XCOM 2
Stop Suppressing The Lost AI Fix
48 Comments
Juravis  [author] Feb 2, 2024 @ 7:35pm 
I *believe* from memory i tried and failed. It's been a while. I think it's because it's an AOE also right?
Bardagh Feb 2, 2024 @ 5:40pm 
Would you please also make them ineligible targets for poison spit?
Juravis  [author] Apr 5, 2023 @ 1:32pm 
It's hard to say with certainty without seeing the code. Ask the mod authors of those other mods if they change AI suppression behavior and if they use the original code, it will work.
zin Apr 5, 2023 @ 1:20pm 
Oh, okay. I assume you shouldn’t use this with A Better ADVENT: WotC either (without LWotC) – or?
Juravis  [author] Apr 3, 2023 @ 12:15pm 
I dont know but LWOTC has its own AI so dont use it
zin Apr 3, 2023 @ 3:39am 
Does this work with LWotC?
Lord bowser Feb 8, 2023 @ 6:36pm 
but its funny to see them use/ waste stuff on them and its kinda helpfull anyway
Juravis  [author] Aug 27, 2019 @ 9:28pm 
I saw a case in my AI where a Trooper suppressed a flanked unit. I didnt like it and its not supposed to happen, so i have explicitly scored out of valid suppression checks any unit that is considered flanked. There is almost always 99.9% a better option than suppressing a flanked target.
Exodus Dec 19, 2017 @ 10:18pm 
does this work with ABA
Juravis  [author] Oct 13, 2017 @ 3:25pm 
You should use this, its not included in the packs.
Malek Deneith Oct 13, 2017 @ 3:20pm 
Can/Should this mod be used with your Future Complete and Blessings of the Elders AI packs, or do those already include this fix?
Juravis  [author] Oct 10, 2017 @ 11:33am 
Priests will no longer Stasis The Lost.
Swgmaster11 Oct 1, 2017 @ 8:51am 
#Lostlivesmatter
Juravis  [author] Sep 30, 2017 @ 8:17am 
Thats normal otherwise the beacon would be useless
Vaeringjar Sep 30, 2017 @ 3:56am 
I've seen Spectres trying to make the robocopy thingy on mimic beacons XD
Juravis  [author] Sep 29, 2017 @ 7:32pm 
Forgot that there were 2 ways the AI checks for suppression, i patched the Target Pick By Aim score also. MEC should stop suppressing the lost entirely.
Brakkey Gurdy I Sep 28, 2017 @ 1:34pm 
I'd ask to be walked through it, but I never could figure out how to make the SDK work, and I have a midterm coming up.
Juravis  [author] Sep 28, 2017 @ 1:16pm 
It's not hard, but i try to keep this mod simple with one liners. This is not an AI overhaul.

Also i cant control who the AI attacks from a bind perspective. The team code is a mess and im not delving into that.
Jewels Sep 28, 2017 @ 1:16pm 
I know how to do it, it is a pain, not exactly hard, but a pain
Brakkey Gurdy I Sep 28, 2017 @ 1:15pm 
Just an aside, how big would it be giving the vipers their own routine anyway?
Vaeringjar Sep 28, 2017 @ 1:15pm 
There's also the bug where if a XCom is bound by a viper, lost will attack the XCom and not the viper... even though it makes no sense at all... XD
Brakkey Gurdy I Sep 28, 2017 @ 1:10pm 
The first is good enough for now.
Juravis  [author] Sep 28, 2017 @ 1:05pm 
I can fix Get Over Here but Bind uses the generic melee calc. If I fix that, it will break anyone using Potential Melee Targeting including Berserkers. I'm afraid this is not quick-fixable. It would require giving Vipers their own targeting routine.
Brakkey Gurdy I Sep 28, 2017 @ 1:04pm 
While I remember, the lancers could benefit too from learning not to try and teach the Lost to respect their authority... though their current behavior is perfectly lore adherent, given how drugged up they are.
Juravis  [author] Sep 28, 2017 @ 12:59pm 
SIGH. One more for the fix list, on it.
Brakkey Gurdy I Sep 28, 2017 @ 12:56pm 
Also, could someone stop the vipers constricting the Lost?
Juravis  [author] Sep 28, 2017 @ 6:57am 
Havent checked. Ask DerBK to integrate it. Its 2 lines.
Cpt_Chaos Sep 28, 2017 @ 6:32am 
Is this compatible with other mods that modify AI like for example A Better Advent?
PatientLandBeaver Sep 26, 2017 @ 2:16pm 
Thanks for this mod fix. And Firaxis, come on, all these little issues certainly add up. Fix your game!
Juravis  [author] Sep 26, 2017 @ 9:14am 
Done
Vaeringjar Sep 26, 2017 @ 9:13am 
awesome :arkburguer:
Juravis  [author] Sep 26, 2017 @ 9:10am 
Most certainly. On it.
Vaeringjar Sep 26, 2017 @ 9:08am 
Can officers marking lost also be fixed?
Rasaborn Sep 26, 2017 @ 9:06am 
your probs right. aint forcing him to do it. and serius mods do seem to be his speciality :D
Jewels Sep 26, 2017 @ 7:24am 
I don’t know about Avenger but I find joke mods to be way too much work
Rasaborn Sep 26, 2017 @ 7:08am 
you should make a joke mod that makes the Rulers take ten actions instead of just one :D
Juravis  [author] Sep 26, 2017 @ 6:54am 
I was going too at first, and i will, but its much much more complex. Youd have to make a list of melee units then compare the target template name to that list one by one, then invalidate the target. Thats a solid hour. This one took me 30 seconds.
Conefed Sep 26, 2017 @ 5:44am 
Much love ADVENT Avenger
Jewels Sep 26, 2017 @ 5:00am 
Need to apply this to melee too lol
Aku47 ★★☆☆☆ Sep 26, 2017 @ 12:03am 
@ADVENT Avenger
You're fixes so far have been great already! Firaxis Hire this Man!
Juravis  [author] Sep 25, 2017 @ 10:44pm 
Sometimes i just want to singlehandedly overhaul the entire game AI of everything. But im one man, with a job, and a full AI overhaul is like 400 hours (from scratch, no reuse of Firaxis functions)
Aku47 ★★☆☆☆ Sep 25, 2017 @ 10:19pm 
@Nilaru @ADVENT Avenger
Pratal Mox Nearly bled to death on a retaliation mission because of resistance members ignoring the warlock mind controlling him and going to town.

The resistance members are in need of an overhaul though. The civies never take cover and the fighters never overwatch when they have no active targets.
Juravis  [author] Sep 25, 2017 @ 10:04pm 
Wasnt aware of that. That's hilarious.
Nilaru Sep 25, 2017 @ 9:38pm 
Any chance at an AI change to make resistance fighters not target mind controlled allies?
Vaeringjar Sep 25, 2017 @ 9:02pm 
was waiting for this :arkburguer:
Ginger Sep 25, 2017 @ 8:36pm 
Everybody say it with me now:

FIX YOUR GAME, JAKE.
Electric Antartica Sep 25, 2017 @ 7:59pm 
Dude your fixes are a god send.
V fvr VvWvL Sep 25, 2017 @ 7:54pm 
You, sir, are a scholar and a gentleman. Cheers!