RimWorld

RimWorld

More Linkables
747 Comments
ludi1989 Apr 25 @ 10:11am 
PERFECT! :D Much obliged
4loris4  [author] Apr 24 @ 11:57am 
@ludi1989: I've changed the description of the various structures (added by this mod) and I now include the percentages instead of only writing "slightly", "greatly", etc... So you can now read the boost percentages even before before building the cabinets. Is this okay?
ludi1989 Apr 23 @ 10:36am 
@4loris4: Yes, it shows AFTER you built the cabinet, not before.
When choosing which linkable cabinet to build I need to minimize the game to go on the mod's web page to check these values, because cabinets are rarely built on a regular basis and these statistics are not included in cabinet's menus. Do you know what I mean now? :)
4loris4  [author] Apr 23 @ 10:11am 
@ludi1989: I don't understand, the game already shows that information? Like in the images in the workshop page, when opening the info page of a production bench, the game tells you what and how the work speed is affected.
ludi1989 Apr 22 @ 1:41am 
Quick question: can you add values of how much each item improves the speed of work INSIDE the information chart of the item in-game? We would be grateful! :D
Dr. Quackers M.D. Jan 13 @ 5:58pm 
Got this huge collection and i notice some of these dont link to even vanilla stuff like the kitchen cupboard not linking to the butcher table or even coming up in its construction.
Be warned Vanilla framework is broken and require older git hub version.
https://steamcommunity.com/sharedfiles/filedetails?id=3407152215
danzloblaha13 Jan 12 @ 2:59am 
i probably unintentionaly cheesed the limit of 1 per tier cabinet :D "Stronger tool cabinets" allows you to stack any of them as long as their in range .. :D
odinmobi Nov 14, 2024 @ 6:19am 
all of them i found a mod called workbench settings or something which allows you to change but im running so many mods i wouldnt know which is doing what at this moment in time but basicly any tool thing is limited to 1 bench i have like 3-4 mods for workbench linkables so i thought i would ask because i thought it was werid lol when i have 10 mins ill sit down and see what i have and wwhat could be doing it
4loris4  [author] Nov 11, 2024 @ 12:25pm 
@odinmobi: I didn't change the mod and benches can still be linked to all cabinets at once, it must be some other mod loaded after mine that's overwriting something. Is this happening with just a few benches or with all of them?
odinmobi Nov 11, 2024 @ 9:48am 
hey there i dont know what has changed but they only connect to one workbench now is that a update thing from this mod or a different one i have a lot of linkable mods, is that this thing or a different mod that is making these do this I thought i was going crazy when i saw it was just one or 2 lol any help to change it at all somehow if it is this one?
BananaBread Aug 20, 2024 @ 3:22am 
No worries, that's my fault for assuming the Advanced-MA would also fulfill the research pre-req for having a connected MA! thanks for the quick response.
4loris4  [author] Aug 19, 2024 @ 3:34pm 
@BananaBread: The mod has only XML files, there is no extra code or DLLs and I didn't even plan for the Advanced Multi-Analyzer to replace the normal Multi-Analyzer in the research pre-requisites, sorry if I can't be of help.
BananaBread Aug 19, 2024 @ 2:52am 
@cap_wacky, look at the 3 comments litteraly underneath your own.
BananaBread Aug 19, 2024 @ 2:48am 
Is this opensource? (i'd like to look at the source to see how you made the game recognise the A-MA as a multi analyzer for research pre-requisites, and from what i can see, it's not handled in your XML)
cap_wacky Jun 1, 2024 @ 8:52pm 
Request: Could the Surgical Lamps get a darklight option for the cave dwelling and darkness lovers that hate regular lights?
King brus May 26, 2024 @ 8:10am 
Rip
4loris4  [author] May 25, 2024 @ 5:36am 
@King brus: I'm sorry but I can't because I don't own the DLC
King brus May 23, 2024 @ 12:23pm 
Can you add darklight to surgical lamp?
4loris4  [author] May 17, 2024 @ 12:56pm 
@szmtex: This is intended, food-related benches can only be linked to (two) kitchen cupboards with this mod
szmtex May 16, 2024 @ 10:49am 
@4loris4 I have a little problem with this mod from what I remember Tool Cabinet should link itself to Butcher Table, Electric Table and Butcher Spot but in my game they do not do that anymore after removing this from modlist it worked again and I was able to link them. Please Fix
Sakujo Apr 14, 2024 @ 6:25am 
@4loris4 thank you very much. That was fast :)
4loris4  [author] Apr 14, 2024 @ 6:02am 
@Sakujo: I've just updated the mod and this should now be fixed
Sakujo Apr 13, 2024 @ 2:38pm 
Okay, via binary elimination I narrowed down to Fortification Industrial mod. https://steamcommunity.com/sharedfiles/filedetails/?id=2561619583
Sakujo Apr 13, 2024 @ 2:16pm 
When I enable this mod I get some System.NullReferenceException [Ref 17785E0A]
MayRequireAnyOf="Aoba.Fortress.Industrial.Citadel,Aoba.Fortress.Industrial.Citadel_steam">FT_transformer
https://gist.github.com/HugsLibRecordKeeper/dd3000470db1a45876b5fb97bcf833b6
but I have no aoba mod. Any idea?
LetTheMossReclaimYou Apr 2, 2024 @ 2:45pm 
Dope, thanks man
4loris4  [author] Apr 2, 2024 @ 11:04am 
@Lemmington: The mod already works fine in 1.5 so I've updated the supported versions list
LetTheMossReclaimYou Apr 1, 2024 @ 4:59pm 
Will this mod be receiving an update for 1.5?
Deadmano Feb 4, 2024 @ 2:56am 
My apologies, it was from the other linkable mod!
4loris4  [author] Feb 3, 2024 @ 1:33am 
@Dr. Cock: Thank you for your translation, when I can I’ll add it to the mod.
Dr. ♥♥♥♥ Feb 2, 2024 @ 2:59pm 
https://drive.google.com/drive/folders/1I9WfU0x47kGsW9EBt6jwn4DpgRRTcXLL?usp=sharing

