Total War: ATTILA

Total War: ATTILA

Cantabrian Circle for all Horse Archers
33 Comments
Sav@g3 Y0r ButHuL !! Oct 6, 2023 @ 8:52pm 
Needs an update! Mercenary horse archers can't form cantabrian circle
akyuz Dec 12, 2020 @ 10:19am 
this works for 1.6.0
乂 Menumorut 乂  [author] Mar 4, 2020 @ 2:41pm 
@swaggy 7th place
no

to make it work, you only need to use PackFileManager and edit the file that add units to this...Cantabrian Circle
8sat Mar 4, 2020 @ 2:07pm 
this works for mk1212?
Ragnar Jun 19, 2018 @ 7:53pm 
Would it be alright if you made one for AE, if you can that would be great
乂 Menumorut 乂  [author] Jun 19, 2018 @ 5:56pm 
@Ragnar

nop
in this mod you have a list with attila Missile Cavalry unis

for AE mod to work, need AE Missile Cavalry unit list.
Ragnar Jun 19, 2018 @ 5:44pm 
Is this mod compatible with Ancient Empires?
乂 Menumorut 乂  [author] Jan 22, 2018 @ 11:48am 
@Mr.Brightness
I dont own that mod so I can test it :steamsad:
Kelebrim_ Jan 22, 2018 @ 9:01am 
can you add this for age of charlemange and others?
乂 Menumorut 乂  [author] Dec 2, 2017 @ 11:58am 
@Eparati, they can't go around infantry, its not like a Sioux style or similar
only face the enemy, good vs enemy missile units, thats all.
Eparati Nov 26, 2017 @ 10:12am 
I don't fully understand how to get it to work properly. I know that the horse archers have the ability but, how do I get them to do it around infantry? Do I need skirmishing turned on..?
Xeryx Oct 10, 2017 @ 5:56pm 
Great work Gerula, any chance we can get this working for the AI as well? I have around 700 playing the XBAI with the Cantabrian so you can add that to your total.
乂 Menumorut 乂  [author] Sep 8, 2017 @ 3:10pm 
6,666 Unique Visitors

lol:steamhappy:
乂 Menumorut 乂  [author] Sep 8, 2017 @ 3:08pm 
@Xeryx
permission granted
Xeryx Sep 8, 2017 @ 2:54pm 
Please keep adding units to the roster.
Xeryx Sep 8, 2017 @ 2:53pm 
Permission to incorporate this into my mod the XBAI battle AI for the XAI
my forums; http://www.twcenter.net/forums/forumdisplay.php?2169-XAI-Attila
credit will be given of course.
Brony Soprano Sep 4, 2017 @ 12:28pm 
would this work with seven kingdoms
乂 Menumorut 乂  [author] Sep 3, 2017 @ 10:13pm 
@Ben
:))))
Khârn the Betrayer Sep 3, 2017 @ 6:35pm 
+Bring back ebola
Here here. 2 steps forwards, 3 steps backwards with CA. Every game. With Warhammer it was the sieges. Lord knows what it'll be next time. Lets hope we get guard mode at least haha.
Batman Kurdistan Sep 3, 2017 @ 12:44am 
wow the fact we need a mod for this makes me sad. Longtime Rome 1 player here, first time Rome 2 player lol
乂 Menumorut 乂  [author] Sep 2, 2017 @ 9:47am 
@SirPegaMenis
just tested this mod and woorks fine
I know that problem, I think every one of us have it at least once
you can try this:

first, do a backup to this folder

C or ?? :\Users\YOURUSERNAME\AppData\Roaming\The Creative Assembly\Attila

then start slaughtering some of those files and delete the following folders:


army_setups

battle_preferences

fx_cache

ui_cache Scripts

see if that fix your custom battles
MelkorMankind Sep 2, 2017 @ 9:33am 
I downloaded this mod from steam workshop, i run no other mods but custom battle keeps crashing for me.
Turumba Sep 1, 2017 @ 1:58pm 
Sweet, all is good, I'm glad you like it. :) Thanks and all the best, mate!
Xeryx Sep 1, 2017 @ 11:21am 
Well heavily test the peltasts because skirmish mode has issues due to the range of the units.
乂 Menumorut 乂  [author] Sep 1, 2017 @ 11:11am 
@Xeryx, well first time I added only for hun's, then I added all horse archer units from the game
I will add them next time, or just made another separate mod
Xeryx Sep 1, 2017 @ 11:04am 
LOL..I said it was good. @ Gerula is there any particular reason why mounted peltasts were not added? Does it include all horse archers?
乂 Menumorut 乂  [author] Sep 1, 2017 @ 10:47am 
@Turumba, i'm glad you like it and explain in that video!
finally somebody understand it, why are those huge stats, without them,C. Circle will be a minus for our units
i'll put this video in description, it is good explained:steamhappy:
乂 Menumorut 乂  [author] Sep 1, 2017 @ 10:43am 
@ thank you Turumba, I really hope you know it's me Menumoruth :steammocking:
and I'm sorry for "the past" wasn't my intention to disturb you and now I just stay away from your business, is better like this especially for you. :steamsad:
Turumba Sep 1, 2017 @ 8:47am 
Take it or leave it. I like this mod. Cya or not. :D
https://www.youtube.com/watch?v=whqwvvUUXd8
rlaehgus26 Sep 1, 2017 @ 6:54am 
예전생각나게 하네요.
Xeryx Sep 1, 2017 @ 5:41am 
It wasn't his idea. It is already in the game..he added just added the special ability to the archers. Glad he did though.
Turumba Sep 1, 2017 @ 3:30am 
You, Sir, deserve a fucking medal for the idea alone!
Alaric Aug 30, 2017 @ 9:38pm 
Amazing idea! Subscribed, rated and favourited ;)