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instead of the need to be close to land to be able to jump out of a liquid, how about... if you are already in a liquid, in which it is posible to swimm, and you hold SPACE pressed to rise to the surface; and by reaching it, you don't jump out, but with an additional SPACE-push, around the fist one or two lines of waterblocks, as long you are now holding SPACE, you jump until you decide to push SPACE an other time.
So, it toggles the funktion of SPACE in water between:
'stay-obove-warter-and-don't-drown'
and
'jump-for-your-life-there-are-space-sharks!'
in my fantasy, it enables swiming and jumping, without the need fo land to be close.
What do you say, Erisss?
Of course. It's affects only water movement.
Glorious you found *Insert planet name of planet from subnautica* Now swim forever
Thank you, I was wondering, if some other mod affected it, or if it's that way by default. Then it's working the way it should.
Yes, you need to hold space to stay on water surface. This mod only makes you instead jump on water hold on it's surface.
It's not working like that, I can't get input data in those kind of lua scripts. Theorytically I can call the "vehicle" and than use it to get input data, but this is a very complicated thing... and I'm pretty busy now... and working on some another huge mod for another game...
But in future I make something like that.
Ok. I think i find out how to fix that. Enjoy.
That's the intended behavior. Find a surface and jump from there.