The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Feed Your Fucking People
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Update: Jan 17, 2018 @ 7:16am

Version 1.08 (Whiterun 2nd Gate Compatibility Update)
-- Fixed an issue with the 2nd Gate road and a tent

Author's Notes:
Long time no see, I'm sorry for the long period of inactivity. Don't fret, this mod isn't abandoned, I just got way too busy to be able to work on it. I just pushed this mini-update out that fixes an issue with the Whiterun 2nd Gate mod and the road being messed up. That is no longer an issue. Some good crops were lost, unfortunately. However, their sacrifices will not be in vain!

Update: Oct 23, 2017 @ 8:39pm

Version 1.07 (Katlas's Update)
-- Immersified Katlas Farm

Author's Notes:
Hey there folks, another day, another semi-immersive update. This one was hard to push out because I was heavily debating on whether or not to publish the Katlas changes. It's not big enough to supply all 63 NPCs of Solitude. Sure, inns and stands have access to trade, but that's maybe 5 NPCs that have access to a "surplus" of food. I'll see if I can't make it bigger, if not, I'll just have to make my own farm. That'll be interesting ;)

Update: Sep 19, 2017 @ 2:24pm

Version 1.06 (Merryfair Farm Update)
-- Immersified Merryfair Farm

Author's Notes:
Hello everyone! I'm terribly sorry this update took so long to come out. My mouse broke and I couldn't do anything until I ordered a new mouse. I got myself a crappy, wireless mouse until I can get a new, wired one. Anyway, thank you all so much for downloading this mod and leaving comments and all that stuff. I love seeing that green envelope every now and again and reading and responding to the comments, I love it! Again, thank you all so much! :D

Update: Aug 13, 2017 @ 7:19am

Version 1.05 (The Riverwood Update)
-- Fixed my Creation Kit so I can update the mod :)
-- Immersified Riverwood just a tad

Author's Notes:
Hallo! Sorry this update took so long, I broke my Creation Kit a couple weeks ago and I just got it fixed this morning. I hated not being able to work on my mods. I'm glad it's fixed though and I hope y'all are happy with the updates!

Update: Jul 22, 2017 @ 9:15am

Version 1.04 (The Battleborn Update)
-- Immersified Battleborn Farm
-- Added two NPCs to Battleborn Farm, one Breton, one Imperial
-- More animals, more plants, and even more chickens.

Author's Notes:
Sorry this update took so long, I was busy the past few days. Hopefully, Battleborn Farm looks well immersive. They are a pretty wealthy family so I think I made it big enough. It may need to be bigger though, or it might not, we'll see ;)

Update: Jul 13, 2017 @ 11:51am

Version 1.03 (Chillfurrow Update)
-- Immersified Chillfurrow Farm
-- Removed six Chickens from Pelagia Farm
-- Removed a couple of cows from Pelaiga Farm
-- Added two new NPCs to Chillfurrow Farm

Author's Notes:
Finally got a comment on the mod and I applied the appropriate changes. Hopefully it looks a bit better.

Update: Jul 12, 2017 @ 2:03pm

Version 1.02 (The Gourd Update)
-- Added Gourds to the little stable area towards the grain mill

Author's Notes:
I'm calling this the gourd update because the aforementioned reason above. Plus, hopefully, I fixed the farmhands so they actually go to sleep at 8 pm like they should.

Update: Jul 12, 2017 @ 1:26pm

Version 1.01
-- Added Barrel Shed
-- Expanded Cabbage and Leek patch a little bit further, along with some landscaping

Author's Notes:
More work on the Pelagia Farm. I added a shed filled with food barrels, which should help with immersion a little bit. I also expanded one of the cabbage and leek farms a little bit further to test some landscaping I plan on doing. Currently awaiting community reactions, but hopefully it all goes well.

Update: Jul 12, 2017 @ 12:41pm

Version 1.0
-- Test Release

Author's Notes:
So far, the only farm that has been changed is the Pelagia Farm. There are more crops, more animals and 3 farmhand NPCs, who have no names right now. version 1.1 will include naming all farmhand NPCs. The windmill in the back of the farm, it is now a grain mill that has wheat growing around it.