Cities: Skylines

Cities: Skylines

Semi-Anime Pink Collar Male
19 Comments
stockjr97  [author] Oct 22, 2019 @ 8:10pm 
First Person Camera.
TurtleShroom Oct 22, 2019 @ 8:01pm 
What Mod do you use to zoom in that close in your city?
stockjr97  [author] Oct 22, 2019 @ 7:56pm 
Pink-collar is usually associated with jobs in the service industry, like waiters and retail clerks. I wanted to make a citizen that looked like they worked in a commercial building.
TurtleShroom Oct 22, 2019 @ 5:25pm 
Pink collar? I was only familiar with blue and white.
stockjr97  [author] Jun 15, 2019 @ 6:44pm 
@hotrodsky11
Metropolismania 2 was certainly one of those weird diamonds in the rough. A bit simplistic, but I could kinda overlook that because the way the citizens behaved in your city definitely made them feel more human, much more so than the ones in Skylines. CO should definitely take a few pages out of Natsume's book. And I do hope they make a Metropolismania 5 in the same style of 2, but with a little more depth.
Chillidog94 Jun 15, 2019 @ 6:07pm 
Metropolis 2 is awesome , it is the only Management sim that i have played where the Ai had feelings about the player and others, still to this day i have with drawls from metropolis mania two
i have E mailed natsume about how great their product is but they have not released any more metropolis mania games.
stockjr97  [author] Jan 6, 2018 @ 4:48am 
@BluePlayz
Metropolismania 2 is actually the inspiration for this series. However, I am in the process of redesigning them.
Sparky66 Sep 4, 2017 @ 7:45am 
Right ok, I may have to tweak the model to fit the skeleton then. Thanks for the help, I'll mess around for a bit to see if I can get this working.
stockjr97  [author] Sep 4, 2017 @ 7:40am 
@Sparky66
That wouldn't work. The game would just lengthen the arm bones again. You could try scaling the arm joints from ModTools, but the animations would be very awkward.
Sparky66 Sep 4, 2017 @ 7:33am 
Ok, one more question, can you modify the template skeleton in any way or will it break the animations? For example if my character has shorter arms so I shorten the arm bones?
stockjr97  [author] Sep 4, 2017 @ 7:31am 
@Sparky66
On Maya, at least, deleting type history would delete any nodes that modifies your model. Usually if these nodes are exported with the model, it could mess up the model in the game. I'm not sure what would be the equivalent of that in Blender.
Sparky66 Sep 4, 2017 @ 6:38am 
I've tried googling it but I can't find anything on deleting type history in blender. What exactly do you mean by this?
stockjr97  [author] Sep 4, 2017 @ 6:31am 
@Sparky66
Did you delete type history/delete any unnecessary nodes before skinning?
Sparky66 Sep 4, 2017 @ 6:21am 
I believe I have skinned and weighted my model correctly, the problem is it ends up as a deformed mess in game. Are there specific settings I should be using when exporting the .fbx? The problem is I don't know if the issue is with my model or how I'm exporting it.
stockjr97  [author] Sep 4, 2017 @ 5:16am 
@Sparky66
You can export default citizens using the scene explorer in ModTools.

As for skinning, I'm not too familiar with Blender. My advice is to make sure that the model is a single mesh, then skin it to an appropriate skeleton. I'll see if I can provide a ready to import model.
Sparky66 Sep 3, 2017 @ 5:12am 
Did you manage to export the default citizen? If so how? Or did you make this from scratch?

I'm trying to learn how to make my own citizens in blender. I'm fine with modelling and texturing but applying skeletons is new to me, a ready to import model would be really helpful to understand how it works as the default templates are a bit confusing without any model attached.
Bobbo662 Aug 29, 2017 @ 10:33pm 
Hi, it doesn't matter really, I like them all what you have - I've subscribed to all of your anime - so anyone would be fine, I'm not pickie :-)
stockjr97  [author] Aug 29, 2017 @ 6:22pm 
@Bobbo662
Glad you like it! ^_^

Now, would rather the more anime-styled citizens from before, or this semi-anime-style?
Bobbo662 Aug 29, 2017 @ 4:58pm 
I was debating with myself to subscribe to your Amine characters and boy I'm glad I did! They are awesome, love to see them in my city, hope you make more, great job!