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I edited XComLW_SMGPack_WotC.ini so they're the same cost as the Bullpup. E.g. 45 supplies and 5 alloys for magnetic; 90 supplies, 10 alloys and 5 crystals for plasma
Always find it hard to justify the cost in playthroughs
War of the Chosen
NOT war of the chosen!
NOT WotC!
I don't think that's an .ini edit, I think that would need re-doing the code in the SDK. have a look at Iridar's mods, maybe one of his (Template Master, maybe?) could do it via .ini editing.
I just found out, smgs are classified as assault rifles. I'm using weapon overhaul for proficiency class. How could I revert that specification? Cuz I see the mobility bonus yeah but it has the skeletonized weapon modification for assault rifles thus it has 3-5 dmg. Any ideas?
You can see when a Workshop mod was last updated top right of its mod page. This mod hasn't changed in more than 5 years.
Have you cleared your user configs? They'll rebuild on next game launch and should pull in your edit.
https://old.reddit.com/r/xcom2mods/wiki/mod_troubleshooting
(no issues with stuff not showing up either)
I'm not using other SMG-adding mods and this is working fine.
Some great Mod Troubleshooting advice
That recommends the excellent Alternate Mod Launcher [github.com] Everyone who uses mods should be using it
As well as AML's own wiki and FAQs, this guide gives some more detailed advice on using the Alternate Mod Launcher: Troubleshooting: Mods not working properly / at all
If you're using the Community Highlander then read its specific troubleshooting advice [github.com]
Make sure you have the laternte mod maanger from github as well https://github.com/X2CommunityCore/xcom2-launcher/releases/tag/v1.4.1
Steam/steamapps/workshop/content/268500/1126071432
Because of the problems with MODS I reinstalled my mods and cannot figure out how to alter the costs anymore. I have been all through the folder for this mod, but cannot find where to adjust values. Can somebody advise me?
Yes, use the Alternate Mod Launcher. The new launcher from 2K is fundamentally broken. See just about all recent threads on the XCOM 2 Discussions tab
Only thing I can think of is that launcher isn't loading the mods (which is likely because when loading a game, it started complaining that "Lost targeting" mod is missing, despite launcher showing it's enabled). That or since I play with Legacy pack maybe that interferes with this?
I probably try this again with alt launcher.
That appeared to be the case for me, yes. When I got rid of the bullpups mod, it made the SMGs reappear for normal soldiers.
You can change the prices if you follow the directory to your workshop folder, access 1126071432 folder, XComLW_SMGPack_WotC.ini and edit the Schematic supply cost to something more reasonable, I went 50 supplies for Mag tier and 125 for Beam tier.
More important question: can i change that mid-campaign?
To any who want to be able to use this SMG alongside A Better Barracks:
https://steamcommunity.com/sharedfiles/filedetails/?id=1799536919
There is nothing to change I'm talking about the behavior the gun already has