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I really like the idea of having some kind of "multiple stages" in a map. Each time you solve a little puzzle, path opens to the next one. All of them in a easy to solve, but still entertaining way. Also, the overview you get on the whole map shortly before the exit door is a great surprise and made me finish the map with a smile ^^ .
Two things I'd like to point out, though:
1. 2 out of 3 times the jump via the Faith Plate through my portals send me straight over the wall into the acid water with no chance of survival.
2. Is it intentional that the turrets shoot and hit you while you are still on the moving platform? Got almost killed/pushed in the acid. Maybe I missed something, but I had a hard time placing portals under them, too, as they immediatly shot and hit each time I moved to place one.
Summary: Nice map with interesting ideas. I enjoyed "testing"! ;-)