I got to admit im a bit dumb. I pasted the files into notes bloc and modified them there. If for some reason this is wrong and you can't convert them back to xml i can probably rework it somehow lol.
4loris4  [author] Feb 2, 2024 @ 6:17am 
@Dr. Cock: These are the English translation files: https://1drv.ms/f/s!ApittoabIYdpgoYc_N87FdmYcrIb_Q?e=utVgVr
Just send the translation here and when I can I’ll add it to the mod, thanks!
Dr. ♥♥♥♥ Feb 1, 2024 @ 9:05pm 
The link to the translation files you sent earlier no longer works. If you can send them again i'll do it.
4loris4  [author] Jan 29, 2024 @ 1:09am 
@Dr. Cock: I still don’t have a Spanish translation, if you want to send your translation here I’ll add it when I can.

@Deadmano: The mod doesn’t use Harmony and there is no other code other than what you download trough steam workshop
Deadmano Jan 28, 2024 @ 5:37pm 
I couldn't find a Github link; do you know what your Harmony patch does (CanBeActive)? It is constantly running with quite a bit of frame time, which I find strange since you shouldn't need any Harmony patches to link to other buildings when XML patching support for other mods can be done on-load.
Dr. ♥♥♥♥ Jan 24, 2024 @ 6:23pm 
Do you still need a spanish translation? I saw someone asked and got a link, but it seems it didn't make it into the mod.
Oddbase Oct 26, 2023 @ 7:23pm 
the surgical instruments should really give a surgery success chance factor
Tagaris Oct 26, 2023 @ 5:22am 
Sorry, I made a mistake. The log message was from "Even More Linkables", not from your mod.
4loris4  [author] Oct 25, 2023 @ 4:11am 
@Tagaris: Thanks for your comment! I don't see anything in my console and the mod only uses patches and definitions made with xml files so I don't have a way to manually output things in the console. Are you sure this isn't happening because of some other mod?
Tagaris Oct 24, 2023 @ 1:30pm 
Love you mod! One nitpick: It seems like some debug message found it way into your current release version: "[Linkabluesz] Post-fix method marker." is written to the console once per frame.
4loris4  [author] Oct 15, 2023 @ 5:40am 
@ICFHG: If a workbench can be linked to the vanilla tool cabinet then it will work even with the cabinets added by the mod, if there are workbenches that don't work just let me know! Sadly I don't have the DLC so I can't test it myself.
ICFHG Oct 14, 2023 @ 11:04pm 
hope these can also be connected to biotech's workbench
4loris4  [author] Jul 8, 2023 @ 1:03pm 
@Jamieson007: Sure, you can download from here [filebin.net] the translation files in English.
If you want to help, translate them and send them back to me with another comment.
Thanks!
JMSN Jul 8, 2023 @ 11:48am 
Hi! I could help you translate the mod to spanish if you want :juan:
4loris4  [author] Jul 8, 2023 @ 11:11am 
@kongkim: Thanks again for also supporting this mod!
kongkim Jul 8, 2023 @ 10:58am 
Hi there
I made a lightweight mod called "Research Data", trying to make research a bit more interesting than normal.
I made it compatible with your mod and mentions it in the description :)
https://steamcommunity.com/sharedfiles/filedetails/?id=3001121619
FoxoManiak Jun 29, 2023 @ 8:54am 
That was quick! Thank you so much for the fix :D
4loris4  [author] Jun 29, 2023 @ 8:35am 
@FoxoManiak: I've fixed and updated the mod, now it should work.
You also need to load this mod after "Vanilla Helixien Gas Expanded", but the game should tell you that.
FoxoManiak Jun 29, 2023 @ 7:45am 
Only a sink from VFE Production I believe
4loris4  [author] Jun 29, 2023 @ 7:03am 
@FoxoManiak: I've checked again with my version of the game and the stove is linkable.
Do you have others mods that add other linkables to stoves?
FoxoManiak Jun 29, 2023 @ 2:29am 
The helixien gas stove still doesn't link with the cupboards, other stuff links with no issue, just the stove doesn't