Starbound

Starbound

RPG Growth
3,425 Comments
PIOᑎᕮᕮᖇ 9 hours ago 
Someone must add a patch for Arcana to this mod!
I used other mod techniques to check Arcana's (Legendary Enemy) (Legendary Crew) basic value panel and found that the values were unreasonable. Arcana's (Legendary Enemy) (Legendary Crew) basic panel values start from 1000, such as (1000dps) (1000 armor), but the RPG's growth in rally competitions makes these elite NPCs an abstract existence, with values exceeding 3000-4000 (both dps and armor values). This is an abstract difficulty, an abstract abnormality, and seriously destroys the gameplay of the game!!!!!!!
Silverwing Jun 25 @ 1:20pm 
@kirbyfreak Alrighty. I did hear about Fraken Universe, but since it is pretty much a difficulty and universe overhaul mod, I decided against it for my first time around. I decided to go with RPG growth mainly because I like RPG systems in games like these. Did the same for Terraria and Minecraft as well. However, I might look at Arcana in later playthroughs since that interested me more than Fraken. Either way, than you for the information! This helps a lot, and puts to rest a lot of doubts and such.
Kirbyfreak Jun 25 @ 10:03am 
Silverwing, there are WAY more spears that come from chests and the like, those are just the two CRAFTABLE ones.
If you've look at the Floran mission, then you know they're not using either of those.

In the MEANTIME, there's always the Frackin Universe mod which adds a bunch of other spears... but then again that's also basically the Calamity mod of Starbound
Silverwing Jun 25 @ 5:32am 
So I'm rather new to starbound as a whole, but I saw this and decided to try it out. I was wanting to use the dragoon spec for knight and it says that they primarily use spears. However, upon looking it up, it seems that pretty much all spears were removed from the game in 2016, and now there are only two spears, the drill spear, and the titanium spear. If this is the case, then I ask, how am I to use spears with this mod, if they have been pretty much removed from the game?
Lykana Jun 21 @ 12:50pm 
glad to see this hasnt been abandoned yet ^-^ take your time, love to see the next update
Chaika? Yes. Chaika.  [author] Jun 18 @ 9:26pm 
There are two games in the work: the first is Quantum Fantasy, which due to financial constraints, I had to put on pause. The other is a rogue-lite card game that is close to completion, but I don't want to go into too much detail. Both will be released under a separate Steam account, though, since I want to have a "business-only" account.

As for the mod, if my finances are looking good after releasing the card game, I might come back to it on and off. I only have plans to release 3 games, but one is too complex to even start working on and would take even more money to make than Quantum Fantasy, so there is a high likelihood I have time to do a bit of modding on the side.
Crimso_nn Jun 17 @ 10:24am 
Oh! Looking forward to seeing your game! Just curious tho, once it's done are you planning to do anything about this mod?

Also if ya can give any info about your game I'd really like to hear them out
Another Jun 17 @ 10:09am 
I can't take the quest for the class weapon 'Ethereal Experiment.' It used to work before, but now it doesn’t.... help
Chaika? Yes. Chaika.  [author] Jun 17 @ 3:38am 
Working on a game at the moment, so I can't mod Starbound, unfortunately.
ninjared1212 Jun 16 @ 6:49pm 
if it is abandoned then that's sad, but i can confirm it works, just some stuff was never implemented
Crimso_nn Jun 16 @ 5:02am 
Is this mod abandoned?
Syke Stryker Jun 8 @ 9:42am 
@seraph Kyuubi of Death, it's the regular old Tech station at the outpost.
seraph Kyuubi of death May 29 @ 1:16pm 
i cant find the craft of tech station
DDLSRW May 29 @ 9:08am 
For example 50% decreasing non-class weapons..
DDLSRW May 29 @ 9:07am 
Greetings!
Can you make a "classic mode" version with a reduced damage multiplier for out-of-class weapons instead of a full damage limitation?
500 Leaf Lovers May 20 @ 4:05pm 
Any plans on making this balanced for FU?
Confekt May 10 @ 1:15pm 
just gonna say, rly enjoy this, thanks for making this...
pandemiccarp743 May 4 @ 2:05pm 
you need a compatibility mod for this to work nice with openstarbound
serker31 Apr 30 @ 5:23pm 
Anyone tried it with openstarbound? Most techs do not seem to work, for example Elemental Overcharge and Translocate.
Kirbyfreak Apr 25 @ 4:04pm 
Celepito:
Levels have a cap, but Prestiging (level 50) gives you 2 extra skill points and im PRETTY sure that can technically go up to infinity
Celepito Apr 25 @ 2:08pm 
Do Stats have a cap, or could you theoretically put all your points into one stat? (Not saying thats optimal or anything, mostly just curious.)
Mr. X Apr 22 @ 9:00am 
@Blazingfire05 You have to kill flying meteorite monsters in space to get the ore.
CyberBatty7 Mar 30 @ 8:51am 
Can we please have an advanced start in which we can start as a mechanist and the others like the war fan ninja please? Its hard for me to get that far in game.
Anny Mar 16 @ 4:24am 
even i remove FU it still not working! the log only mention about [Error] Could not load image asset '/items/active/weapons/ivrpg_grimoire/generated/icons/<elementalType>.png', using placeholder default.
(AssetException) No such asset '/items/active/weapons/ivrpg_grimoire/generated/icons/<elementalType>.png'
when i interact with the table and pause the game
Anny Mar 16 @ 3:03am 
HELP I can't interact with grimoire inscriber i can't open it! i can't become Wizard HELP
Blazingfire05 Mar 4 @ 7:38pm 
How do i get meteorite metal bars after i finish the arena quest?, i keep looking for them and cannot find any... I need it for my specialty weapon..:steamhappy:
Ryuzen Feb 28 @ 6:15am 
Do you have plans to make a patch for Arcana?
Junichi Feb 25 @ 8:09pm 
Can I just say the Soldiers MRE+ could stand to feed the player a fair bit more than 1 pip on the hunger bar?
Sera Feb 24 @ 6:57pm 
@Kirbyfreak
ya i could have also worded that better.

