Ravenfield

Ravenfield

The Battle of Yavin 0.2 (WIP)
47 Comments
spacecomulist May 4, 2024 @ 2:04am 
There was actually a Star Destroyer (The Fortitude) present that was damaged by the Death Stars explosion. It's not in the original movie, but it was introduced in the first issue of the canon comic in 2020.
Big1Mac May 1, 2021 @ 6:24pm 
hold on, no capital ships were present at the battle of yavin, only fighters and the deathstar
Galahad Jan 12, 2020 @ 9:09am 
I thought Mon Calamari = Separatist, Star Destroyers = Republic
Galahad Jan 12, 2020 @ 9:08am 
Now I see, thanks
Galahad Jan 12, 2020 @ 9:08am 
Lol I watched Star Wars many times, sorry, but these are very similar to Separatist and Republic ships
Vel  [author] Jan 12, 2020 @ 7:56am 
Those are Star Destroyers and Mon Calamari Cruisers
Vel  [author] Jan 12, 2020 @ 7:55am 
I don't think you have ever seen Star Wars
Galahad Jan 12, 2020 @ 7:32am 
Hey, why it's Battle of Yavin not Battle of Coruscant? There are Republic and Separatist ships not Rebels and Empire
conanmonan91 Jan 2, 2020 @ 2:56pm 
death star 2
sleeper Dec 5, 2018 @ 3:06am 
Why is the Deathstar here? It got blown up in the last battle of yavin.
CakeMaid Jul 4, 2018 @ 9:24am 
and i love star wars and ravenfield so you have to best thing togeather and i love

Ps thank you for making stuff like this.
CakeMaid Jul 4, 2018 @ 9:21am 
vel i've always loved your stuff kept up the good work. i suck at moding so your stuff is like gold to me, i dont know how you do this stuff. :) truly i love your stuff and i get sad when people dont like it
Loki Jan 13, 2018 @ 7:24am 
is the map gonna like yah know... get an update :steamsad:
ConnorG579 Oct 24, 2017 @ 4:51am 
I wish you could make custom vehicles in ravenfield because maps like these could have x-wings and tie fighters that would be cool
Vel  [author] Sep 20, 2017 @ 5:28am 
I will have to see...
Noober97 Sep 19, 2017 @ 2:32pm 
@TheVel, are you planning to implement custom weapons in the future? Great map btw.
Triggered_Atheist Sep 16, 2017 @ 10:14am 
Lol, that is a great way to explain them, TheVel. Not being sarcastic.
schnozwanger Sep 16, 2017 @ 9:48am 
lol XD
gonk gonk
Vel  [author] Sep 16, 2017 @ 12:04am 
I honestly dont know what they do, but they walk and say "gonk". Who couldnt love them?
schnozwanger Sep 15, 2017 @ 7:31pm 
what are gonk droids?
Triggered_Atheist Sep 15, 2017 @ 4:25pm 
This is what most kids these days will call "Dope". It's pretty fun to play, and knowing that it's being worked on is even cooler. I can't wait to see what it becomes soon.
Vel  [author] Sep 15, 2017 @ 5:53am 
We are working on that
ItsFeign Sep 15, 2017 @ 2:48am 
can you Update the AI Players to be like have a Really Very Good Style?
taibo9 Sep 14, 2017 @ 12:30am 
please add modle
Vel  [author] Sep 13, 2017 @ 9:08am 
Just remember that there is water, simple
Jon. Sep 12, 2017 @ 5:22pm 
The water has nothing to do with skill if you can't see it.
ninthydra Sep 12, 2017 @ 5:05pm 
thx:steamhappy:
ninthydra Sep 12, 2017 @ 5:04pm 
please make the water at least a bit more visible
ninthydra Sep 12, 2017 @ 5:04pm 
good map overall - water can get annoying at times though
Garbage Sep 12, 2017 @ 2:32pm 
Great Map
JING Sep 12, 2017 @ 3:40am 
nice
Vel  [author] Sep 11, 2017 @ 5:30am 
1- Git gud 2- If i removed them, the planes would start driving into the bottom of the map making it very hard to dogfight
Jon. Sep 10, 2017 @ 3:05pm 
Map is complete shit with these shitty water barriers. Remove them because I'm running into them without being able to fucking see them.
Vel  [author] Sep 10, 2017 @ 9:49am 
i cant understand that message. Could you specify and type in good english?
ninthydra Sep 10, 2017 @ 9:37am 
pls add in space anti air capital ship turrets... cant seem to ever control the planes without crashing in here...
Vel  [author] Sep 9, 2017 @ 2:29pm 
Bugs are to be expected in a CQC map :P
Cpt_Core Sep 9, 2017 @ 2:19pm 
lol looks cool but some bugs
Vel  [author] Sep 9, 2017 @ 7:12am 
Uhmm. Custom Plane model support isnt out yet
Cichy Sep 9, 2017 @ 7:07am 
for some reason custom plane models dont work...
Vel  [author] Sep 9, 2017 @ 1:31am 
@Apple465
I already moved the water plane there, and i see plenty of planes on top of the ship so it kinda works. But no, we can't as of now
snart fiffer Sep 8, 2017 @ 5:38pm 
would it be possible to manipulate the plane ai somehow so they dont go to the bottom of the ships?
Vel  [author] Sep 8, 2017 @ 3:20am 
if i put it lower, the ships will dogfight at the bottom of the ships. Thing which i dont want. With this water level the ships can dogfight below, between the ships and at the top
Just dont go lower than the ships ;)
Joe the Pirate Sep 7, 2017 @ 6:44pm 
The water level seems to be too close to the ships, I consistently crash into it while dogfighting. Not neceasarily a bug, just something I'd like to see improved. A couple small graphical bugs, but that may because I'm on mac. Other than that, good work here
Vel  [author] Sep 7, 2017 @ 3:16pm 
@SWrebel87 Thanks, never experienced that but i will look into it
SWrebel87 Sep 7, 2017 @ 3:06pm 
Rebel AI gets stuck in the hallway leading to the pipe room
cptmussels Sep 7, 2017 @ 11:32am 
Oh my! This map makes me happy! Good work!
Vel  [author] Sep 7, 2017 @ 9:39am 
Report bugs here