08am 
Not sure on the negative amount, but I can't check ATM as my computer is not fixed yet
Desu! Dec 2, 2021 @ 8:07am 
Hey neko :)) Is it intentional that weapons are really expensive? `sword price mult` is 1.3 against vanilla's 0.5. Looting ruined holy nation outpost near the hub gives ~10k from the get go.
Hatsune Neko Gaming  [author] Nov 30, 2021 @ 5:37am 
Thanks. I'll work on it when my computer is fixed
Desu! Nov 30, 2021 @ 5:32am 
Hey Neko. Your mod makes shackles weight 1kg instead of 20kg. Removing "body coverage" from shackles seems to fix the issue.
Hatsune Neko Gaming  [author] May 29, 2021 @ 5:34pm 
this works with the sliders so you can in-fact go even higher then Vanilla will allow you to.
Wrongfoot Mcgee May 29, 2021 @ 11:37am 
ya'll know there are sliders you can move to do most of what this mod claims to do, right? turn up production time, chance of death, hunger... everything that makes the game harder EXCEPT..turn DOWN global damage...

you are welcome
Hatsune Neko Gaming  [author] Dec 21, 2020 @ 6:51am 
My mod is not verified to work with that mod.
Vexarius Dec 21, 2020 @ 1:26am 
works with project genesis?
Zen May 7, 2020 @ 8:37am 
Ah, I found Ray and added him so he had his base stats but had a good chunk of strength and other stats
Hatsune Neko Gaming  [author] May 7, 2020 @ 8:36am 
it also depends on the clothes they wear as well. as i have ym clothing mod that adjusts some stats as well
Zen May 7, 2020 @ 8:34am 
I found the soldier hive with a large amount of stat boost i thought i was seeing things lol
Hatsune Neko Gaming  [author] May 7, 2020 @ 8:33am 
yes it has
Zen May 7, 2020 @ 8:30am 
Did this change the races stats?
Weaver Apr 30, 2020 @ 5:56pm 
im trying some of them out right now to see. will update later.
Hatsune Neko Gaming  [author] Apr 30, 2020 @ 3:24pm 
i have no idea if it does or not. i have never run that mod. and no one has said if there were issues or not
Weaver Apr 30, 2020 @ 3:23pm 
Does your mods work with the project Genesis world overhaul mod? I really enjoy how much harder your mods make the game. also best of luck to the issues you are currently facing.
Hatsune Neko Gaming  [author] Apr 29, 2020 @ 3:51pm 
it is not atm due to Real life issues. i won't be starting back up until i got a new place to live and a stable job. so not for a couple months.
Panta Rhei Apr 29, 2020 @ 12:26pm 
Is this mode still being worked on?
Hatsune Neko Gaming  [author] Jan 2, 2020 @ 7:47am 
that's the stronger group combat part.
it means it's working as it's supposed to =^.^=
Mr Cyberpunk Jan 2, 2020 @ 4:55am 
i think that you should adjust the animal damage a little cause i had two mercenary bands that i hired to kill a bandit camp, i was going over there and i came across a goat herd (like 10-15 goats and 11 of us), and i thought that if i killed the goats i shouldn't have to buy food in the town when i returned. So i attacked them and they knocked us down in like 5 to 6 hits, i don't know if it's the mod that buffed them so much or that the mercenaries i hired were so ♥♥♥♥
Hatsune Neko Gaming  [author] Nov 11, 2019 @ 7:47am 
load order priority is from the bottom up, so those in the lower load order will override mods above them.
Aaron Nov 11, 2019 @ 7:42am 
I think what fixed it for me is that i have your mod on the higher load list. You wrote that it should be at the bottom. Hmm
Hatsune Neko Gaming  [author] Nov 11, 2019 @ 7:25am 
added to the description
Aaron Nov 11, 2019 @ 7:20am 
Changing the mod list order in faor of your mod fixed it to me. Maybe you wanna add that to the description as a general advice incase there are others who like to use different balance mods at the same time. Thanx for the fast replies Neko
Hatsune Neko Gaming  [author] Nov 10, 2019 @ 9:26pm 
this mod is not compatible with many mods as it changes a ton of things.
Aaron Nov 10, 2019 @ 7:48pm 
Correction, its most likely the unofficial balanc mod. It changed stuff with the ore drill..
Aaron Nov 10, 2019 @ 7:24pm 
right, must be a conflict with another mod, prolly kaizos balance mod.
Hatsune Neko Gaming  [author] Nov 10, 2019 @ 7:21pm 
didn't have that issue when im using it.
Aaron Nov 10, 2019 @ 7:02pm 
strange becaus i see only carbon and the stone processor.
Hatsune Neko Gaming  [author] Nov 10, 2019 @ 7:00pm 
should be in the same spot it's always been in. only amount of ingredients were changed.
Aaron Nov 10, 2019 @ 6:05pm 
Am i the only one who cant find a iron plate processor in the tech tree?
Hatsune Neko Gaming  [author] Oct 22, 2019 @ 8:14pm 
it should restock at the time its set for.
Syphin Oct 22, 2019 @ 6:50pm 
is it random every time or if a shop restocks at 72 hrs it will always restock at 72 hrs. sorry for all the questions on it just want to understand it better so I can understand how often to look at my shops and not get depressed cause I still can't sell my stuff lol xD
Hatsune Neko Gaming  [author] Oct 22, 2019 @ 5:29pm 
anywhere from 48hrs to a month
Syphin Oct 22, 2019 @ 4:11pm 
Hey what is the time between restocks for the shops. I can't seem to find any info on this. Thanks :)
Hatsune Neko Gaming  [author] Sep 14, 2019 @ 9:28am 
that is not my doing.
Cheryl Sep 14, 2019 @ 9:27am 
By any chance does this mod increase the number of guards/make the guards less stupid in rebirth? I'm finding them more active when i'm trying to escape and i'm wondering if it's because of this mod.
Hatsune Neko Gaming  [author] Jul 25, 2019 @ 1:46pm 
because i like the idea of it.
i make my mods for what i want in the game. and i stick to that for the most part.
i like MA so much that i been working on a MA only Mod ( though on the back burner because my video card )

