Counter-Strike 2

Counter-Strike 2

cs_2high
24 Comments
Tokit  [author] Feb 28 @ 10:26am 
Hey thanks, I'd love to port this to CS2 and I gave it a shot when CS2 came out. But porting maps over isn't that easy, it takes A LOT of time to do and it never ends up being perfect. There ends up being a lot of errors and visdraw issues.

I'd be better off remaking the map from scratch but oh my god would that be so much work too. I don't have the energy & free time I had years ago when making this. It took me 4 years off and on.

I got about 80% done porting over de_parkerslounge to CS2 last year but despite all the work I couldn't fix the visdraw problems.

So I'm sorry, not sure if it'll be ported over anytime soon. If anybody serious about mapping though is reading this and wants to try then leave a comment. I still have the .vmf file.
Jerky Feb 28 @ 3:02am 
please please please port to Cs2, this is the best workshop map ever
YorkhouseKnight Sep 29, 2023 @ 9:38am 
time for CS2
turles Jul 1, 2023 @ 8:41am 
weed
PlanetaryGames Jun 22, 2023 @ 6:07pm 
I know I'm late to the party, but this is a very good map! :steamthumbsup:
Teh Phantom Pwn Dec 24, 2019 @ 2:42pm 
came for the art, stayed for the wine
FewLio Dec 22, 2017 @ 6:37am 
my favorite map of all maps
Tokit  [author] Nov 30, 2017 @ 4:33pm 
Map is now released :weed:
Tokit  [author] Nov 25, 2017 @ 9:34am 
Still working on this and trying to get it done before the end of November.

@Campender Rusher: Thanks for the cool comment :thumbsupemojihere:
Campender Rusher Nov 24, 2017 @ 4:05am 
I gave your map a thumb up, because people should ackknowledge this work and that we can play it.
Such a thumb doesn't hurt, but honor your work.

This is my THANKS to the mapper.

greetings Campender Rusher
DARKMOL Nov 15, 2017 @ 7:46am 
super cool
Tokit  [author] Nov 2, 2017 @ 11:18am 
Sorry I haven't updated it yet, still working on it but making lots of changes for a major update instead of smaller ones. Trying my best to finish it before the end of the month and the contest ends.
Mobius Oct 23, 2017 @ 7:38pm 
Alright, thanks!
Mattyy25 Oct 23, 2017 @ 5:44pm 
yeahhhhhh bouyyyyyyyyyyyyyyyyy
Tokit  [author] Oct 23, 2017 @ 5:31pm 
@Doctor Mobius I added a skybridge in the next release and now the bots actually play the map and go across it to both sides.

The contest got extended by a month so I was taking a bit of a break and taking my time on the next release, I'll try to update the map before the end of the month.
Mobius Oct 21, 2017 @ 7:35pm 
Is there any way you can add bot support? Bot's just kinda stay in spawn most of the time. T side bots do walk around tho.
Mattyy25 Sep 25, 2017 @ 7:42pm 
haha yeah :D
Tokit  [author] Sep 25, 2017 @ 7:20pm 
@bG |:. Mattyy25 You can shoot through it, grenades pass through it as well. Maybe I can switch it to a breakable vent to convey that better?
Mattyy25 Sep 25, 2017 @ 7:06pm 
theres a vent at the top of the wall in the hostage room, itd be cool if you can shoot it open to throw nades threw it.
Forever Sep 23, 2017 @ 2:07am 
крутая
法式肉沫蒸蛋 Sep 22, 2017 @ 4:01am 
A GOOD IDEA
LordOfTwoHeads Sep 21, 2017 @ 10:17am 
nice :D i like it dude
marv Sep 19, 2017 @ 3:36am 
looks awesome m8 :D
Cascade Cromartie® Sep 16, 2017 @ 11:41am 
Good work!