Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Historical Family System - Gens Julia
71 Comments
Tusken Gaper Nov 11, 2023 @ 2:15am 
Is this submod still needed or is it a core part of DeI now as I'm still running it for my Julia runs.
Dresden  [author] May 10, 2023 @ 12:57pm 
Updated to remove Lucius Julius Libo as a double spawn since he exists in the starting characters.
Leonardobrudda Feb 14, 2023 @ 1:32am 
I have a question. I am using 1 TPY DEI, this mod doesn't work properly with it doe, for example, Sextus Julius Caesar spawned as a 106 y.o in 166 a.c even tho he was born in 206, I searched for the version of this mod compatible with the 1TPY version in the forum, can't find it doe, can someone help me?
jmjacob2016 Mar 19, 2022 @ 4:28pm 
Dresden, thank you for your wonderful work! I wanted to ask if this is still relevant for DEI 1.3?
Fhynrood Aryon Feb 25, 2022 @ 6:55am 
Perhaps a silly question. Is this compatible with new DEI 1.3, or should I remove before new game? thanks!
Kaizaki Mar 19, 2021 @ 5:22am 
Hey Dresdan (or anyone that can solve my problem) is there any way to change my faction leaders name from Fabricius to Julius? (and let him be able to pass his name down)
Ragnar Jan 24, 2021 @ 6:20am 
Dear Dresden, I am playing a Roman Campaign as the Julia and have both of your submods,
12TPY and Historical Family Julia 12TPY downloaded from the TWC website, both modes are above the main DEI mod in the load order, I'm in the year 259BC and already the 3rd
character has Spawned " Lucius Julius Caesar Maior " which I think its way way early
in the game as if I was playing the 4tpy version, not sure why this is happening, could you please help?
Note: " Lucius Julius Caesar Maior " is at the age of 21 when he's spawned.
👑Philip II Of Makedon👑 Dec 4, 2020 @ 1:42am 
Can I change the other party names? For historical immersion. I would prefer they go back to default.
ARIY@9 Oct 26, 2020 @ 6:17am 
compatible with radious ?
WilliamTheLion Aug 10, 2020 @ 1:19pm 
Also there was no tinder in ancient time ...if you had bastards they will stay as bastards unless father adopts the child or aknowledges him or sort. there was no hook up culture among leading classes sooooooooooo why me character has 2 to 3 bastards everytime in every generation makes the family tree confusing and a hasle to manage

Why the baby killing .. even if i have 2 non bastard son under wedloch you kill them because i guess baby killing due to naturalk death is a joy for you... death of infants did happen i know but i doubt every couple will have 2 kids and lose 2 everytime.


again i expect no reply because thats what u do
WilliamTheLion Aug 10, 2020 @ 1:13pm 
ok never mind i still get children with a different last name as their parent...father last name is Smith...... son last name is jhon...does not make sence

Now i switch to Julia and character anme is not julia... dont make sence because if your last name is not julia you are not a julia...common sence right ? dont worry i know you dont answear back to me anyway

