Arma 3
EnhancedTrenches
Showing 1-10 of 14 entries
< 1  2 >
Update: Aug 17, 2023 @ 10:58am

Fixed several ACE/Grad Conflicts

Update: Feb 12, 2023 @ 4:31pm

Update: Apr 20, 2021 @ 1:48pm

Added CBA Settings "Enhanced Trenches" Menu to allow customization on build times per asset
QOL feature, added the trenches to their own ACE submenu

Update: Mar 28, 2021 @ 3:53pm

Ability to change build timers added.
Integrated with ACE Trenches in CBA Addon Settings.
Foxhole and Trench End are tied to ACE Small Trench.
Rest are tied to ACE Large Trench.

More customization is planned.

Update: Aug 29, 2020 @ 8:01pm

Added ACE Entrenchment Capabilities
Remade all textures
Cleaned up configs
Bunkers now have destroyed models

Update: Jul 31, 2017 @ 4:50pm

Update 7/31/2017

Added new MG Nest Variant
Fixed Penetration values on Bunker

Update: Jul 25, 2017 @ 7:17pm

Update 7/25/2017
Added Bunker that is enterable like a vehicle.

Update: Jul 9, 2017 @ 3:09pm

Added Foxhole variant

Update: Jul 4, 2017 @ 10:47am

Moved Trenches further apart to allow for better pathing
Added "Half" Variants

Update: Jun 25, 2017 @ 7:02pm

Fixed texture pathing