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These should be in the 2ndary slot type of weapons not as utility items or maybe find a workaround for Reapers to actually take advantage of these items.
I say "a second version" because some would no doubt prefer the current way.
I need their internal names. Could someone please tell me?
So in my game, i changed the config's values to ones below:
(also increased spread by 1, cause you know... the damage should not be so "consistent" while you're trying to take someone out in melee and in secret.)
(also tried to decrease the range of throwing knifes so you can't throw the goddamn knifes like shooting a bullet. but for some reason it didn't work.)
KNIFE (Damage=4, Spread=2)
KNIFE_MG (Damage=5, Spread=2)
KNIFE_BM (Damage=6, Spread=2)
THROWING_KNIFE (Damage=3, Spread=2)
THROWING_KNIFE_MG (Damage=4, Spread=2)
THROWING_KNIFE_BM (Damage=5, Spread=2)
I don't want to add swords to the commando as they aren't intended to use literally any melee weapon.
Is there a way to change these from swords to a combat knives? It would also work if there was a way to specifically add only these weapons to commando without allowing all other swords.
Thanks.
This is the only mod I use where the weapons retain the original white colour instead of using the mods colours.
Is there a way to position it?
Not sure what mod is breaking this feature.