Total War: WARHAMMER II

Total War: WARHAMMER II

Faster Campaign Movement ++
63 Comments
Billie Jean [Bot] Jul 9, 2022 @ 12:09pm 
Please bring this mod to Warhammer 3 too
WitcherHammer Nov 9, 2021 @ 10:15am 
It feels more than 100% actually. This mod works on Lords on next turn but for heroes (agents) you need to create a new one. On old heroes it will not work
Yankee Aug 29, 2021 @ 2:47am 
not working
LecherousCthulu Jul 14, 2021 @ 7:04pm 
:steamthumbsup: I'm impressed by this mod so much that I just have to throw a kudo's to the dev. Great ♥♥♥♥♥♥♥ job my guy :steamthumbsup:
itsnarkoz Jul 6, 2021 @ 4:57am 
not work at 06/07/2021
Argon Mar 29, 2021 @ 2:21am 
Work not overall, pls Update
rubyismycat Mar 25, 2021 @ 5:31am 
pls update
Jiraya Mar 19, 2021 @ 11:18pm 
Update pls
Tharnic Jan 16, 2021 @ 2:41am 
Is there a version taht adds a little less movement? I like the idea, but this is too OP
pit_fiend Dec 10, 2020 @ 4:55am 
yeah its allways the prespawned hero, it is a known problem and not fixable
Jiraya Dec 8, 2020 @ 6:59am 
It's not Legendary Lord - it's First Hero (which is given for free at the campaign start) - he slowing down army. The same thing for the WE (Sisters of Twilight) campaing.
I thought that was Legendary Lord because i had added this hero in the army on the first turn
pit_fiend Dec 7, 2020 @ 12:37pm 
it works for me, dont know about ungrim
Jiraya Dec 6, 2020 @ 3:43pm 
TY, but it seems that mod doesn't work for some Legendary Lords. Ungrim Ironfist, for example. May be it's intentional, though.. Because - "The Slayer Throne moves" with field army
hugoleomarinho Dec 5, 2020 @ 4:34am 
Thanks for the update
Sodix Jun 30, 2020 @ 11:33pm 
works great
大力鳄 May 25, 2020 @ 9:13am 
Update plz
High Voltage Mar 8, 2020 @ 10:01am 
not doing anything for me no change
Le druide Jan 20, 2020 @ 4:01am 
Does it increase AI movement too ?
itsnarkoz Dec 14, 2019 @ 7:37pm 
Update!
pit_fiend Dec 13, 2019 @ 8:01am 
it does not, it still works
Itchy Ass Dec 13, 2019 @ 4:37am 
needs update
pit_fiend Oct 14, 2019 @ 8:08am 
https://steamcommunity.com/sharedfiles/filedetails/?id=1889441357 , here you go movement point increase for agents, it only works for new agents, no bonus for your existing ones
pit_fiend Oct 14, 2019 @ 7:46am 
i found a solution for the hero problem i will upload a mod soon
ModestEgo Sep 15, 2019 @ 4:24pm 
does changing the action points of the agents work?
kroatoa  [author] Sep 11, 2019 @ 4:59pm 
Just a quick update, I spent some more time on searching for a solution to get the hero situation resolved. But while I am just as annoed by it, there seems to be no silver bullet.
Jeff Hell May 3, 2019 @ 3:37am 
I really like this mod , makes the campaign much better when you aren't wasting time endlessly chasing armies. But it is a shame not having hero's.
You've probably tried everything, but would it be possible to add a lord skill that boosts movement? Grombrindal gets a faction wide movement buff in his skill tree.
Puggles Apr 21, 2019 @ 6:33pm 
He already said, isnt obvious to edit, use them as agents
Zilvanic Apr 21, 2019 @ 4:52pm 
why hero movement cant be increased?
Puggles Apr 21, 2019 @ 3:51pm 
Heads up for those saying mod isn't updated - the new CA launcher broke mods being loaded. I've just fixed this by installing Kaedrin mod manager (Deactivate all mods on CA launcher before using). FCM++ is now working perfectly. Thanks for your work kroatoa, is much appreciated.
But Chuddha... Apr 21, 2019 @ 10:26am 
Mod doesnt work, please update it.
Oldrin Apr 20, 2019 @ 10:22am 
This mod is amazing and has spoiled me, I cant even play the game without it, it slows the game down so much. It would be awesome if you updated it. Please! your the best
Valhala Apr 20, 2019 @ 1:17am 
The update not working, pls men ! UR MOD IS AMAZING !!!!
Empukris Apr 19, 2019 @ 7:35pm 
it is not working
Oldrin Apr 19, 2019 @ 3:55pm 
I dont think this is updated or something isnt working, im playing tenehuain in lustria, can barely move through the jungles. Please help!
Oldrin Apr 19, 2019 @ 3:35pm 
Are we sure this is updated?
hugoleomarinho Apr 19, 2019 @ 5:58am 
Thank you Very much
kroatoa  [author] Apr 19, 2019 @ 3:51am 
updated
Burninalways Apr 18, 2019 @ 7:08am 
Please Update
NotaBear Mar 17, 2019 @ 3:44pm 
Mod stops working if there a hero in the army.
Pillowesque Dec 4, 2018 @ 7:59pm 
I can't believe there aren't any other mods like this :( this mod has spoiled me but as previously mentioned here it not letting me attach heroes to my army really kills it for me, if anyone finds any similar mods that work for heroes and armies please let me know...
ArchaonHam Nov 12, 2018 @ 9:48am 
update please
Valhala Nov 11, 2018 @ 12:38am 
update pls !
hugoleomarinho Nov 9, 2018 @ 11:30am 
Update for vampire coast plz
Barredok Oct 14, 2018 @ 4:55pm 
There is a bug in this mod. It crashes the game when I enter battle. The battle does not load at all only a black screen.
SerZaltor Jul 6, 2018 @ 8:08am 
I've been looking around a bit in the files, tried a few things on my side, but since I'm a gigantic noob in term of modding, I had no result. Yet in the agent_table you have the movement points of both the general and the various agents.

Then in effect_bonus_value_basic_junction table, which you already modified, maybe you'll do better than me with the three lines at 113-114-115. Although the first two are likely for the hinder actions from agents, maybe the third one is for something else ?

Just suggestions, you likely know way more than me on the subject, and I didn't really manage to get anything working better.
kroatoa  [author] Jul 1, 2018 @ 3:06am 
I looked at that movement and I while I´d love for fix that I ca´t find where.
BokChoyBoy Jun 20, 2018 @ 11:02am 
Any chance you can add a movement buff to player agents as well? So that lords don’t lose the movement range when you embed heroes?
hugoleomarinho Jun 1, 2018 @ 1:42pm 
Thank you my friend
hugoleomarinho Jun 1, 2018 @ 10:21am 
Uptade for Norsca please
BokChoyBoy May 31, 2018 @ 4:56pm 
Is this mod still being supported?