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Can you be a bit more specific in the types of problems that will arise and what that actually means? You mentioned druid, which has transformation abilities. That makes me a bit worried about using Void Knight whose final ability is to transform into a dragon.
So, most of the modders DON'T have the tools right now. Wait a little bit guys, most of the mods shall be updated when the tools will be released.
- Abilities that consume debufs to damage, or buffs to heal: They SHOULD NOT remove the buffs or debuffs. Instead of punishing a player for using an ability, reward them. Just balance the skill with that in mind.
- Add an animation to lutes to make you attack with song! Giving them a custom ranged attack would be pretty cool. Not sure if it is possible to actually create your own "class" of weapons instead of using things like two-handed mace.
- For the madden song (AOE debuf) make its cooldown drop as your witts is higher.
- Needs more song.
Artificer is a random collection of pointless skills mostly which don't even have to do with items in an interesting way.
Bard is really cool, and has a lot of interesting skills, but a lot of them have bizarre downsides that not only ruin the class, but the theme also. Removing buffs from allies to heal them feels bad, because it's a waste of all those other buffs, especially the really strong ones.
The idea of taking all the debuffs around you into yourself and then spreading them is cool but doesn't fit the theme of a bard, and is impractical. If you absorb any CC based debuffs, you're screwed.
Then you have this crazy idea to make the duration of like one skill scale off wits, the weapon type itself scale off wits, but have most damaging stuff scale off int?
Thanks !
This was asked earlier why you were on hiatus but I'm also curious.
The weapon master skillbook is not on nebora for me either. Was it removed? May we have it back or added to a different mod? :) Thanks for your work!