Medieval Engineers

Medieval Engineers

Deerless Meat - adds recipe for meat
10 comentarios
TheBoot 28 NOV 2017 a las 6:01 
Awesome, thanks. That's not the first time I've heard of Steam messing up mod updates.
Ivan  [autor] 28 NOV 2017 a las 2:17 
@TheBoot Turns out there was a file steam didn't update and was throwing a false warning. Should be fine now.
TheBoot 27 NOV 2017 a las 22:47 
ME 0.6.1 reports this as still being incompatible.
Ivan  [autor] 25 NOV 2017 a las 14:43 
Fixed!
TheBoot 22 NOV 2017 a las 23:53 
Cool! Before 0.6 was released it sounded like if modders had their stuff working in 0.5 it would probably work in 0.6 but I'm guessing the final changes were too extensive. When I first fired up the new build of ME, none of the mods I used were compatible.
Have a good vacation!
Ivan  [autor] 22 NOV 2017 a las 20:59 
@TheBoot Thanks for bringing this to my attention I didn't know they changed the flour ID; I will update it when I get back from vacation.
TheBoot 22 NOV 2017 a las 20:51 
Any plans to update this one for 0.6? I have yet to hunt any deer in the new build to see if they're still Clang-ridden and whether or not Keen upped the amount of meat you get (I doubt it)
TheBoot 29 SEP 2017 a las 1:06 
Thumbs up for this mod! Much more economical to craft meat than to harvest it from deer since the current yield is so small than unless you need antlers and/or deer pelt it's not worth hunting them.
Ivan  [autor] 28 SEP 2017 a las 8:48 
Mainly for the color but yes berry flavoured tofu :steamhappy:
shad 28 SEP 2017 a las 8:29 
Berry flavoured tofu?