good they can be dropped but with a chance like that ehh. That might should have it's chance upped.

i still don't really understand what mastery is. the mod seems to kind of like. Pick a class and guess what weapons you will have to use also dump a lot of tabs to try and learn with no build up. Well this is a one handed so twin blades. no sorry swords don't count.

ah found it, it was in the bottom left hid by the menu being off screen. thank you
Kirbyfreak Feb 24 @ 6:54am 
Oh wait @Sera you meant class reset scrolls not grimoires.
Mb.


Uhhhhhh I got them from slashing my way through hundreds of enemies. It's like a 1 in 1,000 chance or something. I have like 4 in one world and I just... dont need them lol

There is also the Mastery table in which they cost like 1-3 iirc; said Mastery table is unlocked at level 50.
I don't know this for certain but iirc you can also quit your job via a button in the menu. Like top left of where it dscribes what your job is/does.
I could be wrong on that one
Kirbyfreak Feb 24 @ 6:52am 
It's in the Inventor's table or whatever it's called lol
It's at the bottom and you might have to upgrade it but I'm pretty sure it's just... right at the bottom of the list from the start.

I have absolutely 0 clue how to use it but I think you fuse spell orbs and/or books, idk.
You'll get a lot of those from exploring, I know that much.
Sera Feb 23 @ 7:45am 
@Kirbyfreak nice! how do i get/spawn them?
AngryCupcake Feb 23 @ 7:39am 
Mod doesnt work. I see option in heybinds but when I set them, the buttons dont do anything.
ninjared1212 Feb 19 @ 5:20pm 
you can make grimoire pages in the anvil which in the table turns into random spells
Kirbyfreak Feb 19 @ 2:18pm 
I wish I knew that as well but there IS a table to make them as far as I know
Valkinstin Feb 19 @ 1:56pm 
can you make grimoires or can only find them?
Valkinstin Feb 18 @ 9:38pm 
umm is there somewhere i can see how make grimoires?
Kirbyfreak Feb 18 @ 8:52am 
There are class reset scrolls, yes
Sera Feb 18 @ 3:34am 
is there away to reset my class? I picked one and didn't like it for this character.
hallucinogenic_fox Feb 11 @ 11:34am 
if you are subscribed, and jump tech is not working, it could be an incompatibility with OSB, in which case, https://steamcommunity.com/sharedfiles/filedetails/?id=3368499316
Vanilla Gorilla Feb 7 @ 10:07pm 
do Grimoire and Orbs benefit from any stat? they seem made for the wizard class and was wondering if they counted as staffs/wands for bonuses.
Pel00 Jan 31 @ 11:47am 
I sub this mod and is not working (with FU)
Ferreira Jan 23 @ 7:41pm 
@Kercher se quiser posso soltar a versão traduzida aqui. to cmo uma caralhada de mod traduzido que nao lancei por preguiça kkkk
Ghrin Jan 21 @ 1:11pm 
Idk if I'm just a little blind or what but where/how do you get the specialisation weapons like True Aegis and Dragon's Bane and such
Kirbyfreak Jan 16 @ 1:59pm 
Aesop:
There are Class changing scrolls.

Reaching level 50 gives you access to the Master table and you can buy them... But before then you'll probably just get the scroll as a rare drop from enemies lol
Aesop Jan 16 @ 1:46pm 
can you change class?
Kerchner Jan 4 @ 8:22pm 
tradução PT BR?
Mah Neme Jefe Dec 26, 2024 @ 4:21pm 
any news of RPG Growth working with open starbound?
strykernik(rus) Dec 16, 2024 @ 6:22am 
Control not working,
A button is generally for moving left... only F work fine. control in the tab is configured
ninjared1212 Dec 11, 2024 @ 4:36pm 
@luna if you turn on rally mode it'll make enemies scale with you, and if you're playing with others rally mode stacks between multiple players