Sid Meier's Civilization VI

Sid Meier's Civilization VI

More Production
29 Comments
aerational Nov 1, 2023 @ 1:28pm 
does this work still?
yobbo  [author] Jun 28, 2020 @ 6:14pm 
Yeah, I gave up hoping Civ 6 would be good about a year ago... I am not planning on updating this mod moving forward.
joekraska Apr 12, 2020 @ 5:28am 
Update again. I disabled all mods except this one, verified integrity of game cache, still have these errors and several others. Looking at the code a bit, it's not really compatible wtih the latest version of GS.
joekraska Apr 11, 2020 @ 2:53pm 
Update. Maybe a mod interaction on my end. That table is really suppposed to actually exist, and does exist in my base game Improvements.xml, so I'm not sure what I'm seeing. Can you confirm you don't get such a DB error on your end?
joekraska Apr 11, 2020 @ 2:48pm 
Your SQL block has lines that look like this:

-- I don't know why, but setting this to '1' actually increases it by 2, and so forth. (3=4, 6=7...)
INSERT INTO Improvement_BonusYieldChanges (ImprovementType, YieldType, BonusYieldChange, PrereqTech, PrereqCivic) VALUES ('IMPROVEMENT_MINE', 'YIELD_PRODUCTION', 1, 'TECH_MINING', NULL);
INSERT INTO Improvement_BonusYieldChanges (ImprovementType, YieldType, BonusYieldChange, PrereqTech, PrereqCivic) VALUES ('IMPROVEMENT_LUMBER_MILL', 'YIELD_PRODUCTION', 1, 'TECH_MINING', NULL);
INSERT INTO Improvement_BonusYieldChanges (ImprovementType, YieldType, BonusYieldChange, PrereqTech, PrereqCivic) VALUES ('IMPROVEMENT_QUARRY', 'YIELD_PRODUCTION', 1, 'TECH_MINING', NULL);

The Database.log file responds like this:

[1789865.771] [Configuration] ERROR: no such table: Improvement_BonusYieldChanges

One can conclude that this mod is probably therefore not working properly.
BruinKiller Jan 20, 2020 @ 9:18pm 
Thanks! Now I'm gonna have to go back to Civ6 and try it out. There goes another week of my life :)
Chim-Chim Jan 20, 2020 @ 4:36am 
Just tried it today, can confirm it works.
BruinKiller Oct 8, 2019 @ 11:05pm 
Does this work with the new September update?
Dewmeister Sep 13, 2019 @ 8:45pm 
hammer
帕累托 Feb 17, 2019 @ 11:48pm 
HOORAY!!!!
yobbo  [author] Feb 17, 2019 @ 8:31pm 
Mod should work now with GS! Enjoy!
帕累托 Feb 16, 2019 @ 5:28am 
@bp! sucka LOL ! WAITING UR UPDATE !
yobbo  [author] Feb 14, 2019 @ 10:40pm 
I haven't bought the new expansion pack yet - I'll try to get it this weekend and sit down and figure out how their backend stuff has changed - cause I use it too in my games :)
帕累托 Feb 14, 2019 @ 8:49pm 
plz upgrade
plz
QAQ
i lv ur md so mch
[ZSU] Roof_Korean Feb 14, 2019 @ 4:32pm 
Any chance of a GS update ?
Gus Mackay Feb 8, 2018 @ 4:45pm 
Arguing on the internet is like competing at the special Olympics
Bernard Feb 7, 2018 @ 8:42am 
Thanks

yobbo  [author] Feb 6, 2018 @ 9:15pm 
@mashandgravy - no, the AI gets it too. It's not a "cheat", it improves all terrain.
Bernard Feb 3, 2018 @ 10:37pm 
Is it player only?
Fernando Alonso Jan 20, 2018 @ 12:14pm 
Pink isn't well, he stayed back at the hotel,
And they sent us along as a surrogate band,
We're gonna find out where you fans really stand!
Moose Jan 17, 2018 @ 2:15pm 
Its from a pink floyd album ya retards
Mister Bones Jan 13, 2018 @ 9:22pm 
Skinhead groups have used it, but to say you should switch it to commie shit because of it is ridiculous.
yobbo  [author] Jan 13, 2018 @ 3:20pm 
This has nothing to do with neonazis. It's the cover of a Pink Floyd album, but thanks.
Mandelmassa Jan 12, 2018 @ 12:30pm 
Should propably change that logo from the neonazi group hammerskin to the workingclass hammers..
Mister Bones Jan 6, 2018 @ 5:57pm 
Marching hammers, kek
yobbo  [author] Dec 18, 2017 @ 8:38pm 
@Gus - how much of an increase were you looking for?
Gus Mackay Dec 15, 2017 @ 6:58pm 
Perhaps create a v2 with more production than in this mod? Am seeking the ability for civs to be able to build buildings quickly, and focus more on units.
riceroni Nov 27, 2017 @ 11:49pm 
Sweet!
Sheriff Sneed Nov 21, 2017 @ 12:37pm 
Good idea, how everything scales just makes it seem like end game you can never really keep up with production.