This mod makes people more deadly, which is a theme in nearly every single one of my mods. its to make the game harder and more deadly. even more so for people who are near max level. this gives them a challenge like no other mod does.

i also did not make this to be very lore friendly. making people strong enough to challenge max level charters means i have to toss lore friendliness aside.

this mod is balanced to my vision and what i wanted. though i'll still be tweaking it and adding things over time. just like the new nest spawns i added. i'll be adjusting those over time.

Hatsune Neko Gaming  [author] Jul 25, 2019 @ 12:26pm 
i have no idea.
never even heard of that mod tbh
troy8558 Jul 25, 2019 @ 12:12pm 
Does this work with enhanced survival challenge mod?
Hatsune Neko Gaming  [author] Jul 25, 2019 @ 9:00am 
son goku mod i like to call it.
too bad i can't get them to change hair color and shout out DBZ power ups when they lose use of that arm. or change to MA.
Would be rather funny.
aradapilot Jul 25, 2019 @ 8:25am 
Funny moment - when you hit someone in the right arm, disable it, and they come back next hit with a MA attack and murder you
Hatsune Neko Gaming  [author] Jul 25, 2019 @ 7:14am 
that's intended,
makes you think twice about removing their weapons for profit.
or get them all down, strip them, then run before they start waking back up.
Lord Henrox Jul 12, 2019 @ 3:52pm 
Hi Hatsunke_Neko, I am having a problem when playing your mod and I have been trying to solve it myself but I am stumped.

When I go to explore any lost library all of the outposts are intact but only one of them contains "library loot" the rest are completely empty and owned by "Skeletons" instead of "Second Empire".

And checking in the FCS the only difference I can find between your mod and vanilla for the "Lost Library Town" is that you add 2 skeletons.

I am also using only your mod, do you have any idea why I am getting this bug?

EDIT: Also, even more strange. When I created a submod to remove the two skeletons that you add the ruins look normal but there still spawns two hostile skeletons.
Hatsune Neko Gaming  [author] May 30, 2019 @ 8:50am 
that's one way to collect them.
aradapilot May 30, 2019 @ 8:44am 
https://steamcommunity.com/sharedfiles/filedetails/?id=1755570878
the torsos I had to collect to eventually get the limbs needed for research (each hive has different limbs, an issue discussed earlier in this thread)
this was later in the game than made sense for that tier of research, but i think this solution is fun!
aradapilot May 22, 2019 @ 9:49pm 
The tech tree for carbon is still borked, i.e. there is no carbon procssor 1, there are some (like processor 2) where multiple techs can unlock it, there's no ordered progression
Hatsune Neko Gaming  [author] May 11, 2019 @ 5:06pm 
Fix for crashes with heavy flour mill
fixed a few other missing folder issues.