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Сообщить о проблеме с переводом
If I may humbly make a suggestion, please try some of my other mods. I would suggest the Random Variable Perks and NPC Hearts mods
Again, thanks
I love shooting with a bow in the game, I'm very good at it indeed, the only problem is my computer isn't quite the best, and I can only see them rather close! :(
Aye, I had another look at the screenshots and I noticed that the Archery levels required for most of those perks are different from vanilla:
- Critical Shot 1/3 available at 30 Archery (unaltered)
- Critical Shot 2/3 available at 65 Archery (instead of 60)
- Critical Shot 3/3 available at 95 Archery (instead of 90)
- Steady Hand 1/2 available at 45 Archery (instead of 40)
- Steady Hand 2/2 available at 95 Archery (instead of 60)
So... errrm... woops, I should have noticed that the first time around... I see it clearly now and I feel rather silly for having bothered you with those questions :s
My point being if both perks appear to remain unaltered by this mod, why list them as if they have been changed? Or did you make subtle changes, which are neither adressed in the description nor shown on the screenshots?
If you truly made subtle changes, I would like to know more about them. Now that I've got that remark/question out of the way, I must say that the extra ranks for Quick Shot and Bullseye are great additions at master difficulty. Not mention the new Ambush perk, which adds some welcome variety the ranger niche!
Could this be a conflict with the 'Master of Perks' mod?
They are gonna take an arrow to the knee. :D