Stellaris

Stellaris

Multiple Dyson Spheres
30 Comments
Furst Mar 6 @ 1:52pm 
its doesnt work! dislike!
Sheiss Sep 6, 2024 @ 10:34pm 
mod doesnt work for dyson spheres
fabryxdpro Jul 19, 2024 @ 11:12pm 
por favor actualice el mod
Chrysalis Mar 29, 2022 @ 10:58am 
It doesnt seem to work with Dyson Spheres.
I'm unable to build a second Dyson Sphere no matter which system I've tried to build it in.
Happy Plant Dec 23, 2021 @ 7:08am 
Thanks for the mod.

Do you have any idea why my dyson spheres are now only creating 1k energy when fully completed (rather than the usual 4k)?
Wintermist May 15, 2019 @ 8:18am 
Love this, makes sense. But also, would it be possible to add the Matter Deconstructor to the list too? If you would happen to grab two black holes and want to build more :)
RESPECT THE SHOVEL!  [author] Feb 26, 2019 @ 4:12am 
@maverick91141

Mod needed to be updated with the latest vanilla changes, which has now been done.
maverick91141 Feb 25, 2019 @ 9:30am 
I get "Can not place in systems with habitable worlds" regardless of whether or not habitable worlds are actually present.
RESPECT THE SHOVEL!  [author] Nov 14, 2018 @ 11:16am 
@CrayolaCrayon

No; check http://steamcommunity.com/sharedfiles/filedetails/?id=1140780022 for that feature.
CrayolaCrayon Nov 12, 2018 @ 9:17pm 
Can you build multiple dyson spheres at the same time with this mod?
Mana Oct 14, 2018 @ 1:03am 
excellent thanks
RESPECT THE SHOVEL!  [author] Sep 24, 2018 @ 5:48pm 
@Lekelokobs Yes, this allows the construction of as many Dyson spheres as one wishes.
Lekelokobs Sep 24, 2018 @ 3:54pm 
Doesn't this mod add infinite dyson spheres?
RESPECT THE SHOVEL!  [author] Aug 20, 2018 @ 2:55pm 
@helicalmail

If what is being asked is why not edit the game files directly: those files may be updated/overwritten without warning. It also can cause fun validation issues with various software (such as the steam cache). The Stellaris mod framework allows the loading of mods to selectively load replacement files without modifying the underlying files.

If what is being asked is why not make a mod to do that, well, that is what this mod does.
DetailSimply Aug 19, 2018 @ 3:11am 
why not just edit the
SteamLibrary/steamapps/common/Stellaris/common/megastructures/01_dyson_sphere.txt: fail_text = "requires_no_existing_dyson_sphere"
in the game?
RESPECT THE SHOVEL!  [author] Jul 9, 2018 @ 2:53pm 
@Lekelokobs

It's possible, yes, but why five instead of seven?
Lekelokobs Jul 9, 2018 @ 9:58am 
Can you make this mod with a limit of 5?
RESPECT THE SHOVEL!  [author] Jul 8, 2018 @ 9:14pm 
@The New Meta™

Yup. 2.1 compatible.
Depraved Arachnophile Jul 8, 2018 @ 3:29pm 
Compatible with 2.1+, I hope?
Lekelokobs Jul 3, 2018 @ 6:44pm 
Please make a version of this mod with a limit of five.
Asgaardson Mar 24, 2018 @ 4:22am 
@RESPECTTHESHOVEL!

Can you please add this to description of your megastructure mods so it's clear? Thanks!
RESPECT THE SHOVEL!  [author] Mar 23, 2018 @ 12:44pm 
@Asgaardson

Unfortunately, this mod is not ironman/achievement-compatible.
Asgaardson Mar 23, 2018 @ 3:20am 
Is this ironman/achievement-compatible?
RESPECT THE SHOVEL!  [author] Nov 12, 2017 @ 7:49am 
@Canderous

Try now (same save game should work). I think I made a no-no when I upgraded this to 1.8.2/3.
Canderous Nov 11, 2017 @ 6:22pm 
For some reason the mod doesn't seem to work for me. I can't build a second dyson sphere. Strangly the version which allows to build ,ore then one nexus works just fine.
RESPECT THE SHOVEL!  [author] Sep 21, 2017 @ 10:30pm 
Pamparampampamparam Sep 21, 2017 @ 9:58pm 
One mod is better than two generally. I guarantee that you'll be in the most popular mods of all time list if you combine them. Paradox decisions on "balance" are absolutly mindnumming in this case.
RESPECT THE SHOVEL!  [author] Sep 21, 2017 @ 9:45pm 
To be honest, I didn't even notice that in the patch notes; shame on me.

Here you all go: http://steamcommunity.com/sharedfiles/filedetails/?id=1140752180

I will keep them separate since they are can work independently of one another. If there is a desperate need to combine them, it's not that difficult, and I can put up a new mod with the aggregation.
For Chaos! Sep 21, 2017 @ 8:56pm 
If you could remove the restrictions on the science nexus that would be great, thanks for doing this I knew I wouldnt have to wait long for someone to put a mod like this up.
Pamparampampamparam Sep 21, 2017 @ 8:31pm 
Good, but shouldn't you remove the restriction on Science Nexus's? Might as well if your already doing this.