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In the redux there is a checkbox to Disable Miss Click Protection ...
I have just installed my first mods ever on steam!
All the required mods are installed to have this one running and some of the QoL additions works fine, but I can't seem to get the "Miss Click Protection" to work.
When I enter the "Mod Options" in-game, the mod's "check box" to the right of the name, isn't marked, which seems a bit weird. Shouldn't the check box be marked to have all the mods enabled? Other stuff like the icons on the floor when you move work for example, even tho the mod's checkbox isn't marked.
Thanks in advance!
/Eric
https://steamcommunity.com/sharedfiles/filedetails/?id=3002469584
At least, that happened to me in rare occasions.
I’ve also noticed that the Overwatch trigger warning still appears even if the soldier has Shadowstep. Additionally, warnings are not always accurate; I moved a soldier to a field without the icon showing that they’d take damage from the Psionic Bomb, yet they still took damage.
Conflict found for 'XComPathingPawn':
[WotC] Gotcha Again
[WotC] Peek From Concealment UI Fix
War of the Chosen
NOT war of the chosen!
NOT WotC!
Some kind of squadsight type plus sight or something on the hack symbol in the square you're moving to instead of the regular hacking symbol would be nice. It's pretty common for me to find that I can hack a drone or a mech from where my unit currently is, but after moving I no longer can, even if it looked like I would still have line of sight prior to the actual move.
Have to edit the ini. Look on the Crouch Lower forum
I wish you could add an indicator to show remote start line in line of sight. I keep moving and the remote start target is gone
Gets a bit confusing when they game says they'll trigger overwatch.
Well, this is one of that mod's Required Items...
@Jack. I've done all those plus reinstalling the game. Well whatever, I'll just put up w the Lost lag and SPARK unreliability then uninstall this mod next playthrough. Thanks for the attempt regardless.
Whilst I doubt it's the cause of your problems you don't need "Insider Knowledge Fix", that was deprecated by Highlander 1.22.0, July 2021. The bugfix part of "Reliable Smoke" was deprecated in the same Highlander version too.
I'm not seeing the problems you do, btw.
I'd be amazed if you actually knew off the bat what caused these.
Problem is. My mods are like 90% voicepacks/minor customization. I genuinely don't see what in my list it's conflicting with. Every one of these issues started ONLY after installing this mod. I've installed nothing new since my last problem-free campaign a week ago, besides this mod (and 'Infinite TLP Weaponry' and 'Cosmetic Iron Sights').
Or could the issue be more on your side from another mod?
However, besides this mod I'm using nearly nothing different from my last campaign, except 1) I'm using all SPARKs and 2) I'm using a LOT more rockets (SPARKs come w/ one). Only thing I can think of is that rockets don't play well with Free Camera Rotation, for some bewildering reason. Are you positive about that?
Other issues are there's periodic crashes when using explosives (presumably due to calculating new sight lines). SPARKs still have broken/lying sight lines, the exact same issue as WoTC's target preview, leading to constant mistakes and pod-activations Since I'm doing an all-SPARK L/I run, this mod is barely worth keeping bc of all these problems.
(Yes I have Alt. Mod Launcher. Yes, I uninstalled the game and cleared configs. This mod just has its own issues)
I have been experiencing this problem too, but I am not sure if this mod is what is causing it.
Maybe I'm not understanding the behaviour you're talking about, but that doesn't sound like anything I've experienced.