Fine i go ahead and adopt gaius julius libo into julia and it would seem that it will work but noooooooooooo as soon as he has a son after marriage is called appius for a last name so the julia last name is gone ... really dude what the point calling your faction Julia if characters are not related to the family tree but last name....my last name is smith...my sons and grandsons will be smith.... again dont expect a reply from you.anyway
WilliamTheLion Aug 6, 2020 @ 12:35pm 
why family leaser is still fabricus and not julia? dont make sence then
CENTURION Jul 4, 2020 @ 10:34am 
Also can I use the other family packs together? know it says pick one but I’m wondering if the AI factions will turn out historic generals too such as Hannibal, will playing as Gens Julia and also running Cornelia will their historic generals appear or is it just worth letting vanilla characters appear? Thanks for the awesome mods mate you’ve done a better job on Rome 2 than CA did
CENTURION Jul 4, 2020 @ 8:03am 
Brilliant thank you you’ve save me a lot of hours mate haha
Dresden  [author] Jul 3, 2020 @ 3:16pm 
There are TPY versions on our TWC submod forums
CENTURION Jul 3, 2020 @ 2:24pm 
@Dresden is there a 1 turn or 2 turn per year version for this mod I think I’ve seen it somewhere but I’m not certain, I’d like to get Caesar but without having to grind over 600 turns again haha
Dresden  [author] Aug 19, 2019 @ 12:28pm 
You can find a list of characters in the TWC thread if you want it spoiled :)
Vindicator Aug 19, 2019 @ 2:27am 
@Dresden which characters are there for julii then?
GreedBC Jul 13, 2019 @ 4:49pm 
I tried it before and the Julia family names didn't appeared. I'll try it once again and get back at you
Dresden  [author] Jul 13, 2019 @ 11:11am 
It should work in MP as far as I know
GreedBC Jul 13, 2019 @ 11:07am 
@Dresden hello, could you confirm me that this mod isn't working in multiplayer campaign? Thanks in advance.
Dresden  [author] Apr 7, 2019 @ 1:37pm 
NOTICE: The new launcher has issues with mod load order which negatively impacts submods especially. If you are having problems getting submods to work, please try the beta launcher option in the Steam game options (called release candidate launcher).
Ragnar Mar 19, 2019 @ 12:23pm 
Is this mod still needed! or is it included in the main DEI mod?
Totalacores Jan 26, 2019 @ 6:30am 
Has anyone tried activating 2 families ? Like Julia and Cornelia? To see if you get chars from both?
Totalacores Jan 13, 2019 @ 3:41pm 
Any chance for a whole Roman family pack? So u get the scipio for the punic, julia later etc. I know theres issues with spawning in right family but can u make a raw whole pack for people who dont mind all in same family or in random ( in this case just adopt )? Thanks for fantastic mods.
Danarion Oct 6, 2018 @ 8:11pm 
Hi Dresden - is it possible to make a family tree mod where the children have the same last name as the father? Kinda weird a Julii having a legimate son with Scipio as last name...
Zer0n0ught Aug 18, 2018 @ 2:28pm 
Right you are. Thanks Dresden.
Dresden  [author] Aug 18, 2018 @ 10:59am 
This mod only works for the grand campaign
Zer0n0ught Aug 18, 2018 @ 8:37am 
Is this OK with Rise of the Republic or would it be ahistorical?
Dresden  [author] Aug 10, 2018 @ 11:48am 
If you wnat historical characters yes its necessary, it should still work with the update
jmjacob2016 Aug 10, 2018 @ 10:25am 
Is this necessary anymore due to the ancestral update? Or will this be updated to fit that?
Dresden  [author] Jun 29, 2018 @ 12:32pm 
yes
BTandbt Jun 29, 2018 @ 1:43am 
1.2.3 compatible ?
Dresden  [author] Jun 8, 2018 @ 12:46pm 
I think it should be okay
Exeunt Jun 7, 2018 @ 9:27pm 
Hey there Dresden, this okay to use with the beta version on TWC? Thanks for all you do :^)
Dresden  [author] May 5, 2018 @ 12:37pm 
Its a vanilla event added in patch 19
Úlfhéðnar May 5, 2018 @ 9:25am 
Why do i get the character ''Marcus'' all the time. Like all the little event things that give a character, like that ''son of mars'' or whatever it was called, give me that same dude. It's kinda annoying, since i had like 3 marcuses at one pointXD
Dresden  [author] Apr 16, 2018 @ 12:15pm 
Yes you can just activate whichever one you want to use at that time.
Zoolile Apr 16, 2018 @ 10:07am 
Can i download them all and just activate the one wich i wanna play with, without causing any problems?
Or should i download only that one wich i wanna play at the moment?
by the way, DEI best mod ever!!! great job you guys.
Dresden  [author] Mar 20, 2018 @ 3:54pm 
Fixed a bug where some of the characters were spawning incorrectly after the last patch
Dresden  [author] Jan 9, 2018 @ 12:17pm 
Junia
marcelnamat Jan 9, 2018 @ 10:50am 
wich one is patrici?
Mango Dec 23, 2017 @ 5:23pm 
Its causing my game to crash
Dresden  [author] Dec 1, 2017 @ 1:49pm 
It should be, yes
jmjacob2016 Dec 1, 2017 @ 11:54am 
Compatible with latest DEI update?
Dresden  [author] Nov 12, 2017 @ 11:33am 
Its possible thats true. They also added historical traits which didnt work before either
Benjin Nov 12, 2017 @ 10:17am 
*Continued*

However, I also noticed that there is a column in the "historical_characters" table which specifically tells the agent which party to be a part of when spawning in ("unknown13"). Is this new, and if so, can it be used to spawn in new agents into other political parties (e.g. if you're playing as Julia, a new agent spawns in for Junia) through an event? If new characters can randomly pop in to create new parties with the latest patch, then why not?
Benjin Nov 12, 2017 @ 10:17am 
Hey Dresden, I've been looking through the data files of the latest patch (historical, political, events with the spawn_agent[***] payload in them etc), and I'm thinking that maybe spawning new family members for other parties is now possible?

I know that they've fixed some stuff regarding spawning new agents with the correct appearance since the "Adopt Marc Antony" civic unlock technology for Caesar in Gaul now shows off the correct variant he's meant to spawn in with ("Marc_Antony_EE" I think it was, when before he used a random Roman general variant). They had to fix this because there is an event in the new Empire Divided DLC campaign, for the Palmyrian Empire faction, where the King comes of age to become party leader to replace the Queen Mother, Zenobia, but with a specific appearance. I'm guessing they wanted that new appearance to work so they had to fix the appearance spawn bug.
Dresden  [author] Oct 28, 2017 @ 12:47am 
Ages would be very off
Kili Oct 27, 2017 @ 5:14pm 
So you say it requires the 4TPY mod.
Would it work with 12TPY as well?